MORE MUSIC BY RELYT

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So I finally got all of the songs out that were requested...I think a few months ago. Anyways...anybody still need songs made? All I ask is that you credit me with the making of the song(s).

As for samples of my work...

http://www.filefront.com/14068943/Happy-Plastic-People.mp3/

http://www.filefront.com/13988293/Origin-of-Species.mp3/

These were both results from last time's request...ers.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Perhaps some area themes?

These are fine in MIDI format, and their length needn't be to excessive in the least.

I can offer cookies, women, and false promises.
post=87521
Perhaps some area themes?


TEMPLATE
"Song Name"
"Brief Description on where/when the song takes place"
"Brief description of the intended feeling of the song"
"Preffered Time"

Once again, I'll be doing these for free just because I'm a nice guy.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Let's start with the simple.

Madness Shut up, 300 fanboys.
A theme used when in proximity to an obscene number of enemies - i.e. the "Get the hell out of there" theme.
Fast-paced and frantic. This is a good example.
Thirty to forty seconds is perfect.
It's a bit short, but I think you'll enjoy it.

http://www.filefront.com/14133953/Dangeresque.mid

Also, you're gonna have to convert it into mp3.
Can't you upload these to your Locker?
LouisCyphre
can't make a bad game if you don't finish any games
4523
I'd much rather have .mid at this point anyway.

Ten MB of mp3s is plenty.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Next up (Boy am I taking advantage of opportunity)

Heroism
The theme played during later, story-turning cutscenes. In otherwords, mind-screwing events.
Slow, yet menacing. This is a good example.
Thirty to forty seconds is perfect.

Grief
The theme played in the aftermath of boss fights. Also the first theme to play at the home base.
Slow, but sad in contrast to Heroism. I've been using this.
Again, thirty to forty seconds. Hrmm, there seems to be a pattern here.
Chaos, that grief song is great (not to raise the bar for Relyt). Where did it come from?
LouisCyphre
can't make a bad game if you don't finish any games
4523
It came from this.

I, personally, prefer the midi to the original.
FFX, of course. I agree, the MIDI brings out things that are lost in the orchestral version.
Hey Relyt, does Dangeresque require credit to anyone but yourself? Would make a good caught-in-events sort of track.
LouisCyphre
can't make a bad game if you don't finish any games
4523
B-b-but, it's for...

:[
I love how I read parts of threads and disregard the rest, I thought for some reason it was part of Relyt's work samples. Chaos, the track is yours obviously.
post=89082
Hey Relyt, does Dangeresque require credit to anyone but yourself? Would make a good caught-in-events sort of track.

Dangeresque is Chaos' to do with as he pleases. Anybody else who is caught with that track or any other track I've made for him in their game will be SCORNED AND SHUNNED! (by me)


Senga Woods for Drakonais.

http://www.filefront.com/14137467/Senga%20Woods.mid

Also, Dangeresque is an awesome name.
DANGERESQUE 3: THE CRIMINAL PROJECTIVE
You are a boss. This is the sweetest forest track I could've hoped for.

Does it help to know what tracks we were already using?
post=89092
Does it help to know what tracks we were already using?
Actually it helps a ton. If you could provide them that'd be great.
A sad theme.
Plays during emotionally sad scenes,
for example during a funeral.

Anytime you feel like it.
Thanks in advance.
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