Just for those who've downloaded the game in the short time since the last update.
I know that I uploaded a new update yesterday, but I had put in some modern versions of Sarah and Linda just for some fun. I suddenly remembered that I forgot to change them back to their normal appearance. This has now been restored.
Thanks to Singularity for bringing these errors to my attention.
Please note that the Rainbow Ring and the mirror still have their original effects, the Rainbow Ring blocks fire/ice/lightning while the Mirror reflects magic. I know that this makes them almost exactly the same, but I can't think of any different effect to do for the mirror. If anyone has suggestions, please let me know.
The following changes have been made:
The ringing geode has now been fixed.
Restore-All and Rejuvenate-All have had their descriptions fixed.
Toxic Sludge now targets a single enemy, matching it's description.
All flying enemies, including ghosts, are now immune to Fissure
Shatter Strike now shows the Def Down symbol
Mana Blade now combines two status effects, hopefully this will fix the problem regarding it's effects
Synthesists now take their 100 Tale payment from you.
In the crafting screen, the message concerning Gale Shoes, now says "Gale Shoes", not Gale Sandals.
The description for Thunder Block has been corrected.
All new party members have been made that they join the party with full HP and MP.
Concerning the inn at Rartish. Gary now has a line if you try to re-enter the 2nd floor room.
Hopefully the cutscene at the abandoned keep has been fixed so Bob doesn't appear twice. He didn't appear twice when I was testing it.
Fixed the scene with the scouts in the Althanon Gorge, the event was there but I hadn't set it to "Player Touch".
The house in Kalbany has been fixed.
The cutscene at Kathryn's Camp now has you saving properly on the world map after the cutscene has taken place.
Thanks again to Singularity for pointing these issues out.
I've updated all the save points so if you cancel out of them now, it doesn't default to using a Camping Kit.
The balcony also works properly at Berylustyr castle.
I've left the crafting system unchanged, as I felt it wasn't too important. You can only equip one accessory of each type anyway. Yes, I know that "Tactics" is rather overpowered at times, I made good use of it myself.
Thanks to Ryuzaki78 for pointing this potential problem out.
The boss battle at the bottom of the abandoned keep is now unwinnable, at least I certainly think so. Now boasting a ridiculous amount of HP, having immortal status, doing his special attack every turn after the first time he uses it, and having a chance of causing blind, silence, or death with every attack, I think he should now fit the bill.
Just to let everyone know that Standard Disney Fare is now complete.
No major changes aside from that enemies now drop "tales" equal to half their experience points, like the rest of my games. This means you can hang on to your monster loot and use it just for crafting instead, if you want to.
Hi everyone, just to let you know that the second demo of Standard Disney Fare has been uploaded. I plan this on being the last demo, the next release will probably be the full game.
The following changes have been made.
- Gary and Bob's spells now have double the power
- Sarah and Linda's skills now cost double the TP
- Treasures now appear twice as often
- The synthesis system now shows your current number of items when crafting. (E.g. Dragon Scale 1/2. 1 Being the required amount, 2 being how many dragon scales you have.)