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DIABLO 3 RELEASE DATE ANNOUNCED

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So I finally download and install the 7gb game client Starter Edition and try to log in. First I get Error 12 because my account is set to The Americas and the code Smiles gave me was from his (presumably) European copy of the game. So whatever I change to Europe in my settings and try to log in to play a single player run and I get a message that the servers are down for maintenance! hahahahahahahahah fuck. somehow this is a fitting experience with this game
Oh right, I have the european copy, forgot to say :/

Didn't realize many people actually live outside Europe *gasp*

Anyways, the open beta was running only on the US servers, so it should work, at least to let you try if you can run it.

Logging into the game however.... Good luck with that :)
I didn't have too much trouble when I was playing it. Only once I was unable to play for about an hour and that was on the day right after release. Besides that I did notice a bit of server lag once or twice which was annoying since I played the game completely alone. It doesn't help that my current internet connection is only a 1.2mbit/s which is probably the crappiest connection in the entire world.
author=kentona
So whatever I change to Europe in my settings and try to log in to play a single player run and I get a message that the servers are down for maintenance! hahahahahahahahah fuck. somehow this is a fitting experience with this game


Perhaps once you get it working your enjoyment will be down for maintenance too. Seriously, it feels like such an underwhelming game once the honeymoon wears off.
I have more hours logged into Diablo 3 than Skyrim, if that means anything. Nothing underwhelming here.
author=Jude
I have more hours logged into Diablo 3 than Skyrim, if that means anything. Nothing underwhelming here.
Yeah, but so do I.
author=kentona
author=Jude
I have more hours logged into Diablo 3 than Skyrim, if that means anything. Nothing underwhelming here.
Yeah, but so do I.

Except I have ~160 hours of Skyrim under my belt.
Dudesoft
always a dudesoft, never a soft dude.
6309
My friend had a security issue. He never plays with anyone except solo. Yet someone hacked him, took all his gold and got him to Act 4 from Act 2.
I have enough issues with security over facebook/gmail and twitter. Some loser keeps trying to get in my accounts.
Plus this game is starting to sound pretty boring. I'll save my money for Phantasy Star Online 2.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
ping on google.com - 23 ms
ping on speedtest.com - 22 ms
latency on uossmud (my own online game, hosted 1200 miles from me) - 64 ms
latency on league of legends - 31 ms
latency on world of warcraft, last time I played (3 months ago) - ~250 ms
latency on diablo 3, most days - ~350 ms
latency on diablo 3, right now - 1281 ms
longest lag burst so far in diablo 3: 51 seconds
I played through the Starter Edition.

I think I can sum up my experience as ...underwhelming. Maybe as high as whelming.

I don't know... maybe I psyched myself out due to all the things I read and misgivings I formed about it, but to me it just didn't feel that special. When I leveled up one time and I "unlocked" a rune and discovered that's how runes work, I went "huh." Like, there was nothing special or unique about this build compared to anyone else who's playing the monk. I only get 2 skills and can't switch them in battle, even though there were times that I would've liked to. So it seems like character management and development was taken away in this game, and it is really just an action game.

Also, (and I don't know if it was my machine or the server), but my clicks didn't register properly, especially when I was trying to destroy things like barrels and vases. I'd clearly click the vase, but 9/10 times my guy would just run up next to them. It'd also happen in battle, leading to sometimes comical situations of me and a monster running around in a circle chasing each other. (I had to hold down shift a lot I found, even though I am a toe to toe melee char).

I am low leveled, but the variety of prefixes and suffixes seemed rather limited. It was like, all the items I found had the same prefixes. You could almost tell that I leveled up and "unlocked" a new set of prefixes, as seemingly ALL the new magic loot had this new prefix. It was kind of boring.

The graphics were pretty slick (even though I had turned effects down to low), and the animations were good and the skills I unlocked were pretty cool.

so in a nutshell I am underwhelmed. It seemed like all of my personal misgivings about the games were accurate. I am going to wait on this.

(In other news, I rolled a new Paladin in D2 and my wife and I are playing through it and having fun. We play on our local LAN and use a hacked item that gives us +7 skills :D )
A lot of your problems so far do stem from being low level. There are more affixes than Diablo 2 becauses there are a lot more stats that can be modified. Where does the starter edition end, anyway? You should have more than two skills pretty early on. There are 4-5 skills per slot with like 15 passive skills, and if you want you can enable "elective mode" which lets you mix-and-match whatever abilities you want, regardless of assigned slot (so you could have four defensive skills and two tactics ones or whatever). Anyway, you'll eventually find that your build is different from other monks... at least until you reach Inferno mode which is pretty anti-melee right now and encourages some pretty cookie cutter builds from Monks/Barbarians (although the barbarian builds I use in Inferno are still considered non-viable, which might be why I threw my arms into the air and gave up in Act 3 until patch v1.03). However, I did defeat Act 2 with it, which has been an obstacle for most melee.

I'm not sure if it's your computer or not regarding the controls. My problem with the controls is actually the opposite of what I think you're describing: that the targeting is too forgiving, so I inadvertently click to attack an enemy when I was actually trying to move to the right of the monster. I wish that target-snapping had thresholds I could adjust, be disabled, or just have some kind of Ctrl+Click to force movement like you can force hold-position/attack with Shift+Click.

Anyway, have fun with D2 and drop me a message if you want to play, though I'm not into the cheating. It's a game I never uninstall (I expect the same of D3 and it's fulfilling my expectations so far...).
author=LockeZ
ping on google.com - 23 ms
ping on speedtest.com - 22 ms
latency on uossmud (my own online game, hosted 1200 miles from me) - 64 ms
latency on league of legends - 31 ms
latency on world of warcraft, last time I played (3 months ago) - ~250 ms
latency on diablo 3, most days - ~350 ms
latency on diablo 3, right now - 1281 ms
longest lag burst so far in diablo 3: 51 seconds

That's a bit worse than what I generally experience with D3, but at peak hours 200-300ms isn't uncommon and happens maybe three nights in a week. I actually haven't had any actual spikes since the initial rush, but I've been lucky. It is playable but very noticeable and I hope they're still beefing up their server architecture.
I can only play offline or LAN games in D2, because my CD Key wore off my LoD case :D. I have a key that works to install it, but it says I can't log on to Battle.net with it.

I meant, I only have 2 skills to use in a given battle. And I guess 2 more skills that are automatically assigned to '1' and '2'. But I rarely use those. But in D2 I am switching skills like a boss, depending on the particular situation in the battle frenzy.

The stater finishes after the Leoric quest, with a level cap of 13.

author=kentona
I can only play offline or LAN games in D2, because my CD Key wore off my LoD case :D. I have a key that works to install it, but it says I can't log on to Battle.net with it.

I meant, I only have 2 skills to use in a given battle. And I guess 2 more skills that are automatically assigned to '1' and '2'. But I rarely use those. But in D2 I am switching skills like a boss, depending on the particular situation in the battle frenzy.

The stater finishes after the Leoric quest, with a level cap of 13.


Oh, gotcha. So you had four slots unlocked, and probably two skills to choose from in your left/right click at that point. Anyway, I'm not sure why you'd want to go back to having only two slots that are hot-swappable rather than six slots... You might not be using your 1 and 2 buttons, but you ought to. This type of interface has been pretty standard for the genre since Dungeon Siege 2-ish and it hasn't gone back since. Heck, Torchlight uses it too and it's by members of the old Diablo team so even they recognize its advantages. I change my hotkeys though, as I like to assign one of the slots to an extra mouse button and then I shift the other three to WER because I find them more accessible. The nice thing about (well done) PC interfaces is they'll display your re-bindings on the action bar, which D3 does.

Anyway, you play your paladin differently than I do, I guess. I always had left-click as whatever my main attack was and my secondary slot as whatever aura fits my main attack best, depending on my build. The only time I would change is if I needed a hasty town portal. This was mostly due to the nature of its skill tree system, which pretty much encouraged me to max Zeal (or whatever) or fall behind. Just a different era in design. Copycats mitigated this inherent problem to skill trees somewhat by requiring multiple points into previous skills to continue advancing another one (Titan Quest/Dungeon Siege 2, for example).
I love that drinking a potion is assigned to Q. (quaff that potion!)

It is probably just a case of me being stodgy. It took YEARS for me to overcome the muscle memory of playing Descent and using the Numpad for movement. (Even now, WASD feels a little awkward. The keys are misaligned vertically, dammit!)
author=kentona
I love that drinking a potion is assigned to Q. (quaff that potion!)

It is probably just a case of me being stodgy. It took YEARS for me to overcome the muscle memory of playing Descent and using the Numpad for movement. (Even now, WASD feels a little awkward. The keys are misaligned vertically, dammit!)


Yeah... How about when they introduced mouse aim? Prior to that (Wolfenstein/Doom for example), I used my right hand on the directional keys to move. Suddenly the requirement to aim forced my left hand to handle movement and that criss-crossed my brain. Consoles still fuck with my brain, primarily because the X button is in a different location on every controller. It's likely they do this for patent reasons, but I'd rather believe they are just fucking with me.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Ultimately you get six skills that you can use together in combat, and in most fights later in the game you'll find yourself using most or all of them. Each of those six skills is chosen from a pool of 3-5 choices, and you can also apply one rune to each skill to give it bonus effects. So if customization is your thing, there's honestly a ton of it.

Early on, I agree some of the first skills you get aren't really useful in combination with each-other, so it feels like using your tactical and defensive skills is a waste of time in 99% of fights. But that's just the game starting you out easy and gradually ramping up. Trust me, it eventually reaches the "oh my god every skill is on cooldown and I'm out of mana help help" stage where all six of your abilities matter dearly.
That sounds fun! But I have to wonder... will my second playthrough Hell with a Monk feel any different, with the fixed skill and stat and rune growth?
author=kentona
That sounds fun! But I have to wonder... will my second playthrough Hell with a Monk feel any different, with the fixed skill and stat and rune growth?
While you don't gain any new active skills after Lv30, you continue to gain passives and runes until the level cap (which you should reach or nearly reach by the end of Hell). Many runes fundamentally change the way some skills work, so it's like getting a completely new skill. Considering Diablo 2 also had every skill unlocked at Lv30, I don't see how this is a problem.