WHAT ARE YOU THINKING ABOUT RIGHT NOW?
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Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
Never seem 'em before in my life.
author=Pizzayou and me both brother. Man what a shitty day. And it's not even 9am yet
I'm thinking that I want to drink. Myself to death.
And that I hate every miserable ugly fucking Human on this stupid dirtball
author=Tau
I'm thinking those background graphics look familiar... Could be wrong though.
They are similar in style to the RMVX RTP, but they are not the same.
author=kentonaauthor=Pizzayou and me both brother. Man what a shitty day. And it's not even 9am yet
I'm thinking that I want to drink. Myself to death.
And that I hate every miserable ugly fucking Human on this stupid dirtball
if it makes you guys feel any better you'll both become oblivion in 100-ish years
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
Morrowind was better.
That being said, I'm willing to give Oblivion another shot.
That being said, I'm willing to give Oblivion another shot.
author=Corfaisus
Morrowind was better.
That being said, I'm willing to give Oblivion another shot.
I love Oblivion, but those frickin' Daedra gates were so frickin' repetitive and annoying! If you just ignore the main quest, Oblivion is a fantastic game :S
The expansions were the real killer app. Knights and Shivering? Holy hell those were awesome.
I like both Oblivion and Skyrim, for different reasons. Personally Oblivion is my favourite for the story, worldbuilding and lore, but it's hard to beat Skyrim's game feel.
Once I do the expansions for skyrim I'll be ready to do my first run of Morrowind. I'm very excited.
I like both Oblivion and Skyrim, for different reasons. Personally Oblivion is my favourite for the story, worldbuilding and lore, but it's hard to beat Skyrim's game feel.
Once I do the expansions for skyrim I'll be ready to do my first run of Morrowind. I'm very excited.
I got both these games when they went on sale for super cheap but I'm absolutely terrified to play them because they seem so massive, especially considering that most of the games I play nowdays are short (and often old) action games. I remember the first time my friend tried to get me to play Oblivion and he brought over the absurdly huge tome of a strategy guide -- I didn't even know what to do with myself.
The other thing is that I hear a lot about the unbalanced leveling/difficulty scaling. Also, since there seems to be a lot of skill trees and stat micromanagement / min-maxing, I kinda worry that I'll get a number of hours in it and then end up in a dead game because I chose a terrible combination of things due to complete lack of genre experience.
The other thing is that I hear a lot about the unbalanced leveling/difficulty scaling. Also, since there seems to be a lot of skill trees and stat micromanagement / min-maxing, I kinda worry that I'll get a number of hours in it and then end up in a dead game because I chose a terrible combination of things due to complete lack of genre experience.
author=turkeyDawg
I got both these games when they went on sale for super cheap but I'm absolutely terrified to play them because they seem so massive, especially considering that most of the games I play nowdays are short (and often old) action games. I remember the first time my friend tried to get me to play Oblivion and he brought over the absurdly huge tome of a strategy guide -- I didn't even know what to do with myself.
The other thing is that I hear a lot about the unbalanced leveling/difficulty scaling. Also, since there seems to be a lot of skill trees and stat micromanagement / min-maxing, I kinda worry that I'll get a number of hours in it and then end up in a dead game because I chose a terrible combination of things due to complete lack of genre experience.
Even though it is an absolutely massive game, you don't have to do everything, and in fact not many people do. I played the game without consulting a strategy guide and it was fantastic. The leveling/difficulty scaling isn't unbalanced, and there isn't any min-maxing as far as I remember because you don't choose which stats you increase, they just increase as you use them. You won't get stuck because you don't have genre experience, you can still choose a horrible combination and survive. It's not a difficult game like you're suggesting. My brother picked it up when he was 12 and he found it fun and easy. And it's the kind of game that you can just pick up now and then and play whenever. So don't be daunted at all by it. It's not like Dwarf Fortress or anything where you have to be awesome at it otherwise it's not fun. It's fun for everyone, even for the simple fact you can just roam around and kill crap.
author=Ratty524author=TauThey are similar in style to the RMVX RTP, but they are not the same.
I'm thinking those background graphics look familiar... Could be wrong though.
I'm pretty sure they're RTP from some version of RM but not sure which one. RM does have a particular style of autotiling after all. (I'm thinking one of the console releases.)
author=turkeyDawg
I got both these games when they went on sale for super cheap but I'm absolutely terrified to play them because they seem so massive, especially considering that most of the games I play nowdays are short (and often old) action games. I remember the first time my friend tried to get me to play Oblivion and he brought over the absurdly huge tome of a strategy guide -- I didn't even know what to do with myself.
The other thing is that I hear a lot about the unbalanced leveling/difficulty scaling. Also, since there seems to be a lot of skill trees and stat micromanagement / min-maxing, I kinda worry that I'll get a number of hours in it and then end up in a dead game because I chose a terrible combination of things due to complete lack of genre experience.
I think the most you need to worry about is spending a few hours doing trial runs. When I played Skyrim I restarted a few times because the magic and combat were different from Oblivion, and I needed to get a feel for what I'd like best. Now I'm about 30+ hours into it and it's loads of fun.
The scaling in Oblivion worked like this for me: It started out with a good difficulty. Around levels 13-17 I had some trouble because the heal spells I could use weren't good enough, and the good health potions were too expensive to hoard and didn't randomly appear in loot yet. Once I cleared level 20 the game got back to a good level of difficulty, although it was made easier by the fact that I had all of my godplayer equipmemt.
author=CorfaisusBoth games sucked.
Morrowind was better.
That being said, I'm willing to give Oblivion another shot.























