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TRY THE FREE DEMO NOW!

STORY:

To the residents of Trople Isle, it would not be evident the end is nigh. The moon rises in the East and falls in the West, as it always has. After all, these are cosmic matters; he consumes systematically and indiscriminately. Far beneath the fields where citizens work themselves to the bone, a heat festers. In a last-ditch effort to protect her throne, the moon selects her avatar-- you.
Sol will rise in one week. Are you prepared to intercept?​

FEATURES:

- Driving one week time limit before the sun rises, with a new adventure each moon​
- Test your skill in hardcore retro combat where decisions will mean life or death​
- Adventure the interconnected, surreal and fantastical island of Trople​
- Uncover treasure in a unique random loot system​
- Engage with complex characters via a "Keyword" dialogue system​
- Grinding is a thing of the past-- Get stronger through puzzles, adventure, and challenging battles​
- Boundless lore delivered through notes organically integrated with the world​
- Become immersed in the gripping and ominous twilight before humanity's end​
- Hand-illustrated graphics​


FOLLOW THRONE ON THE SOCIAL MEDIA OF YOUR CHOICE!

Latest Blog

Update log thru 0.6b

Hi RMN! thought I'd keep you in the loop with my recent updates:

0.6b

-Updates sounds/ implements proximity-based sounds

-Revises minor visual effects

-Fixes several bugs including getting stuck when using the chariot with Anann in the party, and the disproportionate L'tar Sai reward

*Be on the look-out for the rare "decreasing maximum HP glitch", as I'm having trouble isolating the problem.

___

0.6

This is a QOL and UX update

-THE FINAL CRASH SHOULD BE GONE COMPLETELY. (This is hard to replicate on my computer, however, so please let me know if you experience further issues)

- You can now walk over enemies after fleeing without entering the fight again.

- New enemies: Grikk Geists

-Removed exhaustion, but hunker now costs 1 FP

- New graphics for collectible notes

-New animation to improve visibility of items

- New UI graphics for Altars and other miscellaneous menus: particularly proud of the sacrifice menu

- Updated artwork for Odessa and Anann

-Improved collision

-Story and dialogue tweaks

-Miscellaneous typo and bug fixes
___
0.5C

-Added footstep sounds

-Added several new graphical details

-Dialogue adjustments

-Visual Tweaks

-Fixes some players not getting lantern at beginning

-Fixes fog not showing properly

-Fixes gameover scene

___

0.5 (WIN, MAC, CENS)

-Dramatically improved pixel movement with party followers

-Lantern is now operated from item menu

-Update to well dungeon

-Visual tweaks and additions

-Rebalance: enemies should be numerically easier

-A dead party member will now weigh you down from fleeing (Fixes gameover bug from prior version)

-New secrets

-Miscellaneous bug and typo fixes including bar guard freeze and blocked elevator

Posts

Pages: 1
author=WheelmanZero
This game looks absolutely amazing.
Wow, that seriously means a lot coming from you! I remember being really impressed with Umbral Soul when I tried it a while back. I'm working hard at pushing out the demo, so look forward to it! :)
This post has been hidden by the game developer. Click here to show the post anyway.
This game looks really good. Nicely done. I'll give it a shot.
author=Rue669
This game looks really good. Nicely done. I'll give it a shot.
thank you so much! Id greatly appreciate it if let me know your thoughts!
unity
You're magical to me.
11182
Nice to see a demo up, this game looks really cool! :D As soon as I've got some time, I'll check it out ^_^
author=unity
Nice to see a demo up, this game looks really cool! :D As soon as I've got some time, I'll check it out ^_^
Aaa thanks unity! You're a supportive beacon of the community!
Look, already downloaded. After the first game I am curious to try this one. Looks really dark and creepy but portrait style somewhat reminds to me of Exit Fate. Nice, I am curious.
author=TheRpgmakerAddict
Look, already downloaded. After the first game I am curious to try this one. Looks really dark and creepy but portrait style somewhat reminds to me of Exit Fate. Nice, I am curious.

Awesome! Thanks for checking it out! Yeah I've been releasing updates every few days. As is , this is kind of an early proof-of-concept. I'm listening to all the feedback I can.
I had never heard of Exit Fate, but I'm glad you brought it up! The portraits look really well-rendered.
Hopefully you enjoy the alpha demo!
Pages: 1