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I'm ValisFan. I used to go by the name of "RPG Cove" on GamingW. And I made 2 games before, Comradis and Trap and Search on RPG Maker 2000. The old RPG Cove website is still up. www.rpgcove2000.0catch.com

I'm making a new non-linear sandbox type game in RPG Maker 2003. If you've played Elder Scrolls: Morrowind or Oblivion, Fallout 2, or tabletop RPGs, then this should appeal to you.

Similar to Fallout, this game will have a skills system, where you can use skills out of battle. The skills I'm using are Theft, Lockpicking, Athletics, Speechcraft, Alchemy, and Barter. You choose your hero class at the beginning of the game, and each character has a differenct set of skills. For example...



Here, the thief rolls a 15 to steal a sword.


And its a success


However, the sorcerer has a much lower theft skill than the thief, so he rolls a lower number to steal.


As a consequence, the guard notices him.


And attacks.

And just like in Fallout or Elder Scrolls. You can kill the guard and take the sword, in fact, you can kill nearly every NPC in the game! There are many items to steal, many locks to pick, potions to brew, NPCs to talk to. I really am trying to model this game after Elder Scrolls Morrowind. So far, in the demo, I have made a castle with a few quests and items inside, a forest village, where you can join the Fighters Guild, Mages Guild, and Thieves Guild. A forest will plants you can pick, to make potions with, and a cave.


I basically need people to test the demo, try out the classes, do a few quests, join some guilds, and test out the skills systems. In more detail the skills are

Theft- Steal items without getting caught.
Lockpicking- Pick locks on doors and chests
Speechcraft- talk to people, learn their secrets or some advice
Barter- gain extra money when buying or selling items
Athletics- climb cliffs or buildings
Alchemy- not yet implemented, but it allows you to create potions using plants

I've done all this in a matter of about 3 weeks. I designed this project so that I can easily include maps and quests from other people. Because I don't intend to complete ther entire world by myself. It would be fairly easy to let others design a few dungeons or cities and quests, since this is a sandbox type game, it really does not have a concrete story path that HAS to be followed.

If I get enough interest in this project, then I will release a template game that easily allows assigned members to create entire sidequest lines, so I can expand the world to make it more open ended like Fallout.

Latest Blog

Time Flies

Time sure does fly. I really haven't been working on this much lately, I've been getting kinda bored with it, and I'm busy with a lot of other things like trying to find a job, playing other games, managing my Youtube channel, and drawing my own webcomic.

Posts

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game definitly has my interest, sounds busy, in a fun way. subbed!
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
Sure! I'm in the same situation haha
author=rabitZ
I added this game to the "You might also like..." page in my game profile!
Hope you're still motivated to continue it! I look forward to seeing more. If you want feedback, count me in.
Thank you, I'm actually not really working that hard on it right now., I'm busy playing other games.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
I added this game to the "You might also like..." page in my game profile!
Hope you're still motivated to continue it! I look forward to seeing more. If you want feedback, count me in.
author=skylin05
I got "system4 file could not be opened"
Probably still has something to do with RTP though.
EDIT: I got it to work and it's good. Gold accumulation kind of slow. Went off into the woods and got near death and I still couldn't afford anything to heal myself. I probably just went off too early. Map design is good, but consider changing the font.
Thanks for playing. As for wealth collection, I made it so that the thief will have the best wealth collection, there are plenty of things to steal and the thief has the best theft skill.
I got "system4 file could not be opened"
Probably still has something to do with RTP though.
EDIT: I got it to work and it's good. Gold accumulation kind of slow. Went off into the woods and got near death and I still couldn't afford anything to heal myself. I probably just went off too early. Map design is good, but consider changing the font.
author=skylin05
I tried to play the game, but it failed to start.

Sorry, it shouldn't fail to start. If you got an error that says "xxx file is missing," then you probably want to download the version that includes the RTP, its in the downloads section.
I tried to play the game, but it failed to start.
LEECH
who am i and how did i get in here
2599
author=NewBlack
Long shot here.. But is Crimson Minotaur an obscure reference to House of Leaves?
No Crimson Minotaur is supposed to be like Red Bull. Red = Crimson, and Bull = Minotaur lol.

And Idida1, yes I will make gender choosable., since RPG Maker 2003 RTP already comes with resources for both genders of the same class. The male and female genders will both have the same stats.
LEECH
who am i and how did i get in here
2599
I chose ninja as my class, do you plan on making it so you can choose your gender?
Long shot here.. But is Crimson Minotaur an obscure reference to House of Leaves?
author=rabitZ
I finally got to play it!
I'm definitely getting a Daggerfall vibe! It's actually really fun to wander around town doing silly stuff...
I'm ashamed to admit that I got my ass handed by rats on the basement of the fighters guild haha.

what are your plans for the future of this? perhaps another demo sometime?
Thank you for playing it. I do plan on releasing another demo. But I am busy with other things, like finding a job, and drawing my webcomic. (its not released yet.) If I get a good amount of interest in this project, then I will outsource parts of the project like building dungeons and battle balance to members of the community.

By myself, I can probably only create a maximum of 3 cities. Since each city is more detailed than the typical RPG Maker city. It seems like people mostly enjoy the quests in the cities and don't care as much about the fields and dungeons.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
I finally got to play it!
I'm definitely getting a Daggerfall vibe! It's actually really fun to wander around town doing silly stuff...
I'm ashamed to admit that I got my ass handed by rats on the basement of the fighters guild haha.

what are your plans for the future of this? perhaps another demo sometime?
This looks great, subbed and definably getting the demo. I love open world RPGs, and the Elder Scrolls is my favorite game series.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
thanks! I'll see what I can do, otherwise I'll wait for your other version.
author=rabitZ
I get an error :(
"the file system4 cannot be opened."

Does this mean I have an incorrect rm2003 rtp? if so... where could I download the right one?
I mean I have played other rm2003 games... :(

Sorry, you probably do have the wrong version of RPG Maker 2003 RTP. But I have included a download which includes the RTP. It should appear on here in a few days. You could also find the RPG Maker 2003 RTP by searching "RPG Maker 2003 RTP" on Google and clicking on the first page.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
I get an error :(
"the file system4 cannot be opened."

Does this mean I have an incorrect rm2003 rtp? if so... where could I download the right one?
I mean I have played other rm2003 games... :(
Ah cool. I get it. Well I was happy with how much actual game-play was possible in such a small time (thinking about it.. I did a lot of stuff in a short period of time). It really works.

This is probably already a foregone conclusion but I highly suggest non-rtp graphics. preferably get some customization on the go.

Also.. Mapping could do with some work (there were a few ugly mapping errors).. but I'll assume that was just because it's a demonstration and not a game.
You can join any faction in the game as any class. You can do the same thing in Elder Scrolls so thats why I made it that way.

Your skill roll is affected by both a stat (Intelligence, Agility, or Maximum MP) plus your skill, and then I make a roll that ads a number between -5 and +5. So if your combined Intelligence and lockpicking skill is 10, the maximum roll you can get is 15 and the minimum roll you can get is 5.
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