It's a full-on remake of my first ever finished game project from just over a year ago(That's how ashamed of it I was after I made it)!
Downloadable Game was an interactive piece of software in which the player talked to strangers and collected enough pieces of bacon to open some doors. It took a good deal of inspiration from the 'egg-like' genre, 'popular'ised by Fantastic Game from 2012. Most games of this nature involved exploring haphazardly put together 3D environments populated largely by obscure pop-culture references and nonsensical memes, while looking for a certain food item scattered throughout. DG's mission statement was to translate this philosophy to the RPG Maker 2003 engine while also making it easier to digest for regular people. Whether or not it succeeded, well, like 4 people played it so I guess not.
The original Downloadable Game featured:
-A jump button
-Four areas full of stupid gags
-Cheap-looking pixel art and a middling soundtrack
-50 pieces of bacon
-A moth
-A really unnecessary twist ending I wrote in haste while half-asleep
ReDownloadable Game features:
-The same jump button
-Four areas still full of stupid gags, some new, some old
-(Almost) Completely hand-drawn visuals and a sort-of better soundtrack
-45 pieces of bacon (a downgrade, I know)
-15 useless collectible cards obtained through completing timed obstacle courses and doing some unusual things
-A moth you can hug on command
-A different unnecessary twist ending that wastes less of your time
This is probably going to be the last independent project I really commit myself to for... the rest of time, or at least a few months, or something. I started working on it at the beginning of the year and made it a goal to have it out by the end, and that took a lot of motivation that I didn't necessarily have, resulting in a very on-and-off sort of development process. Even with that said though, I might make an update or two to this game down the line if there are enough ideas/bugs to warrant one or - heaven forbid - there's demand for more, but right now I'm running on fumes. Really hope people enjoy
Downloadable Game was an interactive piece of software in which the player talked to strangers and collected enough pieces of bacon to open some doors. It took a good deal of inspiration from the 'egg-like' genre, 'popular'ised by Fantastic Game from 2012. Most games of this nature involved exploring haphazardly put together 3D environments populated largely by obscure pop-culture references and nonsensical memes, while looking for a certain food item scattered throughout. DG's mission statement was to translate this philosophy to the RPG Maker 2003 engine while also making it easier to digest for regular people. Whether or not it succeeded, well, like 4 people played it so I guess not.
The original Downloadable Game featured:
-A jump button
-Four areas full of stupid gags
-Cheap-looking pixel art and a middling soundtrack
-50 pieces of bacon
-A moth
-A really unnecessary twist ending I wrote in haste while half-asleep
ReDownloadable Game features:
-The same jump button
-Four areas still full of stupid gags, some new, some old
-(Almost) Completely hand-drawn visuals and a sort-of better soundtrack
-45 pieces of bacon (a downgrade, I know)
-15 useless collectible cards obtained through completing timed obstacle courses and doing some unusual things
-A moth you can hug on command
-A different unnecessary twist ending that wastes less of your time
This is probably going to be the last independent project I really commit myself to for... the rest of time, or at least a few months, or something. I started working on it at the beginning of the year and made it a goal to have it out by the end, and that took a lot of motivation that I didn't necessarily have, resulting in a very on-and-off sort of development process. Even with that said though, I might make an update or two to this game down the line if there are enough ideas/bugs to warrant one or - heaven forbid - there's demand for more, but right now I'm running on fumes. Really hope people enjoy
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