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Back to work

  • Puddor
  • 09/01/2010 02:19 PM
  • 643 views
So, polishing up a few older areas, adding game mechanic tutorials, fixing up graphics, mapping mapping mapping, fixing up a stupid script error with the item menu that was pissing me off, thought about how Kumo and Levi would look as chibis, thought about how people DON'T READ DIALOGUE and then calmed down, thought about designs for a new title and game over (I am...still totally stuck) continued to mull over my main hurdles and tried to come up with solutions:

-Levi vs. Aio sprite cutscene. Will now just make it a fight rather than ripping off the original FF8 duel.
-Crazy Motorcycle. pffffffftttt I know HOW it's just GRAH. Plus I have no idea how to event HUDs. :X.
-Levi and Kumo busting through glass on vehicles. Will figure that out AFTER I have the forward facing vehicle graphics done -.-'
-Making Lulu's limit not game breaking. It'll probably be a single slot machine, with a higher chance of getting 'DUD' than 'The End'. Come on guys like I'm going to let you use THAT skill freely.

To continue, also thought about PMing someone about loading Materia in the title. Have to look through the 2000+ lines of code and find the Scene Title stuff. Also thought about how I would do the before title sequence. Will most likely be pictures and quotes rather than credits. Designed how the FINAL CREDIT SEQUENCE will look like. Thought about how many fracking people I am going to have to credit with RTAB/Animated Batttlers. Thought about spriting Shadz but then didn't. Finished off both Miri's graphics and all her poses (she is now awesome) messed around with voices (no) and decided that once I finish Oak I will be releasing a half-way beta to polish everything up to that point so I don't have to go back and fix stuffs. It won't be a public beta, mind you; halfway is about 5 hours. 'Halfway' is the term I'm using to define having 5 keycards but I doubt CC will get over ten hours...unless you're really slow, or really meticulous.

I'd prefer people who aren't interested in CC's story, but I doubt I'll get that. I'm looking for people who are willing to take this beta very seriously, as I do with...well everything. I have a Beta Testing form if anyone needs one but I just want to hear 'What was wrong, what didn't you like, what did you like, what can I improve' pretty much.
Don't know how long it'll take me to map and finish Oak. It's a big city with a big sewer system so...

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This is really becoming alot more interesting Krysty!
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