PIXELS
Posts
Damn Ness way to overshadow the entire pixels thread with one gif *shakes fist*
demo tileset for my engine/one of the tilesets that will be in the final game, just a WIP so far
if the colors look a bit flat it's because much of the lighting will be done during runtime:
That's all the pixeling I've done recently but more will come when I finish my map editor any day now :D :D :D (excited)

demo tileset for my engine/one of the tilesets that will be in the final game, just a WIP so far
if the colors look a bit flat it's because much of the lighting will be done during runtime:

That's all the pixeling I've done recently but more will come when I finish my map editor any day now :D :D :D (excited)
ahh, it was close enough to her style that I was totally fooled :X
fake edit for content:
in-game popup window + bitmap font test
fake edit for content:

in-game popup window + bitmap font test
post=121483
That step by step wasn't by Nessiah, that's just something she found. It's from Aozane.
Yeah, I wasn't really sure. I'm still depressed though :'(
uh: Loving your tiles and the rust effect. You've got some serious skills yourself.
You guys really shouldn't get depressed :<
Take it as inspiration!
(I only said Treasure Trove not mine ;D)
Take it as inspiration!
(I only said Treasure Trove not mine ;D)
you rule uh
It's a good edit and all but you can go suck a dong or two for how you worded it. D:<
post=121130
France's hot, but your sprite's not.
Here's my version:
It's a good edit and all but you can go suck a dong or two for how you worded it. D:<
nice rack, SGCN.
That's actually a guy. but thanks! :D
post=121465
haha I like the palette for the girl~
That's actually a guy. but thanks! :D
I appreciate any joke that involves animal husbandry - possibly the most useful skill you can acquire in D&D.
i can only begin to imagine what the DONGS button initiates
(deadly secret: i have seen uh's stuff already)
(deadly secret: i have seen uh's stuff already)
Lennon's colors please me
SCGN: That's not exactly awful, if the lines and shading areas got cleaned up along with some other anatomy/foreshortening tweaks you would have a solid sprite. It's totally workable.
edit: oldpixels
post=121562yes everyone should know that I opened up to you and you flatly refused to even show me one measly screenshot of your project, where is the give and take in this relationship
(deadly secret: i have seen uh's stuff already)
SCGN: That's not exactly awful, if the lines and shading areas got cleaned up along with some other anatomy/foreshortening tweaks you would have a solid sprite. It's totally workable.
edit: oldpixels

Leon looks odd in the outline. :/
Also, chainsaw.
Also, chainsaw.
post=121581
I think Nickad or Lennon should write an article on colour theory.
I would never divulge how I make my work. I just don't have the energy to explain it, and besides, people can always learn the way I did, using Oceans old tutorial on GW. Also they could study Mother 3.
Call me crazy but I get very mad when someone uses the same style as me... I take it as stealing my thunder. >: [ I know I used Mother 3s style but w/e it's just the way I think.
post=121594
Leon looks odd in the outline. :/
Also, chainsaw.
Yeah, his colors are dark so they don't cater well to a soft palette. It looks better if you darken the outline.
I've always wanted to make a game starring someone wielding a chainsaw. Not for fighting zombies or anything, just a chainsaw in general.


























