Description

~ LOOK! ~
"In anticipation of Super RMN World 2: Bro-shi's Island (or whatever it will be called), I'm taking it upon myself to issue a call to all potential SMBX devs! Even if you've never touched the engine, now's the time to give it a shot!"
It's like what Isrieri said, and I'm saying the same thing for this sequel to the Castles Masterpiece Set!

Time to give SMBX a shot and make a level!


Sign Ups: 4/02~4/05
Development: 4/05~5/05
Compilation: 5/05~5/08
Release: 5/09

~ Hey, Listen! ~

This is important, as it'll affect what your levels are!

All levels must be made as if a part of one continuous castle. The continuous castles themselves each have their own theme and hub, five in total.

  • Shroomland ForestThis area's castle has many plants, especially mushrooms, and many piranha plant enemies! The foundation of this castle is blue-green bricks.

  • GreyOcean Ravine
    This area's castle has lots of water and grey-blue bricks.
    Many fish enemies should be used, remember your level doesn't have to be completely submerged, just use water!

  • Redbrick Desert
    This area's castle is basically dry, sandy with red-ish bricks for the foundation. Dry Bones (SMB3 Version/Resized SMW Version), cacti and various other Desert enemies should be here!

  • Sky Domain
    This area's castle is A giant floating castle, include many clouds and grey to white bricks! (SMW Castle tiles would work fine here)
    Enemies should consist of lakitus, parakoopas, bullet bills (Restrict the amount of homing koopas) and various other flying enemies.

  • Industrial Zone

This zone is to have aztec like bricks with many metal frameworks around it, this is because toadly is there, and he like steel.
Oh, and he also likes poison mushrooms, Mind-controlled toads and various spike traps, but that's just him.
Yes you must include those, if you want the graphics download them here:
http://rpgmaker.net/media/content/users/17331/locker/Industrial_Zone_enemies.zip



The first four areas listed are all avalible from the starting point, so you can do them in any order. Keep this in mind! This means that each continuous Castle needs to have easy and hard levels, not one or the other! If there are too many easy levels in a castle, we'll force the new additions to be harder, and vice-versa!

The exception to this rule is the fifth Overall Castle, the Industrial Zone. You should make your levels for this area more on the difficult end, as this area is only unlocked by completing the other four.

Fitting into the theme is not enough for the level to be accepted! Levels must have:

Be saved with THIS naming theme:
<dev>_<zone>_<level>_<diff>_<version>
Example:Ratty524_3_PursuitPalace_4_2

The Difficulty section is assumed to be out of 5, do not put 6 here (you might even want to refrain from making a 5 until the "Industrial Zone"

  • One checkpoint, and only one.
  • The game will only utilize Mario and Luigi as characters
  • All water must be swimmable. Waterfalls must not be.
  • An average castle should take no longer than 2 to 4 minutes to complete. (And no shorter than 1 minute)
  • The game wont be 2-player, so don't focus on it, but make sure it is at least possible for 2 players.
  • No secret stars.
  • At least two power ups, one at the start and one at the checkpoint.
  • Use invisible blocks wisely. No putting them over pits or other nonsense of that sort.
  • THE LEVEL MUST END IN ONE SMB3 STAR
  • THE LEVEL MUST CONTAIN 5 DRAGON COINS!
  • LEVELS CANNOT CONTAIN BOSSES-Mini bosses are okay, however. Just make sure that they are indeed mini!
  • LEVELS CANNOT HAVE: SMW Dry Bones (This is due to a height issue, if you fix this issue you may use them) SMW Bowser Statue. (This is again because of a height issue, if Mario st0od on top of the statue when it fired, Mario would get hurt.) Wall Zipping, this is when you have a 1-tile high hallway, super mario ducks and enters, and when you stand up you "Zip" through the wall. It's Extremely glitchy and can often break your level.


A participant can only submit up to 5 levels, 1 level for each Overall Castle.

~ WATCH OUT! ~
The story of this event is simple: You've received a letter from someone by the name of Mr. Zoad, an Archaeologist! He has asked you to explore a small but diverse island in search of an ancient relic. He warns you, however, that his competitors might be after the same thing.

You must explore the four ruined castles to find the whereabouts of this ancient relic, and be paid in big coins by Mr. Zoad!

Details

Registration

You must be logged in to sign up for Castles Masterpiece Set 2.

Posts

kentona_3_Impastable_v5.zip submitted. I had to tweak things a little, since my level depended on the ice-coin gimmick, and ice just doesn't really make sense in a desert. Otherwise it is identical (for good or ill)
masterofmayhem
I can defiantly see where you’re coming from
2610
author=kentona
kentona_3_Impastable_v5.zip submitted. I had to tweak things a little, since my level depended on the ice-coin gimmick, and ice just doesn't really make sense in a desert. Otherwise it is identical (for good or ill)


You could probably fit the Ice gimmick into the water area. God knows it could use more levels.
author=kentona
kentona_3_Impastable_v5.zip submitted. I had to tweak things a little, since my level depended on the ice-coin gimmick, and ice just doesn't really make sense in a desert. Otherwise it is identical (for good or ill)


Thank fuck the event has not been (re)abandoned
I'll look at it next time I get a chance
Seiromem
I would have more makerscore If I did things.
6375
Did I ever upload my upgraded boss for Greenhouse Garrison?
who's going to make the gameprofile anyway? I said I would, but then saw that Isrieri had made the previous one. And I am not really the lead on this event anyway.

If no one else will, I will do it, but it probably shouldn't be me.
Seiromem
I would have more makerscore If I did things.
6375
I'll be getting to the gamepage then.
Tomorrow I'll be seeing to fixing the levels myself with the judges feedback, if the judges wanna do the same I'd appreciate it.

Anyone who wants to edit their own level speak now or forever hold your peace.
author=kentona
Welp?


o-oops um er
ummmm

I-I have stuff to do gottagobye
author=seiromem
I'll be getting to the gamepage then.
Tomorrow I'll be seeing to fixing the levels myself with the judges feedback, if the judges wanna do the same I'd appreciate it.

Anyone who wants to edit their own level speak now or forever hold your peace.


Yeah, sure I'll help with it, just point out any levels you want me to look at
Seiromem
I would have more makerscore If I did things.
6375
author=seiromem
Go Here for the gamepage!It's not finished yet.


Target completion date is the 21st?
Someone's being ambitious
Seiromem
I would have more makerscore If I did things.
6375
Didn't you read the tagline?
author=seiromem
Didn't you read the tagline?

Just joking, There's no way we'll be done any time soon And I say that like it's a good thing
Ratty524
The 524 is for 524 Stone Crabs
12986
Just letting you know, I do have this still on my mind, it's just that I've been busy with job-related stuff and haven't really found the time to look at any new levels, but I'll see if I can get to it soon.

Also, for the sake of getting this over with in a timely manner, maybe we could let some people who already made levels for a single world make another for that world? It would at least solve the issue of a lack of levels in certain worlds, despite the fact that seeing repetitive faces in a single world is kind of lame.

Alternatively, we could just cut the worlds that no one is developing levels for.
author=Ratty524
Just letting you know, I do have this still on my mind, it's just that I've been busy with job-related stuff and haven't really found the time to look at any new levels, but I'll see if I can get to it soon.

Also, for the sake of getting this over with in a timely manner, maybe we could let some people who already made levels for a single world make another for that world? It would at least solve the issue of a lack of levels in certain worlds, despite the fact that seeing repetitive faces in a single world is kind of lame.

Alternatively, we could just cut the worlds that no one is developing levels for.


We've already cut one world, it would be a shame to cut another
masterofmayhem
I can defiantly see where you’re coming from
2610
I'll make some levels.
Seiromem
I would have more makerscore If I did things.
6375
I never told you guys about the page where we discuss the things.

Go there and discuss stuff. I encourage judges to re-post their critiques, and instead of posting again update your previous post with the new things, unless you'd rather have notices instead.
Is this a thing yet?
author=kentona
Is this a thing yet?

I assume everyone stopped caring, I reviewed the levels but never uploaded the reviews, I think I may have deleted them, I can re-review if anyone else gives one
Ratty524
The 524 is for 524 Stone Crabs
12986
I gave my updated feedback on levels already, and nobody's doing anything about it. :x