NOTABLE DIFFERENCES BETWEEN VX AND VX ACE
Posts
Just wanted to know what the more, uh, impressive, or improved changes are in VX Ace over the original VX.
I am thinking about buying Ace, although there are 2 reasons why I am holding, and one is a different subject entirely, but this one is just to know what I would be expecting improvement wise.
So if anybody could give me the run down.
I am thinking about buying Ace, although there are 2 reasons why I am holding, and one is a different subject entirely, but this one is just to know what I would be expecting improvement wise.
So if anybody could give me the run down.
Advantages of Ace:
- You can use as many tilesets as you like, whereas VX allows just one page of custom tiles. You can mix and match the tilesets without having to create a different image, too.
- Charaset generator for the lazy. Makes ugly faces which don't fit in with the RTP, but it's good if you don't have any other choice.
- Uses a more up-to-date script language. Not that I know much about scripting, but newer language-y stuff has to be better, right?
- Regular battle attacks/guard/etc. can be changed more easily through the skills page in the database without the use of scripts.
- Overall nicer RTP. The chipset is a bit prettier, but the issue with VX and Ace is the hideous sand border around everything.
- Shadow pen. Use to draw shadows on by yourself by each quarter of a tile. VX only lets you use premade shadows in the form of tiles which take up that tile entirely. Ace doesn't do that, and treats it as a different thing entirely.
- Better skill and equipment effects which go into extreme depth on exactly what each thing does, its elements, debuffs, other stuff..
- New music and sounds. Always good.
- Can make party members have special abilities if they're in the party. For example, double drop rate, extra gold from monsters, never be attacke preemptively..
I recommend getting the trial to check it out, though. I haven't listed everything here, just the stuff I really liked.
EDIT: Or read Kentona's link. Man, spolin' my list.. D:
- You can use as many tilesets as you like, whereas VX allows just one page of custom tiles. You can mix and match the tilesets without having to create a different image, too.
- Charaset generator for the lazy. Makes ugly faces which don't fit in with the RTP, but it's good if you don't have any other choice.
- Uses a more up-to-date script language. Not that I know much about scripting, but newer language-y stuff has to be better, right?
- Regular battle attacks/guard/etc. can be changed more easily through the skills page in the database without the use of scripts.
- Overall nicer RTP. The chipset is a bit prettier, but the issue with VX and Ace is the hideous sand border around everything.
- Shadow pen. Use to draw shadows on by yourself by each quarter of a tile. VX only lets you use premade shadows in the form of tiles which take up that tile entirely. Ace doesn't do that, and treats it as a different thing entirely.
- Better skill and equipment effects which go into extreme depth on exactly what each thing does, its elements, debuffs, other stuff..
- New music and sounds. Always good.
- Can make party members have special abilities if they're in the party. For example, double drop rate, extra gold from monsters, never be attacke preemptively..
I recommend getting the trial to check it out, though. I haven't listed everything here, just the stuff I really liked.
EDIT: Or read Kentona's link. Man, spolin' my list.. D:
author=Caz
Advantages of Ace:- You can use as many tilesets as you like, whereas VX allows just one page of custom tiles. You can mix and match the tilesets without having to create a different image, too.
- Charaset generator for the lazy. Makes ugly faces which don't fit in with the RTP, but it's good if you don't have any other choice.
- Uses a more up-to-date script language. Not that I know much about scripting, but newer language-y stuff has to be better, right?
- Regular battle attacks/guard/etc. can be changed more easily through the skills page in the database without the use of scripts.
- Overall nicer RTP. The chipset is a bit prettier, but the issue with VX and Ace is the hideous sand border around everything.
- Shadow pen. Use to draw shadows on by yourself by each quarter of a tile. VX only lets you use premade shadows in the form of tiles which take up that tile entirely. Ace doesn't do that, and treats it as a different thing entirely.
- Better skill and equipment effects which go into extreme depth on exactly what each thing does, its elements, debuffs, other stuff..
- New music and sounds. Always good.
- Can make party members have special abilities if they're in the party. For example, double drop rate, extra gold from monsters, never be attacke preemptively..
I recommend getting the trial to check it out, though. I haven't listed everything here, just the stuff I really liked.
EDIT: Or read Kentona's link. Man, spolin' my list.. D:
not exactly a detailed run down, but so far it seems they changed a few and brought back old stuff they removed but still kept the cute and round like charsets which make it harder to change themes like XP and 2k3 still from what I read.
I guess that could work, now if only they allowed you to change battle systems as well, I am getting sick of first person. \
Well I guess there's that one reason left then, sounds decent so far.
Oh, do they still use the tileset blur battle background?
There are scripts for better battle systems, and there's a pretty popular sideview one which is used very, very heavily so should have a big help section for glitches and stuff.
There's a mix and match battle background now, but you can choose to have the blur if you want.
And you can get rid of the cutesy if you hate them that much. Just use your own custom graphics.
There's a mix and match battle background now, but you can choose to have the blur if you want.
And you can get rid of the cutesy if you hate them that much. Just use your own custom graphics.
author=Caz
There are scripts for better battle systems, and there's a pretty popular sideview one which is used very, very heavily so should have a big help section for glitches and stuff.
There's a mix and match battle background now, but you can choose to have the blur if you want.
And you can get rid of the cutesy if you hate them that much. Just use your own custom graphics.
The engine prevents certain details making it for ME to draw whole new sets like XP and below. For VX/ACE engine I can only due tilesets.
Ok,mix and match background.
author=kentona
Why don't you try them out? There are 30 day trials for both.
There are 2 versions of VX ace?
He means VX and Ace.
As for your issue with the RTP, they could have just not included any graphics at all and made everyone draw everything. It's their choice what graphic style they go for, and the cutesy one seems to work for a lot of people. If you dislike it, you should go find other graphics or make your own. That's just a whole other aspect of game design you have to deal with.
As for your issue with the RTP, they could have just not included any graphics at all and made everyone draw everything. It's their choice what graphic style they go for, and the cutesy one seems to work for a lot of people. If you dislike it, you should go find other graphics or make your own. That's just a whole other aspect of game design you have to deal with.
I already had VX.
What I meant was how they make it for if you want to add your own. Or in other words, the requirements for the sprite sizes, how close they have to be, how short they have to be, and a few other things that make it limited.
Unless you know of a script that fixes some of the requirements?
What I meant was how they make it for if you want to add your own. Or in other words, the requirements for the sprite sizes, how close they have to be, how short they have to be, and a few other things that make it limited.
Unless you know of a script that fixes some of the requirements?
No.
He means try out VX and VX ACE.
VX Ace is probably the better choice, and if you are not attached to any engine, it is even more of a better choice.
VX Ace is also more in-depth in most ways.
EDIT:
Well, you could simply open up a sprite file in whatever and look at the dimensions and such, or google it.
He means try out VX and VX ACE.
VX Ace is probably the better choice, and if you are not attached to any engine, it is even more of a better choice.
VX Ace is also more in-depth in most ways.
EDIT:
Well, you could simply open up a sprite file in whatever and look at the dimensions and such, or google it.
author=LegendaryCreatorauthor=kentonaThere are 2 versions of VX ace?
Why don't you try them out? There are 30 day trials for both.
He means there is a trial of VX Ace and a trial of VX.
author=Iriliauthor=LegendaryCreatorHe means there is a trial of VX Ace and a trial of VX.author=kentonaThere are 2 versions of VX ace?
Why don't you try them out? There are 30 day trials for both.
I just told him I had VX how... well anyway that was just a minor confusion.
author=Adon237
No.
He means try out VX and VX ACE.
VX Ace is probably the better choice, and if you are not attached to any engine, it is even more of a better choice.
VX Ace is also more in-depth in most ways.
EDIT:
Well, you could simply open up a sprite file in whatever and look at the dimensions and such, or google it.
What I was saying was I it's the rules themselves I want to fix so I can use it.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Advantages of VX:
More scripts. So many more scripts. It's been out so long that there are hundreds of times more scripts for it than there are for VX Ace.
That seems like a shorter list, but it's not. If I were to list each script as one advantage there would be no contest between the two makers, and also it would take me a whole week to type it all out.
More scripts. So many more scripts. It's been out so long that there are hundreds of times more scripts for it than there are for VX Ace.
That seems like a shorter list, but it's not. If I were to list each script as one advantage there would be no contest between the two makers, and also it would take me a whole week to type it all out.
I think you need to try things for yourself. Just go use the trial for a bit and see what you think, or you'll never really get a feel for what it actually is. Telling you the advantages and disadvantages is great and all, but it won't show you which is better. I personally think Ace is better but as Locke said, there are so many more scripts for VX.
author=LegendaryCreatorDownload the VX Ace trial and read the helpfile. All that information is in there.
I already had VX.
What I meant was how they make it for if you want to add your own. Or in other words, the requirements for the sprite sizes, how close they have to be, how short they have to be, and a few other things that make it limited.
Unless you know of a script that fixes some of the requirements?

















