[RM2K3] HOW TO GET MY AUTORUN EVENT WORKING PROPERLY.

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So, in my game I have it so the player can use the shift button to perform an action. So far, it has been working correctly, but there's a problem... due to the main code being stored in an autorun common event, the wait command disables walking for all events, not just the player. It used to not do this when it was just a parallel process event, but I had to switch it over to an autorun one so the animation in it would work if the character uses it while running. Here's the code, help would be much appreciated. I need to keep the "Wait 2.2 seconds" in order for the animation to have the delay so the player can't just keep spamming the button, but I still want all other events to move. Putting the wait in the move route itself isn't working for some reason. https://imgur.com/a/pd3sS3j
That is how autorun works so you will need to figure out how to do it with parallel process. Focus on that.

I don't fully understand the issue to offer anything beyond that.
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