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Description

Did you hear about the Children of Heaven who longed to see the blue and green of the lower world for themselves, disobeying the laws set for them in order to reach down the earth below? Cast down for their defiance, left in confusion while the stars above them burned, one among them rose up and claimed a piece of that land for her people.

Perhaps you have heard of the Journey of 1000 steps, with the heroic youth who climbed forever to reach the lost Fruit of Life to aid his dying mentor? Or the story of the lost lamb who led her owner on a merry chase over mountains and valleys, through dungeons most deep and cities most fair?

How about the tale of the three sisters competing to prove their worth as possible heirs to their failing father, a King once grand? Through hell and high-water they travelled, finally finding their way to a compromise, only to lose their home to the newly awakened Daemon Lord. Have you heard of the battles fought in their name? Of the lives given to reclaim that throne?

Let us venture into the world of RTP's untold stories. Meet the heroes, the foes and learn their tales. Listen... can you hear the deepest secrets they keep?

GET READY FOR AN RM VENTURE!




This is an event focused on the creation of a game within a week, in celebration of RPG Maker's Birthday~

The idea of the competition is to create a compressed story with at least one boss battle. Short games are in season and as such aiming for under an hour is the key. Dare you unlock the door to the hidden treasures?



For each aspect of your game that is deemed of sufficient quality you will receive a badge. There are five in total - the first for completing an entry in the time limit (Badge of Stepping Up). The second awarded to that one entry which wows the judges and is deemed the best (Badge of Excellence).

The four are as follows:
Badge of Tales (Writing)
Badge of War (Game Play)
Badge of Beauty (Aesthetics)
Badge of Senses (Atmosphere/Sound)

Every entry is eligible for each of the three. If the judges deem your work of sufficient quality in one of the categories you'll receive that badge. They stack, so you can gain all three or, in unfortunate cases, none. So polish those gems before releasing them!

The winner of this contest will receive something special in addition to achievements!



Epilogue

And now for the Feedback Arc! Everyone knows that a good story has an epilogue, so let's start this one!

Want a badge but didn't create a game in time? Then look here~ A nice badge or two for you titled the Badge of Discipline and Badge of Devotion. And how can you get your hands on these lovely pieces? Easy.

- Write at least 150 words worth of feedback or your thoughts on each of the 22 games submitted to the event OR four full reviews.
- Post this feedback in a comment with the title 'Feedback' at the top. Bold that title and set it to 18pt font.
- In the case of reviews, post links to the four of them in a single comment with the title "Review" at the top, bolded and size 18.
- For anyone up to the SUPER DEVOTION CHALLENGE - write 22 reviews all up. You will receive the Badge of Devotion.

- Judges will review your comments, check that they're of sufficient length and if all is fine, award you the badge.
- Judges will also check the reviews and award badges after all are in.
- You have ten days to play and feedback all the games/review four or all games.
- Enough feedback/reviews will unlock a podcast. Liberty will personally see to it that this occurs and will round up everyone to take part. She will take hostages if she has to.




You must use the RTP default characters. You can use different graphical styles for them, but they must be recognisable as the default database heroes.

Games must have all files included that have been used. If you don't know how to set it so that no RTP is required, just ask.

There must be at least one boss battle, using one of the last bosses of either the 95, 2K/3, XP, VX or Ace RTP.

Games must have a story. Said story doesn't need to be heavy but there must be at least something resembling a plot.

All games must be under an hour long from start to end. We do not want towering epics of 20+ hours. If your game is noticeably over an hour it will be forfeit.

Complete games only.

Games must be started only on or after the 8th of February. You may use resources you already had, but the actual game must only have started at the beginning of this event.

Games must be in by the last time zone of the 15th. Exceptions may be made if there's a good reason - PM one of the judges in this case.

You may have more than one team, more than one game. Teams of up to ten are allowed.

You may use any RM engine your little heart desires. Only RM though. It is for the RPG Maker birthday after all~



Any questions and queries, ask in the comments below.



Can we use scripts?
Yes. Have at them~

Are we allowed to have more than one project if just one member? Can a team have more than one entry?
Sure, if you've time.

What graphics/resources can we use? Do we have to use RTP? Can we use different tiles?
All, no, yes.
Basically the only restrictions are thus:-
You must use the Database characters. You can choose whatever style for them you like, but they must be recognisable as that character. For example, Alex in DS style is fine. Pink-haired Alex in DS style with a tuxedo... not so much.

You must use at least ONE of the Database last bosses as a boss. (You can use more.) They must be recognisable as that boss, but again, any graphical style is allowed.

You may use any music, graphics and sound that you wish. ;p

Bosses:-






And the Medusa from 95, I do believe (I may be wrong but she has the most health by a lot - 7000 vs 3000)


Heroes:-

95: Fess, Lena, Marcus, Agatha, Amy, Khar, Luts and ...Slobodan? ( >.< ???)
2K: Alex, Brian, Carol, Deiji/Daisy, Enrike/Enryuu, Arkon/Falcon, Homes/Gomez and Helen
2K3: Zack, Albert, Burns, Klaus/Grace, Arthur, Edith/Ardis, Feylin, Alissa/Alica, Mia, Elene/Eolen, Cinthya, Melissa, Fiona and Mao

XP: Aluxes, Basil, Cyrus, Dorothy, Estelle, Felix, Gloria and Hilda
VX: Ralph, Ulrika, Bennett, Ylva, Lawrence, Oscar, Vera and Elmer
VXA: Eric, Natalie, Terrence, Ernest, Ryoma, Brenda, Rick, Alice, Isabelle and Noah


Can we mix and match characters from different engines?
By all means, go right ahead. A Dimensions-like game could be interesting to see and there's no limitations on who you have in your party as long as they're part of the above group.

Do we only have to use the Database heroes? Like, for NPCs and whatnot?
Your party has to have only Database heroes. NPCs can be anyone or anything you want.

If I make my game with VX Ace, the boss batle Battler must be from VX Ace as well?
No. Mix and match as much as you want as long as it's one of the above Bosses and it's in one of the RM engines.

Do I HAVE to keep the default hero names?
Yes. As Nessy put so nicely: "Yes, because this event is about making a story for our beloved RPG Maker Database Heroes! It's their birthday after all :D!"

Do we have to use the default statistics and skills for the characters and bosses?
Nope~ Not at all!



Game Links in Comments

Tale of Alice by thatbennyguy
Maker Gear Rising by EvilEagles
Game by TheRealDMac




Banner Art by: Makio-Kuta and Archeia
Header Arts by: Kounosu
Achievement Badges Art by: Satsuki
Alex Sprite by: Apprentice

Details

  • 02/08/2014 11:46 PM
  • 02/17/2014 01:59 PM
  • 10

Achievements

Registration

You must be logged in to sign up for An RM Venture.

Teams Members Entry
Hey,This ended well! I hope...
Intricate task at hand...
All Hail the King (Or Queen!)
Basil x Felix
Don't do it Fomar!
For Great Justice
For Once I Won't Be Making A Comedy Game
Greetings from RMtopia!
Me, Myself and I...?
Melone
no
Procrastination
Puking Up Frothing Vitriolic Generic Game
Revolver Slug
RUBYLOVE
Team we almost forgot to sign in :x
Terence's Tribulations
The Team of Myself
The Team of One
Bandanna of +2 Laziness
Better than NaNoWriMo
crawl
Dat 95 hero quest~<3
Jomarcenter Studio - Need team member
just passing by
meow
My entry > your entry
Oh God
Probably not a smart idea
Solo
STANDING HERE I REALIZE YOU ARE JUST LIKE ME TRYING TO MAKE HISTORY
Tale of Alice
Team Edward
Team I Won't Deliver
Team N.A.M.E.
Team Pi$$
Team What Is This I Don't Even
There's no way in hell that I'm finishing in time...
What am I doing
who fucking chose rpgboss can't they read the fuckin-oh it's just grs that pinhead
“How come he don't want me, man?”

Posts

author=unity
Congrats to the winners, and to everyone who entered! There were a lot of terrific entries! ^_^

Though, I'm curious. In the rules, it says "The winner of this contest will receive something special in addition to achievements!" Did we ever find out what that was? :3

@Sated: Nice! I'm looking forward to replaying your game when the next version's released!

...I got something on the cards. Another reason I didn't want to share notes.
CashmereCat
Self-proclaimed Puzzle Snob
11638
I've written 4 reviews, one's yet to be approved. I'll post them here when it gets reviewed. I'll be amazed if anyone even gets close to reviewing all 22 titles. That shit would be hard, yo.
Wow, I got three badges. ^^
Hey Yellow Magic, my computer hates your game for some reason... I think you've just given me an excuse to sit back and rest on my existing reviews lol. But could you check and make sure there's nothing wrong with the repaired downloads and it's just me?

Hmmm... I know I probably COULD finish everyone's games and provide commentary... but the amount of other things I'd have to sacrifice probably isn't worth it unfortunately. I have enjoyed playing everyone's games though, for sure, and if I do end up quitting here I'll be back again in the future with a less lame project. (And possibly an update/extension to my current entry that addresses some of the more glaring issues!)
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3229
Thanks for the heads up DMac. Please see my reply to your post on my download page. :D
Hey, looks like there is no way I'm making all four reviews in time for the badge, I will however continue reviewing after the cut off point anyway. Here is my first, and I'll update this same post as and when I continue.

Iris Review
Reviews!

Terence's Tribulations
Heroes Unite!
The Winter Knight
Eric's Day Off
Armored
Gem Hunters
Swan Song
Infinite Loop
Final Quest
Project Meta Mu Eta

Tale of Alice

Story - It started off looking like it might be a promising joke game; Alice wakes up in her disaster of a house seeming not to remember how it got that way, the creeper stalker-kun NPC is waiting for her outside her door like that's a perfectly normal thing to do, and of course Ralph is in the game. Then nothing happens. Like. Nothing. Have you ever heard the green ping pong ball joke? I won't bore you with it but basically it's a really long buildup with no punch-line, and that's how I felt. I did enjoy the self-aware commentary about map detail and bugged jumping followers. I also chuckled at Ryoma speaking Japanese (no really, he actually spoke Japanese) since I still don't know what "Yoroidoshi" means.

But... Ryoma joins the misadventurers, then I run around and grab some items from frustrating locations, walk up and challenge the Demon King using the regular demon sprite who you referred to as the Demon God, and the game ends akin to the NES Ghostbusters title. ("Congladuration you prove our race is superior" or something like that.) I wanted to at least know why we bothered with all of that. Or get a punchline. It needed the "ba-da, psh!" at the end. Instead I was just frustrated.

Gameplay - Not a bad base concept, really, it had potential as a puzzle game mechanic. Run around, collect various items to gain access to new areas so you can get the items there to clear more obstacles. But I felt that it would have been better implemented in a longer game where you actually had to figure out something more complicated to access some of the items, or you had to stop and think about whether to chuck the apple, etc. The problem is that I just had to run around in the same map as the enemies the items were meant for, for the most part, and the whole thing just felt like it was intentionally there to burn my time. Also the final boss fight. I was sitting there, all ready to use strategery, or for the surprise final boss morph into the actual Demon God boss after I leveled to 99, or... SOMETHING. That didn't even qualify as a boss fight in my book. Also I walked up a ledge at one point, one of your floor tiles somewhere is glitched I think. Underneath the huge mess though I think there is potential for something, at the very least a dungeon mechanic for another game.

Graphics/Sound/Atmosphere:
You were lazy and you know it and you've admitted it... yea. Also if you walk into the forest area and back to castle town at one point the music stays castle town. And at one point you fell into the same classic blunder that I've made in past work where the player wants to walk sideways and ends up going back up to the previous area, I put that under "graphics" because you could have made the map ever so slightly different and prevented that altogether. Like a 1 tile chokepoint.

Final Verdict: The whole game was a giant tease. Two hours of your time for like 90 minutes of everybody else's if they play the game and write a full review. *Super-frustrated*


Maker Gear Rising

Full review...? Do I have to? Fiine. First of all, why must everybody use .rar files and force me to use WinZip?. I am convinced that thing just... BREATHES malicious code.

Story - As the title suggested, a Metal Gear Rising parody. I was excited at first... but the text runs outside the window and I can't even read the whole thing, and for the most part it's just the same lines with "carrot" instead of "blade" and "Ergelbergl" instead of whatever awesome name that dog thing had. Quick beginner advice from a relative beginner - make sure you press "preview" before you move on to the next text section to make sure it all fit, and if you're going to parody something it has to be in the form of either a quick reference or a ridiculous exaggeration of one of the original's flaws. Think the scene in Scary Movie where the girl gets on the treadmill to run away from the killer, and you think "what an idiot, now she's going to die," but then not only does he get on the treadmill too, but he trips and falls. (Making fun of what an idiot Ghostface seemed to be.)

Gameplay - This was your Encounters of the Boss Kind entry, wasn't it :|. I lol'd at demon king with Senator Armstrong's head. I did. But we were able to just attack each other to death. At first I thought there might be some cruel strategy involved; i.e. if I didn't guard every turn and save up TP he'd out-damage me and I'd die. Or maybe there was some secret carrot item I had to use. But that turned out not to be the case. We just clobbered each other and Armstrong went down easy. Gameplay either has to have an inherent addictiveness to it (think Animal Crossing, Harvest Moon, and those awful Zynga games), or test some sort of skill (reflexes and pattern reading for fighters, creativity and logical reasoning for strategy, some combination for your action RPGs, etc.) If it does neither, it falls flat.

Graphics/Atmosphere - Meh. One map and a boss fight. Nothing much to say. Again, Senator Armstrong's head was funny. The couple of animations were a sign that SOME effort went into this though.

Sound - 10/10 I love that song.

Final Verdict - I probably spent more time writing this review than you spent on your game. I'm guessing you just panicked and threw something at the contest because you ran out of time, but in case that's not true and I'm being really mean, I did try to give actual advice on both writing and the art of gam mak.


A quick disclaimer on my review style:
I come from the pilot world, where if you land a completely broken plane between the numbers in 5 foot visibility, the instructor says "nice landing," and proceeds to point out everything you did wrong throughout the entire flight in the debrief. I sometimes feel like I'm just making a laundry list of a game's flaws, but that's just because I legitimately have trouble constructing more elaborate praise than "good battle system." :P
Ratty524
The 524 is for 524 Stone Crabs
12986
Just submitted a review for Ace Heroes and it's currently pending right now. I don't think I'll make the 4-review requirement either, but at least I got to play other people's games!

Just a forewarning, TheRealDMac, what I have to say about your game won't be pretty, unfortunately.

EDIT: Welp
author=Ratty524
Just submitted a review for Ace Heroes and it's currently pending right now. I don't think I'll make the 4-review requirement either, but at least I got to play other people's games!

Just a forewarning, TheRealDMac, what I have to say about your game won't be pretty, unfortunately.

You say that like I expected otherwise lol. I intended to self-critique eventually, but I've been caught up with other things. For now I'll just say the whole mess ended up too much like the lost play in Fable III... and the reception only slightly better. (I don't think I bored any passing farm animals.) Edit: I think I finally know how trolls feel. I've been eagerly awaiting an angry rant about something I created and keep checking back for it every day XD.
So... four days or so left. How's everyone doing?
CashmereCat
Self-proclaimed Puzzle Snob
11638
I settled for just 4 reviews, realizing that writing significant feedback for every single entry is very near impossible under my schedule. Plus, the return for The Badge of Devotion is too small a reward for the effort. 20 reviews for the Reviewrim event would have netted 450 Makerscore, whereas the Badge of Devotion scores 100. Not that the purpose is all for Makerscore, but said achievement is quite impossible for me to gain. I'd only try for the sake of being the sole member on this site to have achieved that feat. Even then, I believe I am neither able nor willing to expend quality for quantity, keeping in consideration that, like you, Liberty, I want my feedback to be nothing but high quality edification.

I would encourage others with more time to try, though.
That's why the amount isn't bigger - because you already net 450 MS, an extra 100 is just a small bonus on top. The main prize is the 450... and the podcast of course. ;p
CashmereCat
Self-proclaimed Puzzle Snob
11638
Oh? How would you score 450 MS for writing reviews for all the games? I thought the Badge of Devotion was only 100 MS?

Edit: I believe I will try to write more reviews as I can, though. I do not really mind whether a podcast is made or not, although that does not mean I do not appreciate it. Even if I have not made a contest entry, I do enjoy hearing others' opinions about games. The reason that I would review games would be to provide valuable feedback in the hands of those who need it. If I do not believe they would appreciate the feedback or find it useful, I usually keep it to myself.
...You already get 450MS (or so) for writing the reviews in the first place.

The 100MS for Badge of Devotion is a little pat on the head for doing them all - a bonus you don't receive any other time when doing reviews. This is the only chance to get that extra 100.
pianotm
The TM is for Totally Magical.
32388
author=Liberty
So... four days or so left. How's everyone doing?


Two full reviews, two to go.
So how much time is there left exactly? I wasn't gonna do this because I didn't had much time before, and I thought the deadline was tomorrow or something? But if there's really four days left, maybe I can use this next weekend to play a couple more games and write some long comments *cough* I mean, reviews. Yeah, reviews... Anything for a badge. =P
Let's say... Sunday at Midnight. Nice round easy time for everyone to remember. In your own timezones, too, for extra convenience.
Wait we still have another weekend? Oh I'm back in this. Time to catch up!