FIRE EMBLEM - FŌRAMU NO SENJUTSU-TEKINA RPG - THE GREAT REVIVAL
Posts
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Oh yeah, I need to actually make it official:
G10 - WAIT
G10 - WAIT
#Move Garret to Q7
EQUIP Bronze Dagger; (USE Vulnerary*)
#Move Jeselle to Q6. Jeselle jams out! Garret gets a second turn.
#Move Garret to M6. ATTACK Benny the Bandit
*Didn't the battle flavor say that the attack missed? What's with the damage? If that was a mistake then I obviously will not waste a Medical He-VULNERARY.
EDIT: I'm sorry that I keep moving for you Joseph but I am a brilliant tactician. If you want to do something else just say so.
EQUIP Bronze Dagger; (USE Vulnerary*)
#Move Jeselle to Q6. Jeselle jams out! Garret gets a second turn.
#Move Garret to M6. ATTACK Benny the Bandit
*Didn't the battle flavor say that the attack missed? What's with the damage? If that was a mistake then I obviously will not waste a Medical He-VULNERARY.
EDIT: I'm sorry that I keep moving for you Joseph but I am a brilliant tactician. If you want to do something else just say so.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Oh man you're actually attacking the bandit?! That's a pretty big risk.
Depending on how Garret does in this combat round, Erza can get to them a turn sooner if he doesn't stop to give me a Vulnerary. Though I still think giving me the Vulnerary is the best idea because Erza is fast enough to double up on both the Bandit and the Soldier.
... I'm either gonna rack up a ton of EXP or a serious case of death. *gulp*
Depending on how Garret does in this combat round, Erza can get to them a turn sooner if he doesn't stop to give me a Vulnerary. Though I still think giving me the Vulnerary is the best idea because Erza is fast enough to double up on both the Bandit and the Soldier.
... I'm either gonna rack up a ton of EXP or a serious case of death. *gulp*
Oh, by the way Red_Nova, I don't know if this affects something, but the soldier near Garret and Jesselle will drop the Vulnerary automatically after death, so I think I can easily give you my vulnerary.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
As a Thief, Garret can steal the Vulnerary from that soldier without having to kill him, so he'll get it early.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Well, Joseph is online now. Hopefully he'll post here, even if it is only to agree with Isrieri. I mean, he still has the final say in his action, after all.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Yeah, me too!
Sooo, since JosephSeraph isn't posting anything, we should use the actions that Isrieri posted then?
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Yeah, I'll just use Isrieri's actions, I guess.
Maybe it'd be a good idea to nominate a strategist who would move a person who doesn't turn up by the end of a turn? That would keep the game moving at least~
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I nominate Liberty.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
author=Liberty
Maybe it'd be a good idea to nominate a strategist who would move a person who doesn't turn up by the end of a turn? That would keep the game moving at least~
That, or we could all choose a partner to cover for in the event that person doesn't post. If the strategist disappears as well, we'd be right back where we started.
EDIT: Well, if Liberty's the tactician, we won't need to worry about that happening!
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
I am all for this plan, but it cannot be Liberty.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Does it have to be someone that doesn't have a character in the game currently?
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
I guess the situation calls for it, so I'll just say it. Liberty will enter the game this battle. The tactician can be anyone who will not appear in the game this battle. If they do not have a character at all it would be best, but the tactician can of course change at the beginning of the battle the tactician's character would enter.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
I thought so. I was kinda betting on Liberty being in the west village.
It was Liberty's placement on the list that gave it away already.
In that case, I nominate LockeZ.
author=Player list
01: Ilan14 - Ezra - Mercenary
-04: Red_Nova - Kalas - Soldier
---------------------------------------------------------------------
-05: JosephSeraph - Jeselle - Bard
-06: Liberty - Lyria - Myrmidon
-08: Isrieri - Garret - Thief
---------------------------------------------------------------------
-07: LockeZ - Isadora - Pegasus Knight
-09: yuna21 - Myra - Cavalier
-10: Mr_SuNa - Symbon - Pirate
-11: unity - Lilian - Cleric
-12: JJJ7 - Nero - Fire Mage
-13: Marrend - Oharu - Knight
It was Liberty's placement on the list that gave it away already.
In that case, I nominate LockeZ.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
It was supposed to give that away somewhat, but when people were unsure, I didn't want to confirm it.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Player Phase:
Ezra moves to E10!
Kalas waits!
Other Phase:
Garret moves to Q7, and equips Bronze Dagger!
Jeselle moves to Q6, and uses Play!
Jeselle gains 10 exp! 89 to level up!
Garret moves to M6 and attacks Bandit!
Damage:3 Hit:98% Crit:2%
3 damage to Bandit!
Bandit counterattacks!
Damage:9 Hit:59% Crit:0%
Miss!
Garret gets a second hit!
Damage:3 Hit:98% Crit:2%
3 damage to Bandit!
Garret gains 10 exp! 80 to level up!
Attacker: HP 17/17
Defender: HP 15/21
Enemy Phase:
Cavalier on G11 attacks Kalas!
Damage:7 Hit:80% Crit:0%
7 damage to Kalas!
Kalas counterattacks!
Damage:6 Hit:80% Crit:2%
6 damage to Cavalier!
Attacker: HP 6/18
Defender: HP 6/20
Kalas gains 10 exp! 20 to level up!
Soldier on G12 waits!
Bandit on L6 attacks Garret!
Damage:9 Hit:59% Crit:0%
9 damage to Garret!
Garret counterattacks!
Damage:3 Hit:98% Crit:2%
Garret gets two hits!
6 damage to Bandit!
Garret gains 10 exp! 80 to level up!
Attacker: HP 9/21
Defender: HP 8/17
Soldier on T10 moves to R8!
Vilex waits!

Units:
Turn 4 starts now! It is now player phase.
Goal: Have any blue unit seize S3.
Ezra moves to E10!
Kalas waits!
Other Phase:
Garret moves to Q7, and equips Bronze Dagger!
Jeselle moves to Q6, and uses Play!
Blazing Sword 037 - Ride The Wind
Garret gains another turn!Jeselle gains 10 exp! 89 to level up!
Garret moves to M6 and attacks Bandit!
Blazing Sword 026 - Strike
Damage:3 Hit:98% Crit:2%
3 damage to Bandit!
Bandit counterattacks!
Damage:9 Hit:59% Crit:0%
Miss!
Garret gets a second hit!
Damage:3 Hit:98% Crit:2%
3 damage to Bandit!
Garret gains 10 exp! 80 to level up!
Attacker: HP 17/17
22/25 Iron Knife
43/45 Bronze Dagger (E)
15/15 Lockpick
43/45 Bronze Dagger (E)
15/15 Lockpick
Defender: HP 15/21
45/45 Iron Axe (E)
Enemy Phase:
Cavalier on G11 attacks Kalas!
Blazing Sword 027 - Safeguard
Damage:7 Hit:80% Crit:0%
7 damage to Kalas!
Kalas counterattacks!
Damage:6 Hit:80% Crit:2%
6 damage to Cavalier!
Attacker: HP 6/18
43/45 Iron Lance (E)
45/45 Iron Sword
45/45 Iron Sword
Defender: HP 6/20
40/45 Iron Lance
3/3 Vulnerary
3/3 Vulnerary
Kalas gains 10 exp! 20 to level up!
Soldier on G12 waits!
Bandit on L6 attacks Garret!
Blazing Sword 027 - Safeguard
Damage:9 Hit:59% Crit:0%
9 damage to Garret!
Garret counterattacks!
Damage:3 Hit:98% Crit:2%
Garret gets two hits!
6 damage to Bandit!
Garret gains 10 exp! 80 to level up!
Attacker: HP 9/21
44/45 Iron Axe (E)
Defender: HP 8/17
22/25 Iron Knife
41/45 Bronze Dagger (E)
15/15 Lockpick
41/45 Bronze Dagger (E)
15/15 Lockpick
Soldier on T10 moves to R8!
Vilex waits!
Blazing Sword 008 - Companions

Units:
Soldier G10:
Mercenary, E10
--------------------------------
Thief, M6
Bard, Q6
--------------------------------
Bandit L6:
Soldier R8:
Soldier G12:
Cavalier G11:
Warrior S4 (Boss)
Name: Kalas
Lvl:1 (80/100)
HP:6/20
Str:4
Skl:4
Spd:3
Luk:0
Def:4
Res:0
Move:5
Con:9
Rank:D (6/71)
40/45 Iron Lance (E)
3/3 Vulnerary
Lvl:1 (80/100)
HP:6/20
Str:4
Skl:4
Spd:3
Luk:0
Def:4
Res:0
Move:5
Con:9
Rank:D (6/71)
40/45 Iron Lance (E)
3/3 Vulnerary
Mercenary, E10
Name: Ezra
Lvl:1 (0/100)
HP:18/18
Str:4
Skl:6
Spd:7
Luk:0
Def:3
Res:0
Con:8
Move:5
Rank:D (0/71)
45/45 Iron Sword (E)
3/3 Vulnerary
Red Gem
Lvl:1 (0/100)
HP:18/18
Str:4
Skl:6
Spd:7
Luk:0
Def:3
Res:0
Con:8
Move:5
Rank:D (0/71)
45/45 Iron Sword (E)
3/3 Vulnerary
Red Gem
--------------------------------
Thief, M6
Name: Garret
Lvl:1 (20/100)
HP:8/17
Str:3
Skl:4
Spd:10
Luk:2
Def:3
Res:0
Con:7
Move:6
Rank:D (7/71)
15/15 Lockpick
22/25 Throwing Knife (E)
41/45 Bronze Dagger
Lvl:1 (20/100)
HP:8/17
Str:3
Skl:4
Spd:10
Luk:2
Def:3
Res:0
Con:7
Move:6
Rank:D (7/71)
15/15 Lockpick
22/25 Throwing Knife (E)
41/45 Bronze Dagger
Bard, Q6
Name: Jeselle
Lvl:1 (11/100)
HP:14/14
Str:1
Skl:2
Spd:7
Luk:4
Def:2
Res:2
Con:3
Move:5
Rank: - (-/-)
2/3 Vulnerary
Lvl:1 (11/100)
HP:14/14
Str:1
Skl:2
Spd:7
Luk:4
Def:2
Res:2
Con:3
Move:5
Rank: - (-/-)
2/3 Vulnerary
--------------------------------
Bandit L6:
Lvl:1
HP:9/21
Str:4
Skl:3
Spd:3
Luk:0
Def:3
Res:1
Move:5
Con:12
Rank:E
44/45 Iron Axe (E)
HP:9/21
Str:4
Skl:3
Spd:3
Luk:0
Def:3
Res:1
Move:5
Con:12
Rank:E
44/45 Iron Axe (E)
Soldier R8:
Lvl:2
HP:22/22
Str:4
Skl:3
Spd:2
Luk:0
Def:5
Res:0
Move:5
Con:9
Rank:E
44/45 Iron Lance (E)
3/3 Vulnerary (drops on death)
HP:22/22
Str:4
Skl:3
Spd:2
Luk:0
Def:5
Res:0
Move:5
Con:9
Rank:E
44/45 Iron Lance (E)
3/3 Vulnerary (drops on death)
Soldier G12:
Lvl:1
HP:17/17
Str:3
Skl:3
Spd:2
Luk:1
Def:5
Res:1
Move:5
Con:8
Rank:E
45/45 Iron Lance (E)
HP:17/17
Str:3
Skl:3
Spd:2
Luk:1
Def:5
Res:1
Move:5
Con:8
Rank:E
45/45 Iron Lance (E)
Cavalier G11:
Level:2
HP:18/18
Str:4
Skl:3
Spd:4
Luk:0
Def:5
Res:0
Move:7
Con:7
Rank:E (sword), E (Lance)
44/45 Iron Lance(E)
45/45 Iron Sword
HP:18/18
Str:4
Skl:3
Spd:4
Luk:0
Def:5
Res:0
Move:7
Con:7
Rank:E (sword), E (Lance)
44/45 Iron Lance(E)
45/45 Iron Sword
Warrior S4 (Boss)
Name: Vilex
Lvl:2
HP:27/27
Str:5
Skl:4
Spd:4
Luk:0
Def:5
Res:1
Move:6
Con:13
Rank: D (Axe), E (Bow)
45/45 Iron Axe (E)
45/45 Iron Bow
Lvl:2
HP:27/27
Str:5
Skl:4
Spd:4
Luk:0
Def:5
Res:1
Move:6
Con:13
Rank: D (Axe), E (Bow)
45/45 Iron Axe (E)
45/45 Iron Bow
Turn 4 starts now! It is now player phase.
Goal: Have any blue unit seize S3.















