[EVENT] CHAIN GAME - RMN STYLE!
Posts
author=Liberty
Oh, and seeing as this game is set in space with lots of technology, we could easily explain away that more characters are in a pocket dimension of sorts so cutscenes could have the input of all characters - they just popped out to see what was going on.

it's bigger on the inside. B)
The Final Countdown! :O Dun. Dun. Dun.
Btw gang, considering the wait, I am cool with people taking a month and a few weeks to do their chapters. It's a longer wait... But in the end we'll have a kick ass game.
Btw gang, considering the wait, I am cool with people taking a month and a few weeks to do their chapters. It's a longer wait... But in the end we'll have a kick ass game.
I'd like everyone to know that this Chain Game is a dry-run for a bigger plan. I've got a lot to learn, as far as getting something this big to work, so I will be doing one thing I should have done from the outset: Take charge, and stick to my core plan from the outset.
Some changes will be made to the project so we aren't working on the Never-Ending Story. There's too much on the horizon to get stuck on this forever.
Here are the changes that will be made:
-All character slots in the database will be given MAXIMUM STATS, and all enemies will be given MINIMUM STATS.
(the reason is simple: balancing takes too much time. We will balance at the END of the project.)
-The allotted time will return to 2 weeks. Period. This means three things:
1) No more demos, and trials. And 2) Bug testing should be done prior to end of the two weeks. 3) If you do not complete your Ingredient-getting objective or story scene you wanted to do or map you wanted to finish or anything---STOP. When your 2 weeks are up, pass whatever you have done to the next person and they will do the same.
I am not hating on Deckiller, far from it. He opened my eyes to the short-comings of this project, and more than made up for my failings, but now that the metaphorical ball is rolling again, it's time to realize some of the problems with the project's original goals.
Please embrace these changes, and try to understand it is for the greater good.
Some changes will be made to the project so we aren't working on the Never-Ending Story. There's too much on the horizon to get stuck on this forever.
Here are the changes that will be made:
-All character slots in the database will be given MAXIMUM STATS, and all enemies will be given MINIMUM STATS.
(the reason is simple: balancing takes too much time. We will balance at the END of the project.)
-The allotted time will return to 2 weeks. Period. This means three things:
1) No more demos, and trials. And 2) Bug testing should be done prior to end of the two weeks. 3) If you do not complete your Ingredient-getting objective or story scene you wanted to do or map you wanted to finish or anything---STOP. When your 2 weeks are up, pass whatever you have done to the next person and they will do the same.
I am not hating on Deckiller, far from it. He opened my eyes to the short-comings of this project, and more than made up for my failings, but now that the metaphorical ball is rolling again, it's time to realize some of the problems with the project's original goals.
Please embrace these changes, and try to understand it is for the greater good.
Definitely not participating right now then- I'm in no mood to follow instructions.
author=BurningTyger
Definitely not participating right now then- I'm in no mood to follow instructions.
Not to sound like a dick, but you never were participating.
Still waiting on ldida1.
It's important to note that once we got the groundwork situated, I did all of my work in about two periods of three days. With full-time school and work. So, c'mon ldida1!
It's important to note that once we got the groundwork situated, I did all of my work in about two periods of three days. With full-time school and work. So, c'mon ldida1!
author=Dudesoftauthor=BurningTygerNot to sound like a dick, but you never were participating.
Definitely not participating right now then- I'm in no mood to follow instructions.
haha
Seems like forever since this started. How many people have done their chapters so far?















