TIPS ON HOW TO COMPRESS MUSIC FILES?

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While still keeping the quality? Anyone want to shed some light here?
mp3? make it mono instead of stereo. halves your filesize, and most songs aren't adversely affected by it.
What I did was to reduce the bitrate to 64. It about halves the size of the file, with no big difference in quality. I used Audacity to do this.
tardis
is it too late for ironhide facepalm
308
post=123554
What I did was to reduce the bitrate to 64. It about halves the size of the file, with no big difference in quality. I used Audacity to do this.


if you think 64kbps has no audible loss in quality, you clearly do not have ears.

128kbps is the lowest i'd go. definitely go with mono if you don't require panned audio though.
Just use Ogg files, problem solved. a 64kbps ogg is the same quality as a 128 or higher kbps mp3. ok, so there's SLIGHT loss, but you will never notice it unless you use really good head/earphones
tardis
is it too late for ironhide facepalm
308
protip: this is for rm2k3. :P
I'm sorry, I must have misread the title. Oh wait... it didn't say rm2k3 anywhere.
clearly misread the topic starter however

post=123610
if you think 128kbps has no audible loss in quality, you clearly do not have ears (but this is an area of futile discussion)
also try to think of a format that has consistency of timbre, low file size and supreme looping skills

still thinking?
post=123610
if you think 64kbps has no audible loss in quality, you clearly do not have ears.


Maybe I don't. But I keep comparing the 64 bit to the original, and there's close to no difference.

If you wanna check, see my game Marvel Brothel -.-
i don't think you realise who you're talking to
post=123632
clearly misread the topic starter however

post=123610
if you think 128kbps has no audible loss in quality, you clearly do not have ears (but this is an area of futile discussion)

also try to think of a format that has consistency of timbre, low file size and supreme looping skills

still thinking?


yeah i totally have no clue about this kind of thing
post=123656
post=123610
if you think 64kbps has no audible loss in quality, you clearly do not have ears.
Maybe I don't. But I keep comparing the 64 bit to the original, and there's close to no difference.

If you wanna check, see my game Marvel Brothel -.-


128kbps is horrible already...
Also upping the speed by like 50% and then slowing it down 50% in the RM editor seems to do well. Is there any downside to this trick?
post=123757
Also upping the speed by like 50% and then slowing it down 50% in the RM editor seems to do well. Is there any downside to this trick?


It kind of makes the track sound fuzzy in my experience.
post=123757
Also upping the speed by like 50% and then slowing it down 50% in the RM editor seems to do well. Is there any downside to this trick?


sound quality goes down the drain.
Welp I was using 8bit tracks so.. that is probably why.
post=123666
yeah i totally have no clue about this kind of thing

i was describing MIDI you madman
I thought you were describing trackers like .MOD or .IT
context man context i could tear out your heart

also
consistency of timbre
I'm an uncultured swine with no appreciation for musical theory and I had no idea what that meant so I skipped that part :(
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