HELP WITH BATTLE EVENTS (VX)

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They're not really battle events, but rather, common events set to skills. I need them to perform an action one turn, let the player do what they want for 5 turns, then perform another action (transforming, carrying out actions, reverting back to human form). I'm trying to use as few scripts as possible to set a sort of example, but I don't mind using a script if someone could prepare one for me (earning a spot in the credits, a free blowjob, and my undying unconditional love for all eternity).
Fixed it. By making a separate skill and common event for each form, I was able to do this:
Wouldn't mind helping more like I seem to have been able to with the RMVX variables, but I've only just started dabbling some with coding myself. </useless post>
Pages: 1