The game was made back in 2009 and is kind of minimalist. It has 3 level layouts and only 4 turrets to choose from, but the replay is quite nice.
Today I expanded on it and it now has 6 levels, better graphics, more music, and 5 turrets.
It was a proof of concept game, and was part of a "make a strategy game" compo in the Sphere community. It won that compo. :)
As with all of my projects everything but the music is original (even though I do make my own music from time to time).
To modify a unit right-click with the mouse and it'll bring up a drop-down menu. From there you can choose to move it free of cost or upgrade it.
Warning: the learning curve can be quite steep, I started with a minimalist notion of learn as you play. So play it and learn! (It's not that bad though).
Today I expanded on it and it now has 6 levels, better graphics, more music, and 5 turrets.
It was a proof of concept game, and was part of a "make a strategy game" compo in the Sphere community. It won that compo. :)
As with all of my projects everything but the music is original (even though I do make my own music from time to time).
To modify a unit right-click with the mouse and it'll bring up a drop-down menu. From there you can choose to move it free of cost or upgrade it.
Warning: the learning curve can be quite steep, I started with a minimalist notion of learn as you play. So play it and learn! (It's not that bad though).
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