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The Update Approaches - 7/20/18

  • Jaiden
  • 07/20/2018 02:50 PM
  • 299 views
The blog posts have been sparse but this project is not forgotten!

Lots of changes have been made to mechanics and little details have been added. You can expect to have a good 2 hours of gameplay in the update when it releases!

First, a pretty teaser:

Enemy HP bars! This is something I wanted to implement from the beginning but couldn't find the best way to do it. Enemies will display a health bar after their entry has been completed in the bestiary.

Some other work that's been done:
-Bestiary is completed
-Elemental skills have a chance to apply states
-Various interface bugs fixed
-Dungeon 90% complete; mini-boss added, only several more events to completion
=Changed crafting recipes, fixed crafting bugs
-Combat balancing
-(KK20 @ Chaos Project) Fixed a game-breaking crash that occurred on some computers as a result of a resolution script

Things to be done before demo release:
-Combat bug needs to be fixed (MDEF is currently ignored by enemies)
-Eventing 1 more dungeon room
-Dungeon boss
-Dungeon ending cutscene
-Battle theme music (if it isn't completed before the others, it will be in next update)
-Tutorial books in Mordin Village

Expect an update soon!