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Now this is proving to be a waste of time.
If it's a waste of time then... shut up? You aren't listening to anyone that disagrees anyways.
post=125961I don't even see why you need to know the developers' names all the time.Darken and I already discussed--hnnngh.
Uh yeah, and we discussed it already too. Darken also linked to post-its and said that you should forget about who made the games, the site is about the games not the people. Once again, you are doing the thing you are saying I am doing. You are ignoring that I am bringing up valid points and you say that Darken is, because you agree with him on more points. You are not letting this be a discussion or a debate, you are just being a stonewall or whatever it is you said. I am just showing reasons that your suggestions are impractical, and I already said that if you came up with something that does work, I would agree.
post=125961
One "extra" click times seven times five (internet speed) times two times x number of games; how many seconds do I waste per week week doing that "extra" click?
... Why are you so concerned about wasting time? If there is something you need to get doing like homework, shouldn't you be doing that anyways? I browse many gamepages a day and I click on the game title probably many times and I doubt I lose any more than 10 seconds out of my day. If you are still in dialup there is not really much we can do about that, a small minority of people here still have dialup.
post=125961
Ugh, I can sense you preparing a counter already without even stopping to consider whether I'm making sense. Now this is proving to be a waste of time.
Why are even you saying this? All of my posts are coherent and I have provided evidence to back up my posts. Your arguments are devolving into personal attacks that imply I am an idiot or that I am just countering to counter you, when I already said:
post=121995
I don't think it's a bad idea to do it!
I already agreed that it would be nice, but I've provided multiple reasons why we really don't need to do it.
post=125961
you are telling me something that in no way changes my opinion
post=125961
Even though I've said time and again that I agree with you
wait, what
make up your mind
post=125961
the only thing you care about is pointing out just how trivial this whole ordeal is. Even though I've said time and again that I agree with you and that my suggestion was brought up mainly for the fact that it is easy to implement, you just keep repeating in different ways that it is not easy to implement, that it is useless, and that there are no positive aspects to it. And I keep saying that, for me, there is a positive aspect: convenience, and even though it obviously won't matter to you, it also doesn't need to hinder your experience either--to which end I've come up with idea over idea just to try to appease you.
I have stood by my point that it is useless, yes, and everyone but you has agreed. However, I did not say there were no positive aspects, and I have repeated several times that it would be nice if it were well implemented... but my point (and many have agreed) that it is ALREADY well implemented. You may think changing it is convenient, but it is not convenient for us. It is already "convenient" to most of us.
post=125961
I'm not asking you to worry about it, only to understand that nothing will affect you if this idea is implemented in the right way. The eraser will still be there. You will still have the option of carrying your books by hand.
Didn't I already explain how this analogy makes no sense? Let's see... let me fix your analogy.
You could call my way carrying a small stack of papers in a neat little folder and carrying your books with it, not needing a backpack (which is what I do for school.)
Your methods are like dumping all those papers in the backpack along with the books, except not organized. All the papers get squished by the books (aka bumping things around on the profile) and the backpack, while "conveniently" carrying your papers, is a mess inside.
post=125961
And besides, only WIP can decide whether it is fine or not, though from the looks of it you guys have muddled up the idea enough to turn him away from it. So please stop worrying and let him do the deciding. (Or...not deciding, as the case may be.)
WIP is not an idiot, and don't make it sound like we muddled up the idea. I asked you to clear up your point and you ignored that.
post=125961
This is my last post in this thread.
So what happened to being able to come up with alternate methods all day?
i proclaim aznchipmunk the winner of this argument
also the chipmunkiest man alive
also you didn't help. :) just saying.
also the chipmunkiest man alive
post=125961
And now I've deleted a paragraph of angry ranting to simply say: I don't like flame wars. (explains my headache and that bad knot I get in my stomach when I visit the site these days). This is my last post in this thread. If WIP is reading this, please do the right thing as admin and scrap all this nonsense; it's really a very poor show of community teamwork and communication--and almost childishly so. This is a place for development and distribution, and by that meaning you were all 100% right in saying that my idea really doesn't mean the dirt anyone's shoes. I sincerely apologize to everyone for letting this blow out of proportion. This is not a joke and I'm not kidding around: I'm trying to be as mature and humble about this as I can.
also you didn't help. :) just saying.
I don't.
I still agree with iloveflash. It would be convenient to have a better layout to the game profiles so that the creator(s) or posters of content (like images, blogs, etc..) were revealed. I also think it would be a great idea to list the lead(s) on the game listing.
Like mentioned in Max's latest article, if we seem to be having an issue with uninformed users (this in reference to review scores, but it can apply here), the most straightforward fix is to make them more informed.
So, to clear up the point:
For the 5 or so games with multiple lead developers, pick one true leader.
I still agree with iloveflash. It would be convenient to have a better layout to the game profiles so that the creator(s) or posters of content (like images, blogs, etc..) were revealed. I also think it would be a great idea to list the lead(s) on the game listing.
Like mentioned in Max's latest article, if we seem to be having an issue with uninformed users (this in reference to review scores, but it can apply here), the most straightforward fix is to make them more informed.
So, to clear up the point:
- List (lead) developer(s) on the gameprofile's header
- List (lead) developer(s) on the game listings
For the 5 or so games with multiple lead developers, pick one true leader.
well, since you appear to not have read the topic, and since I already wrote several essay length posts on having one specific lead:
let me clear it up once again: when rounding up the little group we have for Chromatose, one of the things I specifically made to mention, and
sample of things I specifically said when asking people "but we are all equals on the team."
"we would like it to be neutral, so there is sort of a team unity as equals."
Also, posters of blogs are ALREADY REVEALED why does no one get this
The way gameprofiles look right now is pretty clean and I don't see why we need to stick all this redundant information everywhere!
post=ChaosProductions
They're all on equal terms, flash. What then, hm?
post=AznChipmunk
And our game has no specific lead author, everyone is set as a lead.
post=tardis
clearly you have missed the point of having a team project.
post=121995
I submitted the game to the site, but I do not count myself in charge of production. I submitted it first because I had the free time to do so, and that way I could also edit the CSS right away. I would in no way call myself the project leader, because I see everyone on the team as equals. I did not come up with the game concept, I did not do any real graphical work, and I did not really do any writing. While I did other stuff and made many suggestions, a lot of hard work was done by others. It's a team project because it's a joint venture. Infact, equality among team members was one of my main goals when rounding up people for Team Cascade.
It wouldn't have made a real difference who submitted the game first. We all currently have the same powers on the gamepage to make changes and make blogposts. In fact, when adding developers, we joked about setting Malad as lead and everyone else as developers under the users list, since he has been least directly involved in the project thusfar.
post=125754
I would not want my name to be listed under the game. Everyone on the team does an equal amount of work--it is unfair for me to be singled out and listed under the game's name. I edited the gamepage, yes, but hmmmm so did tardis! Guess who wrote the descriptions? tardis. Guess who uploaded screenshots? YDS. All I did was submit the game and make a blog post, and clean a few things up. I would feel like a dick if I was the one receiving more credit than the rest of my team! Especially because my team is made up of people I am good friends with--I do not want Chromatose to be associated with just me.
let me clear it up once again: when rounding up the little group we have for Chromatose, one of the things I specifically made to mention, and
sample of things I specifically said when asking people "but we are all equals on the team."
"we would like it to be neutral, so there is sort of a team unity as equals."
Also, posters of blogs are ALREADY REVEALED why does no one get this
The way gameprofiles look right now is pretty clean and I don't see why we need to stick all this redundant information everywhere!
post=126371
welp, it's clear that Azn's opinion is the only one that matters here!
I know! Shouldn't it be WIP's, the one who would implement this shit if it so turned out he agrees with it? I mean the original suggestion wasn't a rocket science question. I think it was pretty sensible.
This didn't seem to be rocket science either!
WIP
I probably won't do any big changes to this and here is a good example why:
"Chromatose, a game by AznChipmunk, tardis, Defective Detective, YDS, Malad, Lennon, HeartlessEntity"
post=126374That was handled pretty easily.
This didn't seem to be rocket science either!WIP
I probably won't do any big changes to this and here is a good example why:
"Chromatose, a collaborative game"
Also, the rest of WIP's quote:
As for the game listings, that might be something more probable.This is what I want most.
I would still expect there to be a list of team members in the same spot as before, except perhaps with their roles.
post=126371wow what a great response to a reasonable defense of a working system
welp, it's clear that Azn's opinion is the only one that matters here!
seriously if you are being another Nightblade or iloveflash i have no intention of writing long essay posts
(and you guys were also misinterpreting WIP's other quote)
post=126386post=126371wow what a great response to a reasonable defense of a working system
welp, it's clear that Azn's opinion is the only one that matters here!
seriously if you are being another Nightblade or iloveflash i have no intention of writing long essay posts
(and you guys were also misinterpreting WIP's other quote)
My argument in its favor isn't so different than the others: it would be handy and convenient and informative to have that information displayed in the header of a gameprofile. I can't really justify it any more than I am curious to know that kind of information. For example, if I were to click a random screenshot.
I agree the system now works, but it could be better, imho.


















