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Weird Wrapping

I've been trying to fix some weird things going on with maps that wrap around at X and Y. I fixed everything but the visual part of it. You can talk and interact with everything just fine in wrapping mode, but the event pictures don't wrap.

This is a very easy thing to do that's just as easy to get confused over. Especially when you have to realize with what respect and scale things are wrapping too.


Also, I fixed a good handful of bugs I found dealing with when you use tiles as events. There were also instances of the game randomly crashing I fixed.

I also fixed the purple highlight text for games like Rubi. This occurs if you use transparent colors for text shadow to have no text shadow (which Rubi does). It's fixed now and the game looks OK. It even plays pretty far too since I suppose it doesn't use the default battle system.

Posts

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Speaking of wrapping (WORD WRAPPING!) would it be possible to implement a command that centers text on a line? Like, uh \- or something?
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