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I inherited my sins. How will I get rid of them?

  • Tw0Face
  • 11/08/2019 01:17 PM
In Inherited Sins, you play the role of Aryan, who is trapped in a prison of some strange dungeon and has to find a way to escape. He's allied by a fairy named Fressia, who sometimes appears in cutscenes to explain the story and tell Aryan what steps to do next. The intro is short, on-point and interesting. The game doesn't waste a lot of time throwing lore on you and lets you start playing quickly. Which is good.

The game is mostly revolved around solving puzzles. It offers a very nice atmosphere and very good mapping. The game provides a HP-bar and a mini-map in the bottom right corner, which helps with the orientation in very large dungeon sections and with detecting monsters on the map. In addition, you get a lantern early on, which is helpful in some darker areas but mostly just serves atmospheric purposes. The game features different puzzle sections that can be solved by logical thinking and some dexerty. They're usually well done and I had a lot of fun doing these puzzles. It's usually about getting a key or another item to progress through the story. You can save on specific save spots that have their own cooldown each. On each save spot, you can either save your current progress and/or recharge your HP, which is helpful in many situations as monsters are constantly after you. These save spots are consistently placed in a very fair way, so it's kinda okay that you can't save permanently.

In addition to the puzzles that must be solved, you can also encounter monsters during the game. These monsters can be a bit frustrating from time to time because you don't have a sword or something else to fight them. Instead, it's necessary to avoid contact with them as much as possible. The small mini-map in the bottom right corner helps a lot with detecting enemies even though it's quite difficult to not get hit while passing through narrow passages.

Some of the puzzles can only be solved by entering the astral plane. It's some kind of an extra mode that Aryan can access. However, you can only activate this mode at certain spots in the game which means you have to search for this spots constantly to re-open this mode once you left it. That's why I decided to just stay in astral mode, so I don't have to constantly switch back and forth. I would recommend anyone to do so as well. To me, it seemed like the opponents you encounter on the maps are more aggressive in astral mode but, in my opinion, it's still better to just stay in that mode the whole time.

I had a lot of fun with this piece, however, it was quite difficult from time to time. I'm ok with that as everything was designed in a fair way. I really liked the mapping and HUD design. I wished that I could've done more with the lantern than just lighten my way... for example, scare away monsters for a short time or something like that. However, the game is good as it is.

I would recommend that game to anyone who likes puzzles and don't care too much about the story. If you take that into account, it's a 4-star-game for sure.


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Wow! Thanks for the review Tw0Face.
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