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The new Lockpicking system, it has all been finalized for the most part and implemented into the game.
  • InfectionFiles
  • Added: 07/18/2011 08:11 PM
  • Last updated: 03/19/2024 08:04 AM
  • 6615 views

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Pages: 1
InfectionFiles
the world ends in whatever my makerscore currently is
4622
I have yet to integrate the character's Lockpick skill into the equation without it messing things up, so for now all challenges are set at 12seconds.
Though when I can, the time you have will be x2 whatever your lockpick skill is, thus giving you much more timer the higher level you are.

You can read more about the Lockpicking system in my recent blog. :)
Cool little system there, definitely gives Sore Losers vibes, but a totally different mechanic at work here. Good to see you're still working on this :)
InfectionFiles
the world ends in whatever my makerscore currently is
4622
author=NewBlack
Cool little system there, definitely gives Sore Losers vibes, but a totally different mechanic at work here. Good to see you're still working on this :)

Thanks man. :)
Yep, still going totally strong. Don't think I'll ever give this project up, if even I don't push out tons of updates.
Today I've implemented Buy/Sell into the game.
I know it's not a huge feature, but if you have played previous installments(which you have, specifically) then it's very helpful!
Especially selling back anything you deem useless now for SP. :D
Looks really cool. Keep up the good work.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
Thanks Epischdrew, I appreciate the support! :)
Will you be going all bethesda with the skills, y'know, a skill for almost everything in the game (Sneak, lockpick, blades etc etc)
InfectionFiles
the world ends in whatever my makerscore currently is
4622
author=Animetor
Will you be going all bethesda with the skills, y'know, a skill for almost everything in the game (Sneak, lockpick, blades etc etc)

Haha, noooo. Too much work. ._. And no real need, although it would be cool, but even lockpicking probably won't be a main skill in the final release, more of a mini-game/puzzle really.
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