• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Update version 3.1

  • JimmyLy
  • 06/27/2018 11:21 PM
  • 652 views


List of Updates
  • Better Battle flow

  • Riou, Nel, and Evan are locked in party members with a 4th as a guest

  • Nel Sprite have been updated

  • Evan revamped from Sword to Fist user

  • Magic now use an Energy Meter instead of AP

  • Magic can only be used when meter is at 100%

  • Miss will be removed leaving no RNG misses

  • Blind state debuff is removed

  • DEX is changed to PRO(Proficiency)

  • PRO controls the Recovery rate of Energy Meter

  • Item limit is now 8 includes Items, Weapon Gem, and Armor

  • New Magic System, Magic Equip, and New visual Animation update


List of things I'm working on
Game crashing bug
  • Happens rarely but still happens


Master Orb system
  • There is a lot of bugs on this script and it not working the way I want. The way the Master Orb System works you are able to equip a Orb called "Burning Fire" it mainly boost STR and DEF while lower INT a bit. You are also able to learn all the spell it comes with like Fire 1, Fire 2, and many others. On the side you are able to extract those magic and turn them into gems(with a few item cost) and equip and unequip them. So you are able to still use Fire spell when you equip a Master Orb called "Frozen" which only teaches Ice Spells.


Learn any Physical Skill at anytime
  • At the cost of some Gold you are able to learn any Skills you want. At the cost of a lot of Gold you are able to learn the strong Skill first if you want but, you also could have got 3 lesser skills. At the moment I don't know how to set this up just yet without making the game too imbalance but, it going to happen.



Many thanks to MirageV for testing out the current system build and giving his input.