It’s been a while since I've posted, and work still continues. In brief, the changes over the last month have been actually significant. One of the character side-quests is nearly finished, another is about ¾’s done, and a major side quest outside of the characters is nearly finished too. The reason I’m focusing more on these side-quests is that I’m past the halfway mark in the main story, and that means that I need to start tying some of the story arcs together.
I don’t want to write a book within the game since there is enough reading in an RPG to start with, so I have to show any history with cut-scenes or, optimally, with playable areas. From the cat-girl and the tsundere to the not-seen-yet “Osaka trope,” there has been work all over the place to get this project up and running. I’ll be checking with my beta-testers soon to see how much polish I’ll need to get a second demo available.
Now for the bad news, this thing just keeps becoming more epic. I simply wanted to tell a story, with a beginning, a middle, and an end. I had no intention of making some 20 - 30 hour masterpiece. However, it has grown as I tried to tell a story with the different nations, areas, towns, and people. This puts the project in a place where I have to run another, smaller, project to experiment with. I’m no veteran of RM, so I still have to work on a project to use as a testing area. This project is just not good for that anymore; thus, I’ll be working on some other projects in the meantime. This could push the delivery date off a bit.
To Do List:
- Build more custom combat animations and skills to go with them.
- Collect some custom character artwork (in process).
- Populate 2 more towns (the number of towns is now 12!).
- Cut scenes for Character Quest 1 & 2.
- Populate 3 existing dungeons.