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Announcement

Meta City Heist II is coming soon!


I'm making a standalone sequel of Meta City Heist! It will introduce new and expanded gameplay elements with an entirely new storyline and characters. Stay tuned!

Announcement

Update v1.0.4

v1.0.4 released!

Fixes and adjustments:
  • Updated game fonts

  • Player now turns up when arrive a location

  • Added ESC key command for "Go to sleep"

  • Crew members will no longer show in choice list once hired

  • Locations will no longer show in choice list after visited

  • Removed unnamed option completely in battle menu

  • Removed hidden unused sell option completely in shop menu

  • Removed unused parameters completely in equip stats

  • Fixed general bank teller event

  • Updated credits

Announcement

Update v1.0.3 Quickfix

Just a quick fix on the police car tiles of National Bank.

Announcement

Update v1.0.3

Additions:

  • Added mission result ranking system - Ranks (Highest to lowest): Professional, Bandit, Gangster, Amateur; Special rank (only in National bank): Terrorist


Points are gained by robbing from the main targets (e.g. safe boxes and deposit boxes), points are lost when an alert is triggered.
3 points or more = Professional
2 points = Bandit
1 point = Gangster
0 point or less = Amateur
Terrorist rank is gained by eliminating the police in National bank.

  • Added notification message when timer is triggered - "Low alert!" (3 mins) & "High alert!" (30 secs)

  • Added notification when timer ends - "Police has arrived!"​

  • Added jewelry case break animation​

  • Added C4 animation and blasted hole on safe​



Fixes and adjustments:

  • Fixed battle ends when timer ends bug​

  • Fixed BGM playing in day 5 bug​

  • Adjusted hit rates - All character has starting 80% hit rate, sniper rifle and M4A1 gives additional 15% hit rates, MP5 gives 10%, Glock 17 and Shotgun gives 0%​

  • Adjusted C4 and Driller price​

  • Increased Grenade damage to 200​

  • Enabled cancel command key for common choices with cancel options, except for NPC interactions​

  • Updated credits​


​*SPOILER ALERT*​
  • National bank - Adjusted alert events, bank manager and head of security now triggers high alert

  • National bank - Adjusted first gate guard and teller alert events​

  • National bank - Improved accountant event to obtain Family Photo without needing to buy Marijuana. Now you can take a puff of the weed!​

  • National bank - Fixed guardhouse event to show follower after climb down​​

Announcement

v1.0.2 and v1.01 change log

Recent updates

v1.0.2 changes:
  • Updated weapon sprites

  • Updated enemy weapon attack animations

  • Updated icons

  • Weapon "UZI" changed to "MP5"

  • Changed state descriptions

  • Updated weapon sounds

  • Updated grenade sound and animation


v1.0.1 changes:
  • Disabled cancel command key in choices

  • Added descriptions to weapons and items

*SPOILER ALERT*
  • General bank - Fixed open vent with screwdriver event

  • Jewelry store - Improved interactions with tea cup

  • National bank - Screwdriver now needed to open the vent

  • National bank - Changed option to "Shoot him" in bank manager event

  • National bank - Slightly moved outside tiles and guard position
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