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Progress Report

Evil Dawns Update #2! [2.2.2]

So... I seem to have that Programmers Curse thing going. Fixed one bug and two more popped up. There was also another few really embarrassing bugs. I apologize for that. Changelog below.

  • Created and added the updated Maps for the Second, Basement, and Attic floors (the previous maps were from the previous horrible floor layouts)

  • Fixed a horrible bug that allowed the character to walk through, virtually anything

  • Fixed (with the help of my best friend) the problem where you could sometimes use items anywhere and it would unlock a door on the other side of the mansion!! I've spent months on this problem alone, so I am grateful for his help on this the biggest error that I actually had

Announcement

Evil Dawns 2.2 Released!

The MV version of the first game I ever released, Evil Dawns is now available. There are many changes to the game with that, and there will be one more iteration of the game before I think it to finally be "finished"... (is a game ever really finished?) The changelog is down below. This is just a guesstimation as to what the changes are, since I never kept track, mostly due to the fact that I thought nobody would care, but apparently enough people do. So here is what's new in the MV version! :)

Version 2.2
  • All new maps, except backyard which just has some edits

  • Journal System (not fully implemented), not a quest journal

  • Edits to how some characters look; edited them so certain ones weren't so midget looking

  • Added more "horrors" as I just didn't feel it was horrifying enough... (I still don't)

  • Set game up for the next iteration

  • Took all combat out..... (for now??)
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