Hello RMN,
I've put together a list of changes coming in the beta 0.1 patch, scheduled for release in the next few days.
Changelog:
- Revamped prologue (optional to play through)
- Re-balanced many of the battles
* Enemies now use skills and the first two boss fights are scripted:
- Re-vamped "Rejuvenate":
* Changed from 45% HP to 35% HP
* Now uses 6 MP
- Dialogue improvements:
* Many suggestions were made that Rolf become more chatty during conversations; this is now a thing
* Quest stages now update appropriately
- Mapping tweaks:
* Many tweaks have been made to the maps, including the locations of chests and enemy positioning
- New weapons, armors, and potions:
* Over a dozen new tier II weapons have been added to the merchant in Aldwind; prices might still be high
* Six new armor sets (head, torso, feet) have been added; these include: leather, iron, steel, elven, and dragnonscale; dragonscale is very rare to find
* A range of potions have been revamoed, from simple health poultices to those that cure ailments like Poison, Blind, and Paralysis
- All RTP music has been replaced with pieces acquired with permission
- Several cut-scenes have been revamped to eliminate unnecessary switches, variables, event commands, etc.
- Additional side-quests have been added (4)
- One new dungeon (the Highlands)
- Several new enemies, including different types of slimes, plants, skeletons, and bandits--they have been extensively balanced and use their own skills in combat
- Additional tweaks here and there
Overall, I think this was a successful upgrade for the game. I fixed nearly every bug I could find and of course all the bugs pointed out by others. IF any remain, I will scream. Anyway, expect this patch to be available REALLY soon. I just need to do a few more things. Shouldn't take longer than a day, but I don't want to rush it out.
P.S.
So I don't give away too much of the story, I haven't added much in terms of one. The demo still ends right before the player arrives in Sargoth. So I guess this could be considered a technical/gameplay demo, showcasing what the game has to offer mechanics wise, instead of story wise. Either way, hope you enjoy.