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Synopsis:
Raciela is an RPGMaker 2003 game that's not about saving the world, but instead centers around the crew of a pirate ship named the "Lady Raciela" and the people they encounter. The premise of the story was created a few years ago, and the game itself started as a way to test custom sprites. Seeing as though this is a side-project, the game should be between 8-10 hours once (read: if) finished.

Features:
  • Custom sprites.
    Modified DBS.
    SBS (Ship Battle System) .
    Guest System.
    Treasure Hunting System.

Latest Blog

Chapter 2 Has Arrived!

You thought I was gone? Come on, be honest! Well, for a while I was; around August of last year a wild car appeared out of nowhere and smashed the hell out of my car (see below):



Yeah, it was every ounce of bad as it looks (*tears up*). I've never been in an accident that serious before, but thankfully there were no fatalities. However, my back was MESSED up, which made sitting anywhere for extended periods of time -- let alone in front of a computer -- difficult. After months of rehab, I recovered just in time to finish my schooling. That ended a month ago, and since then, I've been using my free time to finish Chapter 2 (which is uploading as I type). Now that it's finished, I'm probably going to take a break from Raciela and try working on Story of Innocence. We all know how ephemeral the urge to work on RPG Maker is, and I want to take full advantage of it.

The release has two saves: one for those who never played the Chapter 2 demo and deleted their end-of-Chapter 1 save file, and the other for those who played the Chapter 2 demo but deleted their save file for that. If you have save files from either, they should be compatible with this release. Also, there was suppose to be a segment featuring a ship battle, but I decided to move that to Chapter 3 as I did not feel like re-learning the "code" of that feature. I hope you enjoy Chapter 2; post any bugs/errors you encounter and I'll patch them as quickly as possible!

P.S. The download also includes Chapter 1.
  • Production
  • 2 of 3 episodes complete
  • Ultima187
  • Tau
    Liberty
    NicoB
  • RPG Tsukuru 2003
  • RPG
  • 08/24/2009 02:13 AM
  • 03/13/2024 11:24 PM
  • N/A
  • 187166
  • 111
  • 1013

Tags

Posts

^ Double ditto. Your characters and story/setting already look memorable, so you can be sure that I will check this out whenever you release it. Also those Incomati Village screens look fantastic and original. Good luck.
Finnally something awesome, Im subscribing this.
Subbed, by the way :) Can't believe I forgot to.
Reminds me of Sid Meier's Pirates, and thats a good thing, amazing job on this man
Was playing some Uncharted Waters and thought of your game.
How's work on it going?
chana
(Socrates would certainly not contadict me!)
1584
Wow, the maps are really good, the dialogue is fun and fast, looks great!
Are you still working on this game?
Adon237
if i had an allowance, i would give it to rmn
1743
amazing, subbed!
I'm playing this game when it comes out :]
benos
My mind is full of fuck.
624
Already out. :)
Cool, been waiting for this Ultima hehe.

Edit:
http://imgur.com/uAHwJ

lol
Sorry, Ghost, check the chapter one blog page for the solution.
Beautiful game you have here! And I loved the only ship battle I have fought by now (the first one).
Also the characters are lovely, and the kind of detailing you used on the maps. And that introduction was really great. Damn! Why have you such a gem under your belt? I hate you >8'D.

Ahahaha, after ending the demo, I'll try to get a review out of me,
Orochii Zouveleki
benos
My mind is full of fuck.
624
Those damn oggs! Not implemented. Could you at least use mp3. :0
Ocean
Resident foodmonster
11991

I enter this area and my character doesn't appear? I didn't quite explore the 1st town so I don't know if I was supposed to do something first or if this was out of sequence or whatever but I got a black screen upon entering and it went away when I opened the menu and closed out but my characters were gone.

So far I like the details here so far, the tiles and maps are done well! I saw the whole intro, wasn't bored. It switches up the scenarios, starts off with something interesting happening, and has good effort put into it. I'll play more of it later and see how it turns out.
Hiyo, I thought I would post this linky here too:

http://xiph.org/dshow/

This is a pretty simple codec package that you could install on Windows, it will allow RPG Maker to play OGG files without crashing with a billion error boxes. :P

It's just an OGG codec; it isn't a whole codec pack.