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Introduction
"With the promise of a safe journey home. Our ghostly apparitions Haku and Nahla, are guided by an upright talking frog named GekoDonn who also wishes to return to the land of the living. With their bodies on the brink, the trio travels through this corrupted hellscape to liberate zones from their masters. The only way to get home is blocked by the souls who refuse to be set free. Overpopulation is abundant here in Limbo, and it's up to you to stop it! Lest you wind up exactly like them..."

Gameplay
While this is geared towards horror fans, this game is less about survival and more about getting stronger. Some might even say you are the scariest thing in Limbo. The game as it stands, is a traditional jrpg with a 3 man team, similar to Wild Arms. While the characters do have their stat gimmicks, I am a firm believer of "if something works, don't try and fix it."

Story
The main character you play as is a young man named Haku, or at least, what's left of him. Though the cause of his death is unknown he has awoken to the horror that is his ravished body. He quickly encounters a mysterious talking frog who explains to him that he is stuck in "Limbo: the plane where strong souls persist after death." There is a gateway that connects the living realm to the dead, and entering through that will return him to his original body unscathed.

Though this second chance at life is a simple hike towards a gateway...it is blocked by the souls of the damned. Corrupted souls that were trapped in Limbo for too long have turned It into an inescapable trap.

Unless...something strong enough can force them out of the way.

Update 05\24\23
This game is in it's major testing phase and I do not have a demo currently available. I'm currently going hard on menus and ensuring the games core components are working properly. This game is being stitched together from several plugins most of which are Yanfly. Since I am an artist with an obsession with aesthetic, Dragonbones is also here with Luna Engine to completely overhaul everything. The story's progress is in the works, I currently have the first chapter drafted and aim to have a demo available some time in the near future.

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  • Antonius
  • RPG Maker MV
  • RPG
  • 05/24/2023 03:15 AM
  • 05/24/2023 04:09 AM
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