I think every Wednesday, as long as I make significant progress, I will post a mild (or detailed) progress report.
I have been hard at work on Cope Island: Adrift almost everyday and progress has been like an avalanche. I don't have much to say about the progress other than it's happening and happening good! I'm aiming to have a trailer before the RPG Maker birthday event ends, but I'll only do that if I deem it is ready.
Filled out a considerable amount since my last blog! If I keep this pace I'll finish the game in Spring, though once content is done the polishing will be a bit tricky.
The first half of the game is almost mapped out and that is by far the hardest and most time consuming part as it's very nature-y with more complex mapping than the rest of the game will have. (I may eat those words)
I already have a decent amount of screenshots I can show off (I'll keep doing those per Saturday for now) and a decent chunk of gameplay made. Hope to show off more soon!