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That pesky Warden Norton has risen from the grave and is holding your friend Andy Dufrense hostage in his zombie-infested prison. You take up the role of Ellis Boyd "Red" Redding as he stabs his way through the undead-prisoner-riddled Shawshank penitentiary with his trusty prison-made shiv.

Based on the moving cinema epic: The Shawshank Redemption

(I only managed to make one map! and it's not rtp independent!)

Features super-awesome Rock-Paper-Scissors zombie-prisoner-shivving system!

"GET BUSY LIVING SHIVVING OR GET BUSY DYING!"

Latest Blog

A poetic recollection of the development process.

4hr Game Event - Time Management Breakdown:*

16:30 - Think about making a game based on Godfrey Ho's crappy ninja films.
16:35 - Ask my mom about classic films I can defile by making horrible game sequels of (fyi - She suggested "Gone with the Wind" - which I've never seen)
16:40 - SHAWSHANK REDEMPTION!
16:45 - Start making title screen (most important thing in any rm game)
17:00 - Finish making title screen, start drawing Morgan Freeman as a rectangle.
17:15 - Still drawing Morgan Freeman as a rectangle, also working on abs system.
17:45 - Still messing with Rectangle Morgan Freeman, also drawing Zombies, abs system mostly done (meaning it works with ONE enemy)
18:00 - Still making zombies and stuff.
18:15 - Abandon my plans for all-custom graphics.
18:30 - Gathering/Importing resource frenzy ensues.
18:45 - Chipset, System set & sound FX sorted/changed.
19:00 - Mapping begins.
19:15 - Half a map done, couple of enemies.
19:30 - Start making on-screen graphics for "show picture".
20:00 - After lots of changes and fiddling, on-screen graphics sorted/working. Start panicking. Start frenzied event duplication to make more enemies.
20:15 - Finish map off
20:25 - Add one more enemy and the worst "game-ending" ever.
20:30 - DONE.


* - Accuracy of times/statements highly questionable.
  • Completed
  • NewBlack
  • RPG Tsukuru 2003
  • Action Adventure
  • 06/03/2011 07:42 PM
  • 11/07/2023 06:41 AM
  • 06/03/2011
  • 27083
  • 3
  • 283

Posts

Pages: 1
InfectionFiles
the world ends in whatever my makerscore currently is
4622
This is so fucking epic, hahaha.
Solitayre
Circumstance penalty for being the bard.
18257
You are my hero.
Sadly there's not much to it! But thanks guys :D
OH.. Shit.

Okay Deckiller has made me aware that I have somehow uploaded the wrong version of the project folder.. That's why there's just empty space after a few tiles.

SORRY EVERYONE.

EDIT: Proper version is up now! It's still only one map, but at least the map is finished!
author=MissMaggot
I do believe I'll be playing this.


Hope you enjoy the 30 seconds - 2 minutes of fun!
Decky
I'm a dog pirate
19645
I love the shanking, especially the color system. Nice little cbs.
I totally love these block characters. The color shank battle system was a cool idea, but it did not feel like it worked. I couldn't seem to land hits. I think the fact you conceived the idea, made the sprites and the custom system by the two hour mark is impressive. I can be drawing blanks for just the same amount of time.

sincerely, Zombie Peanuts
author=Illustrious
I totally love these block characters. The color shank battle system was a cool idea, but it did not feel like it worked. I couldn't seem to land hits. I think the fact you conceived the idea, made the sprites and the custom system by the two hour mark is impressive. I can be drawing blanks for just the same amount of time.

It can be a little buggy at the colour switchover point and also because you need to be sort of "pressing against" the enemies if they're facing any direction other than toward you. It's not perfect but it does actually work! :D

Edit: Also, thanks. I didn't have time to elaborate on it as much as I'd want to, but I might make a better game based on a similar system in the future.
author=NewBlack
author=MissMaggot
I do believe I'll be playing this.
Hope you enjoy the 30 seconds - 2 minutes of fun!

And indeed I did!

I honestly wouldn't be opposed to seeing this continued one day.
author=MissMaggot
author=NewBlack
author=MissMaggot
I do believe I'll be playing this.
Hope you enjoy the 30 seconds - 2 minutes of fun!
And indeed I did!

I honestly wouldn't be opposed to seeing this continued one day.

That's good to hear :) How would you feel about a game with the same graphical style (except throughout the entire game, not just sprites) and a similar (but more elaborated on) "battle system"?
Max McGee
with sorrow down past the fence
9159
This is as playable as any ABS I've ever seen in RM2k3, which is really impressive considering it was done in like FOUR HOURS, but still isn't saying much.

Also the premise is HILARIOUS. Well done.
This is simply awesome. Shame it's so short really. It's soo fun and I can't even explain why xD
:D /me is pleased with those comments.

Incidentally I've had this *system* in mind for something for a while and was intiching to see if I could make it work in a little project. I might be making something with the same system but a lot more fleshed-out and with more functionality (and content, obviously!) in the future, when I can get some of my current projects out of the way!

Thanks for playing guys.
Pages: 1