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- Archeia_Nessiah
- Added: 02/22/2010 05:08 PM
- Last updated: 04/30/2024 02:18 PM
- 13107 views
Posts
lmao i like how this thread is just various people tripping over their words omg
Your area art is very nice Ness. ^^
Your area art is very nice Ness. ^^
Great image, though a bit monochromatic. Doesn't beat the background image of THIS FREAKING PAGE DEAR GAWD I WOULD CALL THE POLICE IF A GIRL LOOKED AT ME LIKE THAT.
There are so many things that would have made this image awkward to create, especially perspective-wise. But it's just.... so... perfect.... 0_0
I don't think anyone is bowing down on me or anything like that, they're just commenting on the art which I'm putting on heavy emphasis in Marian which is doing a setting-heavy, character heavy goal.
Watch out Ness, Team Cascade is out for blood~
It's also worth noting that this art was given to Ness; ergo, she's still focusing her time on important stuff like gameplay.
It's also worth noting that this art was given to Ness; ergo, she's still focusing her time on important stuff like gameplay.
Nobody said they didn't approve the art here... At least I don't remember that happening. I told you guys to stop shitting your pants every time Nessiah posted something new. The art is very high quality and very good, especially for an RM game, but there's really no need for such bowing and praying like Nessiah is a god or something.
I think that's fair, personally I like to do the same thing. But I'm not really doing much towards it gameplay wise at the moment so I'm not posting a whole heap.
I think it's nice when the developer posts a log of the actual process, it helps inspire others since it doesn't seem like the game was simply pulled out of thin air. You see the game as a product of laboring and hard work and take that into account as the game progresses, which I reckon makes it a more enriching experience.
But you know, what Ness said.
/nerdrant.
I think it's nice when the developer posts a log of the actual process, it helps inspire others since it doesn't seem like the game was simply pulled out of thin air. You see the game as a product of laboring and hard work and take that into account as the game progresses, which I reckon makes it a more enriching experience.
But you know, what Ness said.
/nerdrant.
To be honest, the reason I'm updating marian so often is like it's a Development log, I want to show what I do when making a game, but eh, to each one of their own if they want to check this out or not :s
Kyrsty wants.
Nao.
Awesome on a scale of infinity is a really big number. That is this picture.
Nao.
Awesome on a scale of infinity is a really big number. That is this picture.
The art reflects how much time, care and work is put into this game, atleast that's how I see it.
Awesome job, this game really is blowing my mind! Keep it up!
Awesome job, this game really is blowing my mind! Keep it up!