HOW DID YOU AND RPG MAKER MEET?

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We all have a story of how we came to be free lancer game developers.

Mine.
Suddenly high about pokemon games (it randomly happens to me with random stuff).
Looking at indie pokemon games.
Some labelled as 'this is not a hack', although I have seen it before.
Question: If not a hack then did the guy make it from scratch?
Seaching...
Something called rpg maker. Oh sure. Something that makes rpgs.
Downlaoding... complete.
How the f*** does this work?
Searching tutorials... finally, tigerseye.rpgmakerxptutorial, or something like that.
And as they say the rest is history.
I think I posted in the wrong forum. If this could be moved to general discussions please.

Sorry.
Well, it was a long time ago at a train station...

wait what

Kidding. My sister introduced me to it one or two years ago. She had VX and let me play around with it. I instantly wanted to steal her laptop so I could RPG make all day and night and I think that's what made her buy me VX Ace last Christmas. Well, she may have done it because she loved me. Maybe...
Edit: Typed done twice.
author=wildwes
Well, it was a long time ago at a train station...

wait what

Kidding. My sister introduced me to it one or two years ago. She had VX and let me play around with it. I instantly wanted to steal her laptop so I could RPG make all day and night and I think that's what made her buy me VX Ace last Christmas. Well, she may have done done it because she loved me. Maybe...
Sorry that you have to know this from a complete stranger but its wasn't love. ;)
when I was 7 my brother installed RPG Maker 2000, and I was like WOOOW... 11 years later I haven't finish anything, and I probably won't on RPG Maker engine. that's all really.
slash
APATHY IS FOR COWARDS
4158
Way back when I was about 9, I was searching for free RPGs to download and stumbled upon Don Miguel's RPG Maker 95 translation. BOOM makin' RPGs all day.

Also when I was 5 I used to draw notebooks full of Sonic the Hedgehog levels. They always had way too many rings, though.
Roden
who could forget dear ratboy
3857
This will probably be more of a general history of my RPG Maker career, since I've used a LOT of the different programs over time. Here goes nothing.

When I was seven years old I began designing an RPG called Neo Lescia. Around the age of eleven my cousin told me about RPG Maker, and I picked up PRG Maker 3 a few days later at EB Games. I designed a complete RPG called Earthquest on that, and then proceeded to overwrite it accidentally. A few years later I would discover RPG Maker XP, and make a finished game on that, which I promptly forgot about and lost in the annals of time.

Soon I somehow wound up going backwards to RPG Maker 2003, and began making a game called The Book of Boltzman that never got finished. I signed up on GamingWorld about a year later and stayed there for about a year and a half before switching to RMN. At some point around this time I picked up a copy of the first RPG Maker and also tried out RPG Maker 95, both of which I absolutely hated and did nothing with.

I stayed with 2k3 for a very long time, but as of about a month ago I switched over to VX Ace. With the addition of RPG Maker 2000 at some point in this story, those are all of the RMs that I've "met".
Hm... how did we meet? Well, like all of my major relationships, it started with a night of heavy drinking, so a lot of it has been lost from memory. I'm just left to assume it started with me talking out my ass about my really stupid RPG ideas, and somehow I ended up pressing all the right buttons, because my hot little hard drive downed my load and and I got to play around for hours on end.

I remember the next morning somewhat more clearly. To say things were awkward is putting it lightly. Firstly, it was no secret that I was an RM virgin, and clearly had no idea what I was doing. To say that my performance was well under par is an understatement. Secondly, I was informed that the Run Time Package was far too much for my measly little floppy disc to handle in the first place, and that I should never have even bothered to try.

Then came the biggest surprise, the illegitimate first child. To top things off, it was BEYOND the simple definition of retarded. It was all too much for someone so young and inexperienced to deal with, and I swore to myself I'd never bring another abomination into this world again. Needless to say though, RM2K and I stayed together anyway, and well... hey, I had nothing else better to do at the time, okay? I made a whole bunch more of those little bastards; some big, some small, all of them ugly as shit, and not one of them with any real redeeming qualities.

Throughout the years, I upgraded to RM's younger sister programs. Though XP was much more beautiful, and VXACE is sexier than hell, I'm in a fairly decent relationship with 2k3 at the moment, even though 2k and 2k3 are practically identical in every way. I don't hate our latest offspring quite so much as the first few either, so overall I'd say I'm living it pretty good these days.
A number of years ago my Pokemon nostalgia from my childhood kicked in after playing a new Pokemon title, and I got very much into it. I came across a place that made them, and found the RPG Maker route of making them. The rest is a long history of failure and less success. My current project actually is the first I'm trying to make that isn't a Pokemon fangame, lol.
Seiromem
I would have more makerscore If I did things.
6375
My older brother was playing around in it, and my younger than my older, but older than me brother and I obsessed over it.
First chance we got, we bought it. Been using it ever since VX not ace. Not too long ago really.

Low and behold- I've only ever finished an SMBX game. you should check it out ;)
author=Pizza
This will probably be more of a general history of my RPG Maker career, since I've used a LOT of the different programs over time. Here goes nothing.

When I was seven years old I began designing an RPG called Neo Lescia. Around the age of eleven my cousin told me about RPG Maker, and I picked up PRG Maker 3 a few days later at EB Games. I designed a complete RPG called Earthquest on that, and then proceeded to overwrite it accidentally. A few years later I would discover RPG Maker XP, and make a finished game on that, which I promptly forgot about and lost in the annals of time.

Soon I somehow wound up going backwards to RPG Maker 2003, and began making a game called The Book of Boltzman that never got finished. I signed up on GamingWorld about a year later and stayed there for about a year and a half before switching to RMN. At some point around this time I picked up a copy of the first RPG Maker and also tried out RPG Maker 95, both of which I absolutely hated and did nothing with.

I stayed with 2k3 for a very long time, but as of about a month ago I switched over to VX Ace. With the addition of RPG Maker 2000 at some point in this story, those are all of the RMs that I've "met".
Man whore!
Roden
who could forget dear ratboy
3857
We prefer the term "Pimp", thank you very much.
National TV brought RPG Maker 2000 to my knowledge.

I was 14 years old at the time. I used to watch this geeky TV show regularly and one day they did a column about the engine and a team of 3 guys who were already working on a project called Fallen Angel (I suppose they dropped out pretty quickly 'cause I never heard of them again). The show also showed footage of Don Miguel's sample game and gave a bit of information about the guy.

Then I soon found out about a few communities like RPG Dimension and Oniromancie and played some notorious games, including the early version of A Blurred Line, a custom battle system demo made by Jude, and a bunch of obscure games that used rips from famous JRPGs.

My first project was a crappy RTP Quest starring Alex (of course!). The only project I ever completed on 2k was a DQ fangame that I had previously made when I was 8 years old (another piece of garbage yet that had some charm). I switched to 2k3 soon enough and began to read tutorials and experiment with the engine in order to create more original stuff.
But since I've never owned a personal computer until 2009, I wasn't able to work with the engine much. Therefore most of my game projects and ideas are written on paper.

And before I knew it it was 2010 and I was coding the gameplay systems that would give birth to Crystalis.
Dudesoft
always a dudesoft, never a soft dude.
6309
In highschool, after playing Final Fantasy 7, I started making up my own stories, characters, maps and magic systems, etc. Back then the internet was a novelty for me. Then my highschool friend downloaded RPG Maker 95+ that he pirated and we all started making joke games for each other to play. I remember it got so pathetic that we would sing acapella soundtracks... Lol. It was before all these resources were available, so I was using MS paint to 'animate' cutscenes, and other garbage. Good times!
Ratty524
The 524 is for 524 Stone Crabs
12986
Sometime after playing Star Ocean I randomly stumbled upon RPG Maker XP in a google search. I checked it out, played around with the trial and loved it. I was a huge game development nerd at the time, I used to use stuff like Multimedia Fusion to create games, but this program was significantly easier to use and less buggy.
And that's how I've stuck with RPG Maker ever since.
I first come across rpgmaking through rm2k forums by Don Miguel.
Since then, I had wanted to create a good game, but is often nether-less limited by computer knowledge.
Adon237
if i had an allowance, i would give it to rmn
1743
i'm just a kid, but i did a google search for a game maker, and found a great big list of game making engines, but you see i was up to my knees in final fantasy games, and i wanted one even remotely similar. i stumbled upon rpg maker 2k3, and i visited, knowing that rpgs were the genre of final fantasy. then i did some searches for help with 2k3, and found rpgmaker.net

i'm the annoying bug that just isn't going to leave
SunflowerGames
The most beautiful user on RMN!
13323

It was a cold November evening when I was thinking to myself,
"Hey there used to be an RPG Maker game on the PSone." So
I decided to take out my trusty laptop computer and enter in
a couple searches.

To my suprise I saw a computer version of RPG Maker on the
internet. And I was like, "Wow, this is so much better than
having rpg maker on a console."

And like a nice gentlemen I took RPG Maker out on a date.
I even paid for the whole thing. After that I opened RPG Maker
and used its database.

Ever since me and RPG Maker have made two fantastic games,
which you can download by checking out my profile.
That's easy.
I got the first one released in the US for PS1.
Then I looked it up online, found out about RPG Maker 98... and been messing around with the different iterations since.
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