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Progress 2/28/2018

  • zDS
  • 02/28/2018 11:37 PM
  • 1281 views
I think every Wednesday, as long as I make significant progress, I will post a mild (or detailed) progress report.

I have been hard at work on Cope Island: Adrift almost everyday and progress has been like an avalanche. I don't have much to say about the progress other than it's happening and happening good! I'm aiming to have a trailer before the RPG Maker birthday event ends, but I'll only do that if I deem it is ready.



Filled out a considerable amount since my last blog! If I keep this pace I'll finish the game in Spring, though once content is done the polishing will be a bit tricky.

The first half of the game is almost mapped out and that is by far the hardest and most time consuming part as it's very nature-y with more complex mapping than the rest of the game will have. (I may eat those words)

I already have a decent amount of screenshots I can show off (I'll keep doing those per Saturday for now) and a decent chunk of gameplay made. Hope to show off more soon!

Posts

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Cope Island: Adrift can be shortened to CIA #factoftheday
Is the game about an island learning to cope with being adrift?
author=SgtMettool
Cope Island: Adrift can be shortened to CIA #factoftheday


Good morning USA! I've got a feeling that it's gonna be a wonderful wonderful wonderful wonderful wonderful wond


author=visitorsfromdreams
Is the game about an island learning to cope with being adrift?


don't give away my plot twists
Pages: 1