Description

Welcome to the Game Name Game event! The goal of the event is to take a game name from below, create a synopsis, mockups and concept art, and pitch it to RMN!

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GO AND VOTE FOR YOUR FAVORITE!

Voting ends Friday.
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The genesis for this idea came from this game name ideas thread, and that is from where the list of available game names for this event have been compiled.

This is a short event.

You are not going to be making a game. You will be making a pitch and mockup and description of a game. The challenge will be to come up with a good idea for a game based on the name alone! Also, the game submission doesn't have to be funny or a joke - serious game idea entries are welcome.


First, pick a game name from the list below! And then provide the following:

Mockup the Game!
Type of game
The coolest unique thing about it
Give context
Describe an example of play
Create 3 mockup images (minimum)
What question is your game trying to answer?

Pitch the Game!
Short pitch - in 15 words or less pitch your game.
Long pitch - write the content that would show up on the back of the game box
Description on RMN - write the description as you would present it on RMN

An explanation of the above submission requirements...


The type of game would be akin to its genre (or blend of genres), try to use a word that reflects what you actually do in the game. ie- "Platformer", "2D exploration", "top-down hack-n-slash".

For the coolest unique thing, you can summarize drastically. We don't need to know how it works, but we want to know why it's cool. ie- "you can manage four parties of heroes at once!"

Next give us some context: who am I, where am I, what am I trying to do? The plot will never sound good in ten words, but the fantasy might. You're a ninja? You're a knight? You're a ninja-knight saving kittens? You're a kitten-knight saving ninjas? Give us the setting or framework of where the game takes place, and the story behind it. You can go into greater detail here, if required. Also spoilers are allowed.

Now describe a moment the player can experience that's typical of the game, and illustrates the best of what you've just told us. Explain the gameplay.

The mockups can be concept art, rips from other games amalgamated into a new frame of reference (this is pretty common in the industry (most movie industry but hey)), game titlescreen, storyboards or wireframes. Try to explain the aesthetic.

Lastly, what question is your game trying to answer? You might not realize it, but your game is answering a question. Games are a form of self-expression (like any other artform), and as such give a venue for us to answer questions we might have. Seeing as how games are primarily about gameplay, it follows that your question will be about gameplay mechanics. Like, "What if you had a platformer, but played as an enemy?", "What if you extended the concept of the multiparty dungeons in Final Fantasy VI to the entire game?", "What if a traditional RPG had non-traditional classes?". Figure this out for your own game.

For the Short pitch, you have to get to the point, incredibly quickly, in plain and simple language. This is critical to pitching your game. GET. OUR. ATTENTION. 15 words might be too much! Shoot for 10 or less. Imagine you are in an elevator with a game publisher and you had 30 seconds to make your case. Go!

For the long pitch write the content that would show up on the back of the game box. A player is attracted to your cover art and short pitch, and grabs the game for further inspection. You have about three sentences to hook him and about three more to sell it. Go!

This time, the game is on RMN, and your potential player saw your main image, title and short description and clicks on your gameprofile. Write the description as you would present it on RMN, so that he PLAYS your game. Go!



  • Compile your mockup and pitch into a zip file and submit it to the event.
  • Post your mockup and pitch as a post to the event page for others to view in full BBC glory!
  • Make as many submissions as you like.
  • Multiple people can use the same game name if they want!
  • DON'T MAKE A GAME (at least not for this event - it's not required)
  • Have fun!



The long list of game name ideas from which to choose:


The Unicorn of Death
The Dragon, the Witch and the Wardrobe Malfunction
Ye Olde Guitar of the Blood God
The King and Guy
How To Evolve Your Dragon
A Hard Day's Knight
Knight for a Day
Imaginarium of Some Kids
Thalience
The Ways and the Rules of the World
The Goin' Gets Tough from the Get-go
Death Did Not Want to Kill Me
Tractor of Innocence
Kleptomancer
A Bridge Over Trolled Waters
Android Dryad
Time is Not a Limitless Commodity
Bwarf Dortress
God isn't dead. He's just hunting you.
Good morning, you have amnesia!
Coolio McStreets and His Famous Dancing Bear
Ninja Knight, Master-at-Arms
Guitar Hero's Realm
Lennon is not the Leader (Batman is)
Explore Because Stuff!
Death by Misadventure

The Imaginarium Kids in "There's Snow Stopping Us Now!"
The Imaginarium Kids in "A Bridge Over Trolled Waters"
The Imaginarium Kids in "Good Knight, Sweet Prince"
The Imaginarium Kids in "That's a Nice Wagon, Your Dragon"
The Imaginarium Kids in "The Dog Who Cried 'Woof!'"

Legend of Legend
Final Legacy
Legend Saga
Gaia Chronicles
Dragon Fable
Story of the Epic Adventure
Chaos Destiny
The Retelling of a Teenage Swordsman's Exploits
Dubious Gentlemen: Lizard Rogue
Mineral Geyser Reckoning: Revengevenge
Quest Simulator 2008 June 20th 5:42pm
Killer Romancer: Song of the 40 Devils
Campaign Goblin: We Will Rock You
Finite Discovery
Water Filter
God Foot
Cowardly Variant
Under the Under

Under God's Gaze
Paint Your Dragon: The Musical
The Adventures of Plastic Hair Man! (I give credit to my wife: she'd kill me for putting it out in public)
The Watchtower Crumbles
Chaos Weeps
Pandora's Reign
The Prometheus Protocol
Emerald Secret
Crimson Mind
The Painted Warrior
The Girl With No Eyes
Belial's Deception
The Last Hero
The Woman Without, the Tiger Within

Chaos Welps

Captain Flatulence and the Invasion of the Poo-Poo Platters
Begone, Sweet Mace
I Am A Game, Honest!
Crass Defect
I Went Back In Time
Brum: the Video Game
Love Is An Open Wound Full Of Tears And I Want To See It Break
You Are Wrong
Ignore This Game: It Is Not To Be Downloaded Or Touched
A Mattress, Curled Up and Ready To Be Slept On
Left Toe
Justice Power Love Anger Hatred Beauty Revenge Jealousy Annoyance Affairs Drama Cowardice, and the One Potato Chip That Started It All

When Death Wills
Tides of Time
After Day Ends
Sunlit
Bronzed
Empty in the Sky
A Waking Dream
Of Life's Lost Loves
Little Star Lost
Freedoms' Chain
Stark

Chaos Over Hoardes

When Death Wills: Underworld Accountant Agency
Tides of Time: Clock Ocean
After Day Ends: It's Night
Sunlit: The Prequel to Bronzed
Bronzed: Jersey Shore Quest
Empty in the Sky: Boring Weather Forecast Simulator
A Waking Dream: Electronic Oxymoron Encyclopedia
Of Life's Lost Loves: Interactive Sex GPS
Little Star Lost: Oh, There It Is

Under God's Gaze: Trust Me, You're Guilty
Paint Your Dragon: The Musical: The Book: The Game
The Watchtower Crumbles: Uneducated Architect
Chaos Weeps: And Other Tales For Children
Emerald Secret: Now in Every Box of Lucky Charms
Crimson Mind: Surgicational Funsploration of the Human Brain
The Painted Warrior: Face-Painting Booth Adventures
The Girl With No Eyes: She Also Has Lobster Claws Instead of Hands
Belial's Deception: Demon in Drag
The Last Hero: The Last Action Hero Video Game Remake 2014
The Woman Without, the Tiger Within: Her Refrigerator

The Dead: When People Are Killed
Shonen Fist
Fighting! PUNCH: the RPG
Yu-Gi-Oh! 2014: It's Time To D-D-D-Duel Tournament XX: Screw the Rules, We Have Card Games On Motorcycles: Aeroplane Edition
Playing Games: The Game
Senpai's Notice

A Dream's Nightmare
Dusty Town
Shadow's Shadow

Mister Monster Man
Right Finger - The Sequel to Left Toe
Gam Mak Galore
Fluffy in the Land of Bleeding Hearts
Death needs Friends too!
Mary Sue and the Bishies
Spoiler: Everyone Dies

Lucy in the Sky with Cubic Zircons
Wimbledon Death Match Xtreme!
A Life in a Day
A Hard Day's Knight
Warrior's Soul: Ex Machina
Do Broken Toys Go to Heaven?
Avalon's Eclipse
Goth Girl: Through a Compact Darkly
Doctor Who and the Island of Bones
The Age of Poseidon
Among Us
Death to Bunnyscotch!
Common Ground
Descendants of Camelot
The Man From R. M. N.

Chancellor Yakra: Ace Attorney
Double Trouble 2: The Third
Vindication 2: Extra Crispy
Vindication: Complacency

When Death Wills: A Guide to Building Effective Organizations
Tides of Time: A Problem-Solution Approach
After Day Ends:A Practical Framework for Successful Change Planning and Implementation
Sunlit: Emphasizing Speed and Innovation to Beat the Competition
Bronzed: Global Executives Share Strategies for Success
Empty in the Sky: Achieving a Higher Level of Effectiveness
A Waking Dream: The Marketing of Politics
Of Life's Lost Loves: Execution IS the Strategy
Little Star Lost: Best Practices for Managing Projects in the Real World
Freedoms' Chain: Developing Collective Transformational Leadership
Stark: Optimizing Value Through Programs, Portfolios and Organizational Change Management

Brian Okam's Free Throw Challenge

Space Journey to the Center of the Sun
Police Chase
Fender Bending
Monkey Business
As the Wheels Turn
Sunset Dawn
Eternal Whisper
Careless Echo
Froggy Dew
Mumbo Jumble
My House is on Fire!
Would You Like Fries With That?
25 to Knife

Control Fever
The Abandoned Booze
or The Dishonored Samurai Still Lives
Charlie Actually Rules the World
Emo: The Crying Talking Diary
Crack saved a Crack Babys Life
Ex-Smokers Band Together to Save the World
Mentally Ill: One Patient to Rule All the Patients in the World
Earth Leaves the Solar System
The Terror of Patience: Waiting in Line
Walmarts Are Actually Spaceships
The Alien and Me: Pregnant

Laser Train Disco

Phoenix Down: Ace Attorney - Turnabout Undead
Oh My Guitar Hero
Darkness and Star Power

The Chocolate Dragon
Bubblegum Robot
Cotton Candy Combat
Words Speak Louder
Rhythmic Journey: Final Mix
Fatal Fate
One Million Steps to Home
Dance Into Mordor
Muscleshirt Minnie & Miniskirt Max
Young Albert Einstein: Mecha Calamity
Accidental Zombie
Fashioncleaver: The End of Malls

My Words Speak Louder Than My Actions
New Forgotten Lands
47 Zone Eaters
New Years' Revolution
Readers Reading
Quirk!
The Bone of Contention
The Magical Quest of the Philanthropologist
The Ballad of Dyce Gamblor: Gambler Extraordinaire
Fighter Mage Healer
E.V.O.: Earth Intruders
Chaos Emerald Weapon
Precognitive Dissonance
Laser Cowboy
The Day The Breakbeat Broke

Zodiac Dynasty
The Earth Hungers
Pandora Sings Sweetly
Falcon's Final Flight
Aeon of Atlantis
Attila the Nun: Escape from Sunday School
The Reclaiming: Return to Earth
Children of the Waste
Feast and Famine
As the Gods are Amused, So Earth Shall Stand
The Frost
The Martian Frontier: Conquest of Valles Marineris
Survivors of Mars: The Secret of Ius Chasma
Judgement: The Last Days
Daughters of Artemis
The Horn of Heimdall
The Diary of Morgan Le Fay
The Hunt for Black Friday


Hot Chips in Vinegar: A Real Life Story
Hi I'm Charlie, And I Make Sick Beats, Yo
One Won, Two Won Too! 2
That Feeling When You Die Suddenly Without A Purpose
Tragic Backstory Generator
Ayn Gel: Rand Re-Married
Aremen's Folly: The MS Mishap
A Dry Spell Wipes Out Humanity: The Next Stage
Life As We Don't Know It
Just A Game Where You Live Life And Stuff I Don't Know I'm Making It Up As I Go Along, Geez

PMHL: Prairie Man Hates Life
Municipal Man
Mother Of Men
Get the Net!
Intensity in Tent City



I will select a winner from the list of submissions after the community voting period (The submission deadline is May 5th, and the voting ends May 9th). The voting will factor into my decision but won't (necessarily) be the winner of the community vote.

Grand Prize:a copy of RPG Maker VX Ace! and a special Game Name Game achievement
Community Vote Prize:a special Game Name Game vote winner achievement
Participation:a Game Name Game participation achievement


The copy of RMVXA will be delivered via Steam. You will need a steam account to receive your prize. If you already have RMVXA I have some alternate prizes for you to choose from.

(If you want to be a judge, send me a PM and we can work something out. I am limiting the judging panel to 5 if there is that much interest.)

Good luck!

Details

  • 04/26/2014 06:00 PM
  • 05/05/2014 06:00 PM
  • 05/09/2014 04:00 PM
  • kentona
    unity

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Posts

Well, I dropped the ball on this one. Should do this event again some time!
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Did pianotm forget to actually submit his? He posted it in the comments but I can't vote for it.
Okay, that was actually kind of a tough vote.

So, I don't feel just voting is enough, so I'm just gonna list some Top 3's for some random categories!

Best Pitch:
1) Brian Okam's Freethrow Challenge (Addit)
2) The Retelling of a Teenage Swordsman's Exploits (CashmereCat)
3) Oh My Guitar Hero (LockeZ)

Funniest Idea (not the title - the game concept):
1) John Lennon is Not The Hero, Batman Is (pianotm)
2) Oh My Guitar Hero
3) Would You Like Fries With That (mjshi)

Game I most want to play:
1) Shonen Fist (Dyhalto)
2) Little Lost Star (GoatBoy)
3) Oh My Guitar Hero

Most Convincing Mock-Ups:
1) Oh My Guitar Hero
2) Shonen Fist
3) Bridge Over Trolled Waters (SnowOwl)

Prettiest Mock-Ups
1) Little Lost Star
2) Love is an Open Wound And I Want to See It Break (chivi-chivik)
3) Bridge Over Trolled Waters (in a weird sorta way)

Honorable Mentions:
Kuraido, for breaking the site's formatting.
pianotm, for the most awkward-to-view mock-ups. (e: also, for misunderstanding the submission rules.)
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
It's because of the fabulous potato chip game.
SPEAKING OF WHICH...

GO AND VOTE FOR YOUR FAVORITE!

Voting ends Friday.
Jesus Christ!

Its official: Addit wins.
/thread
Everybody just go home and be family men.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
You put way too much thought into that, hahaha.
*phew* I know that I’m cutting this thing a bit too close for confront, but at least I tried to get something out before the deadline closes soon. There was so much more I wanted to do and showcase on this project, but if it wasn’t for me having this skin irritation shit on both of my hands for most of the week where I couldn’t even move my fingertips ‘cause it hurt so much, I’d probably would have done a lot more, like show some actual gameplay shots / etc. *sigh* Oh well…

Keep note, I plan to actually do this project for realz once I’ve completed Monopolo’s remastered version, which should come out sometime around this summer. I’ve been quiet on that in regards to details, but I’ll eventually release a gamepage on it soon again.

Anyways, this was definitely an interesting type of contest, that’s for sure. I’m not usually the type of person to pound something out in a week like mad, as I like to take my sweet time, but it definitely got me out of my comfort zone. I would love to do another event like this in the future. But, next time, I’ll try picking someone else’s idea. :)

Anyways - I'm going to bed. Good luck, everybody.

EDIT: I’ll add some |hide| tags for most of the heavy duty information the next time I get on RMN. I’d do it now, but I’m sleepy.




What Type Of Game Is This???
A single player / multiplayer free throw sports simulation basketball game that’s made in Rm2k3! (you know, the good one.)

And Why Should We Care???
#1: An African American main protagonist for once! (Face it, we more black people in our video game culture, and especially here on RMN.)

#2: RMN NEEDS more sports games added to their lineup, I kid you not. As a major sports fanatic, I am almost appalled with the lack of choices that I find on here to fulfill my precise needs. Sure, there’s Lockball, I guess, and I guess Barkley: Shut Up And Jam Gaiden kinda counts as something (although it’s not on the site at the moment, and it’s pretty much mostly an RPG last time I checked), but it would be nice to have some more sports related titles other than those two that I can recall.

#3: Another multiplayer game! What do we have, like, only six multiplayer games out of like the two thousand games that are here? That’s no good!

#4: We’ll finally have our very own basketball simulation game here on RMN! Yaaaaaaaayyyyyy!!!

#5: Because you’ll probably not become a better free thrower shooter in your real life with your newly implemented b-ball skills after playing and beating this game. It’s all about the fundamentals, you see.

Who The F*** Is This “Brian Okam”???
I’m glad that you asked that question.


You play as college basketball superstar sensation Brian Okam, backup center to the unranked, 1-7 Appalachian State Mountaineers from North Carolina of the NCAA. Standing at over 7’ feet tall and weighing in at a somewhat 245 pounds, Brian definitely has the size to back up his incredible numbers of averaging 6.8 points in his short term career and a staggering 36% lifetime average at the free throw line. Not too shabby for a rookie. :D

Of course, with numbers like that, Brian wasn’t really the greatest free thrower on the team. Hell, most of time he was benched in favor of his other teammates and had to sit on the sidelines – waiting for his golden opportunity to get back on the court.

And on Saturday, December 8th, 2012 in a road game against Western Carolina University, he finally got his chance to shine.

Unfortunately, after a little bit of carelessness on his part, it was a day that will forever live on in empathy for poor ol’ Brian, for him, on social media, and the across entire world.


It looked like that this was going to be the end to Brian’s big basketball dreams of someday maybe playing in the NBA, and maybe even becoming a superstar…


But…


The competitive nature and stingiest of the heart of a champion continues to still burn brightly deep within the deepest regions of Brian’s soul. He knew that he couldn’t just walk away and give up his dream just because of one terrible misguided free throw attempt - oh no! The path to certain greatness always has a few stumbling blocks along the way, but the ones that manage to see through the many countless obstacles and conquer his or hers greatest challenges is what separates the pretenders from the contenders. Besides, Brian has already worked pretty damn hard at this school trying to become what he wishes to be, and that was to become the greatest basketball player of all time…but one step at a time, I guess.

In order to continue his climb towards the top of the mountain, he must work hard to correct his biggest failures and obvious flaws in his game, and prove to the entire world that little incident was just a minor default, nothing to be ashamed of.




Go forth, Brian Okam, legendary superstar in the making! Go forth and continue to work on those free throws and become the best player that you can be! Who knows, maybe you might finally become a full time starter one day…

Screenies!


Musical Samples!

Sound Motion

I'll Blow Them All Away

This Time I'm Playing To Win

Potential Features!
• A riveting single player story mode about a tale of regret, sorrow, hard work, determination and vengeance.
• Compete in many different free throw related challenges, such as “Stretch,” “Endurance” and “The Perfect Run!”
• Create your very own B-Ball legend in the “Superstar Creation Mode”. It’s like playing like god, but for real this time!
• Go head-to-head, classic split screen action against a friend or a group of friends in the “Tourney” mode. Only the sturdiest player shall survive.
• Record your highest personal achievements and share them with the rest of your buddies as the supreme king at the free throw line.
• Build your “Confidence Meter” to the highest levels in order to perform a “Super Shot,” which will allow you to sink multiple free throws in a row in succession without any push of a button!
• Watch out for those vital powerup’s before you take the shot! Shoot right and you just might snag some extra points!
• Unlockable Shaq.

~ AND SO MUCH MORE!!!


Quick! Pitch This Shit To Me In 15 Words Or Less!
Lebron James couldn’t do it, so we got Brian Okam instead. :D

Game Description


Game Page


Player Profile


#24 – Brian Okam
Position: Center
Height: 7’0
Weight: 245
Year: Junior
Hometown: Enugu, Nigeria
High School: Lake Highland (Fla.)
Other College: Rutgers
Major: Management

Career Stats
author=turkeyDawg
(P.S. I'd play the fuck outta Shonen Fist. And Little Lost Star.)
Thanks. Senpai's Notice kind of knocked me on my butt. And a few others too...
Aaaand another one.
----------------------------------

Imaginarium of some Kids

SHORT PITCH
Explore 7 vast mind worlds and decide the fate of the 8 kids living in them!


LONG PITCH
8 kids have the power of biulding and living in their own imaginary world. They can go there whenever they think of it, or when they sleep. However, one day, they couldn't wake up anymore...

Join Gene in a journey to see and discover his friends' imaginary worlds! Help them with their small problems and venture into their most terrifying fears. Fight any dangerous enemies and find the way to wake you all up.
However, will you want to wake you all up?


RMN DESCRIPTION
Russell, Octavia, Yasmin, Gene, Beatrice, Ian, Piper and Watt: these 8 kids have the power of creating their own imaginary worlds. Acessible whenever they think of it or when they sleep, those worlds are made of all of their dreams, likes... but also nightmares and fears. They were very happy with their worlds, using them to escape reality... until one day, when they were unable to go back to it.
Without knowing what happened, they kept living carefreely together, until Gene noticed something was really off... and wanted to wake everybody up again.

Play as Gene and explore your and everybody else's worlds! Meet your friends, fight nightmare enemies and find all the worlds' imaginary cores so you can all wake up. But is this a good idea after all?

Features:

-Adventure-Exploration game, with 2D RPG and platformer maps and some horror elements
-Each kid has their own weapon and way to attack
-Dreamy and miscellaneous worlds
-Depending on what you do, you'll get an ending or another
-Deep story


IMAGES

Title screen


Talking to Yasmin


Going through a Nightmare



GAME DATA
Type of game
Adventure + exploration game, with RPG and Platformer sidescrolling maps, with humor and horror elements

The coolest unique thing about it
Use all the kids to find even more about these worlds

Give context
You play as Gene, and your goal is to find all of the imaginary cores so you and your friends can wake up again.

Describe an example of play
Explore each world while you interact with things, talk to imaginary people and your friends and fight enemies in the nightmares.
Just press Z to harm and defeat an enemy when it is on display. You can ask help to one of your friends to control them and use their weapon as well.

What question is your game trying to answer?
Do you really want to bring back everybody to reality?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Oh My Guitar Hero is a rhythm game.

One of the greatest video game scenes of all time, now a heavy metal rock battle.

The game is a reimagining of the famous opera scene from Final Fantasy VI as a rock opera. The original lyrics are closely followed, but the music has been changed to heavy metal.

As a heavy metal version of Darkness and Starlight plays, shred your guitar controller to play the notes that appear on-screen. Optionally, sing the lyrics as you play. Well-sung lyrics will add more complicated notes to the opponent's sheet music, making their guitar-playing harder - but they can do the same to you, which might not leave you with enough concentration to sing as you play.

This game answers the question: Oh my hero, so far away now, will I ever see you rock?



Short description
Rhythm-battle through a rock opera version of Darkness and Starlight.



Long description

Play the notes and chords of each act of Final Fantasy VI's Darkness and Starlight on a guitar controller as they appear on the screen.

Rhythm-battle through one of the most famous musical scenes in video game history, remixed with a new original heavy metal soundtrack by The Black Mages. Play as the original opera characters - Maria, Draco and Prince Ralse - or unlock Locke, Celes, Setzer and Ultros as hidden characters.

An opponent, either human or AI, plays against you on-screen, battling you for Maria's heart. If you're feeling confident, sing the lyrics into the game microphone to make things harder for them!



RMN description

Play the notes and chords of each act of Final Fantasy VI's Darkness and Starlight as they appear on the screen.

Rhythm-battle through one of the most famous musical scenes in video game history, remixed with a new original heavy metal soundtrack by The Black Mages. Play as the original opera characters - Maria, Draco and Prince Ralse - or unlock Locke, Celes, Setzer and Ultros as hidden characters by earning achievements in single-player mode.

An opponent, either human or AI, plays against you on-screen. Try to earn all achievements on the highest difficulty against the computer, or battle your friends for Maria's heart. If you're feeling confident, sing the lyrics into the game microphone to make things harder for them! Well-sung lyrics will add more complicated notes to the opponent's sheet music, making their guitar-playing harder - but they can do the same to you, which might not leave you with enough concentration to sing as you play.

Compatible with Guitar Hero and Rock Band brand guitar controllers. Local multiplayer only. Online play not supported.








Among Us


Type of game
2-D top down, dark, RPG
Unique?
The women you play as will have these flashbacks and what you do in the flashbacks will possibly change the gameplay.
Give context
You are a woman who is isolated and constantly tortured by her husband with his.. experiments.
Describe an example of play
The player gets to choose what the wife will say to her husband, causing different events to occur, depending on what she said. While in one her flashbacks,she is walking through a forest with her children, you can choose whether to pick her fire element skill and burn the forest down, causing one of her child's deaths, or choose a water element skill, and have a playful water fight.

What question is your game trying to answer?
Can you find the power in you to take down the monster who lives among you?


Short pitch - A monster dwells within your home, is it you, or is it someone else?

Long pitch - Experience being a woman who must undergo her husband's freak experiments. Will the pain be too much for her, or will it not be enough? Perhaps she deserves this. Be careful, the choices you choose for her could endanger her life even more.

Description on RMN -
Abbi the wife of Alton Harris recently discovered her special skills, when her husband found out he became so fascinated. So fascinated, he ran experiments on her, and began treating her as one of his lab rats. Before all of this happened Abbi had freak accidents, due to her uncontrollable powers. However, with your choices, maybe you can help her with her constant trouble and abuse. Or even, make them worse. It's up to you.

Features:
+10 flashbacks
+Crazy adventure dreams
+Choose her fate
+Watch her appearance change
+Unlock secret events
+PUZZLES
+Using keyboard combos for interaction





wat is dis. I dunno.
author=Dyhalto
Geez. I thought I was doing okay, but now the big guns are coming out.
Well, its only natural that entries with more time put into them show up as you approach the deadline.
(P.S. I'd play the fuck outta Shonen Fist. And Little Lost Star.)

author=TungerManU
Hey Turkey, do you have any plans on making actual games (other than being temped to do Senpai's Notice)? I'm quite impressed, you know, I wouldn't mind seeing your first serious effort. You certainly have a room to grow.
I do have pretty big stack of ideas piled up. Probably more than I have years of my life to make them. Most of them are of the STG, Beat 'em Up, and/or Platforming variety, though, which is why I'm not much interested in RPG Maker.
But yeah, just trying to make those mock-ups reminded me of just how little I've really learned after all these years. All I've been doing lately is concept sketches, so trying backgrounds, coloring, planning and layouts... gah! No idea what I'm doing.

I also learned that I really fucking hate GIMP's text functions...
I took the liberty of moving around details from the checklist in the interest of presentation. Because this is a pitching contest.

Name: Final Legacy

Type: Fantasy RPG

Cool gimmick: Quantum turn-based combat!

Short pitch: Dictate the space-time continuum of your foes!

Long pitch: This isn’t your wimpy time-travel game where time is just part of the plot or watered game mechanic. Argue with your enemies about what actions will occur when. Force them wide open to your strongest attacks while setting up a perfect defense against theirs and save your timeline or destroy it.

Description on RMN
A desperate magician invented magic to manipulate the space-time continuum to save the world from a prophesied soon-to-be apocalypse. All the world's nations have marveled and agreed to change history so that the oracle dies before she can deliver the prophecy. Unfortunately, if those efforts go as planned, many, including you (a descendent), will cease to exist in the past, present, and future. World war is brewing between the martyrs willing their own cessation to save humanity and the citizens of the current timeline who think humanity can survive the apocalypse.

Argue with your enemies about what actions will occur when. Force them wide open to your strongest attacks while setting up a perfect defense against theirs and save your timeline…or destroy it.

Features
-Quantum turn-based battle system
-2 separate campaigns
-3 endings

(More details)
Context: It plays like a normal RPG (a story set in a world on the brink of an apocalypse and two factions fighting to control the timeline), except you argue with your enemies over which sequence of moves actually occur. Therefore, game flow is similar to a standard RPG, but there are additional rules dictating what moves occur and when. You and the opposition take turns presenting moves that could occur and one side eventually forces a decision. There is a balancing act between presenting moves and forcing a favorable decision because both actions draw on the same resource, space-time points (STP).

Gameplay: For example, two characters named Charles and Xin are battling their first boss, a mage and his slime familiar, and the mage is glowing from built-up energy for his super move.

A) Player opts to present 2 possible turns (turn1a…Charles: Triple Attack on Mage, Xin: Ultra Counter Stance) + (turn1b…Charles: Guard, Xin: Attack on Slime), some of his STPs are consumed.

B) CPU simultaneously presents 2 possible turns (turn2a…Mage: Super Magic on Xin, Slime: Attack on Xin) + (turn2b…Mage: Super Magic on Charles, Slime: Attack on Charles), some of its STPs are consumed.

C) Player sees his STP running low and has to decide between a) creating turn 3a/3b and letting the CPU decide on the actions or b) decide on the order of actions. If the CPU gets to choose, the Player can predict that it will choose turn order 1a-2b, but the Player can sneak in an extra turn for the next set…which could be a retroactive move for making: turn1a…Charles: Guard, Xin: Attack on Slime. Retroactive moves can even force recalculation of moves already executed! If the Player wants to choose, then he plans on turn order 1a-2a, but the CPU could sneak in an extra turn for the next set.

C1) If both Player and CPU tried to settle the turn order, 1a, which both agreed upon, will become the moves for Charles and Xin and execute immediately. The STPs that both sides spent (for turns 1 and 2) return to their STP pool. Turn 2 carries over into the next set and the stakes go up as both sides must start by suggesting turn 3 and 4 (in addition to settling turn 2 with 3 and 4).

C2) If both Player and CPU tried to make an extra move, and neither now has enough STP to settle the moves, the stakes go up as turns 1 and 2 carry into the next set with 3 and 4. Both get their STPs back to begin arguing over their next turns. And if the Player made that retroactive move, his max STP for the rest of the current battle goes down. Settling will determine moves 1-4.

It turns out that the Player settled 1a-2a, and they execute for Xin doing a perfect counter off the Mage and Slime’s attacks as the CPU presents its turn 4a/4b (which becomes turn 3a/3b). The Player and CPU will now present for turns 4 and 5.

It’s a lot less complicated than it might sound.

Question
What would a game look like if magic treated space and time seriously?

Images




Geez. I thought I was doing okay, but now the big guns are coming out.
Here's my entry!! :D
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Love Is An Open Wound Full Of Tears And I Want To See It Break

SHORT PITCH
Cause havoc for a mission... by breaking people's hearts!


LONG PITCH
""Aren't you working in a blindier way than me?"
That's what he told me. But I have to do it no matter what."


In a world where everything's managed by deities and their workers, you're the angel that controls heartbreaks: Deirdre!
You've got a mission to complete: To break everybody's hearts and tear relationships appart! Will the reward be worth it?
However, your counterpart, Cupid, won't let you do so because of some reasons...


RMN DESCRIPTION
Yes, Gods exist. So do angels. Angels are, basically, the managers of the world, while the Gods watch over so everything's alright.
You play as Deirdre, the angel of heartbreak, and she had to keep the world's love balanced along with Cupid... until few years ago, when she started heartbreaking more than usual because some deity told her to do so.

Help Deirdre to finish her job!
Dead arrow shots, extremely cute wings, and a big BIG mace... that's all you need to erase all love in the world!
In the end, you'll get a juicy reward, but... will it be good enough?

A 2D RPG with a fresh new attack system that will make you want more and more!

Features:


-Play as a villain instead of a hero!
-Battle against love feelings themselves! Stronger the love, harder the battle!
-Gauge-based attack: Press Z when the attack gauge is at its fullest to cause even more damage!
-An 'Efficiency Points' system: the more and faster heartbreaks you produce, the more points you get
-Cities and roads to wander in!
-Meet more angels in Heaven!


IMAGES

Title screen


Boss battle (against Cupid)


Promo wallpaper




GAME DATA
Type of game
2D RPG with some exploration elements

The coolest unique thing about it
Defeat love itself with a fresh gauge-based attack system!

Give context
You play as Deirdre, the angel of heartbreak, and you have to break everybody's hearts to fulfill a mission. Do it as fast and better as you can.

Describe an example of play
You must go roaming the streets looking for potential parings and ships and break their love. When you find a good one (you'll have help of the map, don't worry), you must battle with and defeat it, so the ship stops to exist. Do it greatly to win Efficiency Points (EP), so your boss gets satisfied with your work.
Losing the battle means that that love will become stronger, and the next battle with it will be harder. Also, you'll lose EP.
Sometimes you'll find Cupid and you'll have to fight him. Defeating him will give you lotsa EP.

What question is your game trying to answer?
Bad actions to reach your goals are really worth it in the end?
I ran into somewhat of a wall while working on my entry for this contest. So in my downtime I made a simple Pitch Wizard to possible help out those last minute entries. Screen shot and link below.



The Game Name Game - Pitch Wizard

I will be submitting my entries tomorrow, once I figure out the mock-up/concept stuff.