MULTIPLE LOVE INTERESTS IN A SERIOUS RPG... DOES IT WORK?

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post=149337
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My only problem with this is that I've never really actually seen this in practice.

Are you an connoisseur of romantic novels? Do you have stacks of them in your room? Well, even if you did, you still would lack sufficient evidence to make such a claim.

It's safer to state that being a good writer will allow one to write any kind of a good story.

If you were to just marry and have a normal love life, it is still not sufficient enough for you to really "understand love" because such an idea of understanding a complex biological function of human interaction is like saying you have a complete understanding of your own neurology.

This is why you need only feel love to help you write a story about it, you know, with your instincts and feelings. If you're "human" at all, you shouldn't have a problem with understand many different kinds of love. You still need to be a good writer in general of course.

What is love?
Baby don't hurt me.
Don't hurt me.
No more.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
post=149327
post=149204
I've never seen an RPG that was a romantic comedy or an interpersonal drama. They pretty much tend to all be action plots. If you know of an RPG where the story is entirely about interpersonal relationships and has no fighting or espionage or villains, let me know.
This indicates you don't appreciate stories in RPG's at all, short of whatever makes it a war simulator. I don't think we're asking for a decent romantic comedy in RPG Maker format, we're looking to take a step up from token romance in games. Why not make them more interesting?


To put it another way, it implies that a game which revolves around combat must have a story with revolves around combat. If the two are disjointed, then one or the other seems superfluous. The story should drive the game, and the game should drive the story. To make them have almost nothing to do with each-other would be ridiculous, and would make a game feel like it had a very bad story, even if the story were excellently written.

As I said before, I think a story should not flesh out the parts of it that are not its central theme. It makes the game feel disjointed, like a... clusterfuck, for lack of a better word. It feels like things in the story and/or game don't serve any purpose. If you want to make a game where the story has nothing to do with combat, then the game should also have nothing to do with combat. If you want to make a game where the entirety of the meaningful gameplay revolves around preparing for battles and then engaging in them, then the vast majority of the meaningful story should revolve around preparing for battles and then engaging in them.

This is not to say that Bruce Willis can't get the girl at the end, or even that he can't be driven by a strongly romantic motive. But if 50% of a Bruce Willis movie were spent showing and building and evolving his romantic interests in the gorgeous regional manager he just met, and the other 50% were spent launching cars into helicopters, it would be a nightmare.
post=149499
Are you an connoisseur of romantic novels? Do you have stacks of them in your room? Well, even if you did, you still would lack sufficient evidence to make such a claim.

It's safer to state that being a good writer will allow one to write any kind of a good story.

Well, I have above average knowledge about science and I almost always notices errors when a game or other type of fiction gets more scientific than "this spaceship uses fusion reactors."

If you lack knowledge about science, you can still write a few sentences about it and have a decent chance of not making an error. However, every sentence has a chance of containing an error and the more sentences you write, the greater the chance for an error. Likewise, if you lack experience of romance there's always a chance that anything you write about that subject contains something that doesn't feel right to those who are more experienced. Add more romance and the chance increases.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Perhaps the writer is a researcher of romantic theory. That would seem far better than simply being a romantic, to me. Like the difference between a science fiction novel being written by a scientist versus a pilot. Or the difference between a historical fiction novel being written by a historian versus an old person.

Edit: Now checking to see if my university offers a major in romantic theory
There's something awfully cold about writing romantic novels based on nothing more than romantic theory.
There's something to say about someone who has been in every single kind of relationship (including orientation). Perhaps its much better to leave it to theory and to get creative than to have lived it all. Especially when it's impossible to.

There's something awfully cold about writing romantic novels based on nothing more than romantic theory.

Cold? What is a "romantic theory"? What could a "romantic theory" be? If you have strong feelings about some special situation and romantic feeling, you should be fine writing it even though you'll never be able to live it yourself. Cold is far from the description.

If you lack knowledge about science, you can still write a few sentences about it and have a decent chance of not making an error. However, every sentence has a chance of containing an error and the more sentences you write, the greater the chance for an error. Likewise, if you lack experience of romance there's always a chance that anything you write about that subject contains something that doesn't feel right to those who are more experienced. Add more romance and the chance increases.

Love is very loose and full of emotions. Your ____ is to ____ as ____ is to ____ reference doesn't make sense. Apples Oranges.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
post=149643
There's something to say about someone who has been in every single kind of relationship (including orientation). Perhaps its much better to leave it to theory and to get creative than to have lived it all. Especially when it's impossible to.


I will say, I must disagree. I have lost my virginity to every single type of partner in existance. I think this gives me an excellent set of experiences I can use to create my new Romantical RPG, wherein the player can change between 60 different classes of characters and lose his or her virginity as any of them.
I will say, I must disagree. I have lost my virginity to every single type of partner in existance. I think this gives me an excellent set of experiences I can use to create my new Romantical RPG, wherein the player can change between 60 different classes of characters and lose his or her virginity as any of them.

Oddly enough I'm going to say you don't really know much about love at all.

I'd liken your game to a porno game.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Not everyone can appreciate brilliance.
Love is very loose and full of emotions. Your ____ is to ____ as ____ is to ____ reference doesn't make sense. Apples Oranges.

My science example is just one example. The same goes for pretty much any subject. A cop will spot errors that most people don't see when watching CSI. Sexual encounter stories made up by virgins are unlikely to fool anyone except other virgins. And so on. That love would be any different because it's "very loose and full of emotion" is just a special pleading. Besides, love is far from as loose as a crush is.
It just doesn't work like that.

And even if it did, did it ever occur to you that faithful recreation of some real life scenario isn't a goal in writing a story?

Creating a GUI in Visual Basic to track a killer's IP address is a painful line. It marks the line between knowing enough to write a story and being lazy.
A cop will spot errors that most people don't see when watching CSI.


I am pretty fucking sure they have cops help write for CSI, it's just for convenient plot reasons that some parts will be inaccurate.
Exactly (except for the GUI part I mentioned). And even if you've never loved in your life (which is kind of hard and sad, yet it happens and in itself is a good setting for a romance story), you can get what you need hearing about the lives of all your peers. It seems as though all you need to do is want to write such a story.

I know more about different kinds of things than I ever wanted just sitting on the train/bus. No wonder they have undercover cops just sit on public transportation.

Myself, I would attribute my failure to write a romantic story to my lack of strong writing skills if I tried. But I do like romantic comedies~! It's more important to be a good writer than anything else.

The "you can't understand love" as you put it is in itself a cliche.
Crystalgate, your argument is incoherent and off base, almost to the point of incomprehensibility.

Nonetheless, please continue with your enlightened view of the subject matter. I am truly curious how much deeper you will dig that very deep hole you have gotten yourself into.
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
it's just for convenient plot reasons that some parts will be inaccurate.

This is otherwise known as the Rule of Cool.
post=149701
I am pretty fucking sure they have cops help write for CSI, it's just for convenient plot reasons that some parts will be inaccurate.

I've seen a cop claim that CSI is basically bullshit. There's also the phenomena known as the CSI effect.

Crystalgate, your argument is incoherent and off base, almost to the point of incomprehensibility.

Well, I can not argue against "you're wrong".