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Oldschool menu allows for quick changing of equipment. Mini map shows player's location and entrances/exits.
Avee
Added: 07/26/2011 01:58 AM
Last updated: 12/22/2024 01:41 PM
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benos
My mind is full of fuck.
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benos
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07/26/2011 01:59 AM
Oh, this is very cool.
Avee
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Avee
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07/26/2011 02:00 AM
Huh? I modified this image by adding a mini map in the black area but the old image still appears here. What's going on?
EDIT: There we are ^^
K-hos
whoa You guys are hi-chaining without me? That's just not right. :<
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07/26/2011 02:14 AM
I would tone down the text outline, it's pretty strong and makes the text look jagged.
Space_Monkey
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07/26/2011 02:21 AM
this image pleases the space monkey
Avee
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07/26/2011 02:22 AM
@Khos: Yeah that's what I thought also and now that somebody points it out, I guess I'll fix it.
EDIT: Done!
Jude
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Jude
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07/26/2011 03:13 AM
Looks good.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
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06/01/2012 02:14 AM
This has such a SoulBlazer vibe to it. Really cool!
Ashes of Emerald
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06/01/2012 10:45 AM
Very cool. I like the over all vibe to it.
Avee
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06/04/2012 11:48 PM
Glad you guys like it ^^
This menu has been slightly altered though. Screenshot coming soon.
Ashes of Emerald
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06/04/2012 11:59 PM
Can't wait to see it!
XBuster
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06/05/2012 01:35 PM
How did you make the
mini map
? I've always wanted to know how to do that. Anyway, Looks great! I can't wait until you're finally done with this game!
Ashes of Emerald
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06/05/2012 02:09 PM
http://www.angel-spire.com/forum/index.php?showtopic=264&hl=Minimap+help
XBuster
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06/05/2012 02:16 PM
author=Ashes of Emerald
http://www.angel-spire.com/forum/index.php?showtopic=264&hl=Minimap+help
Thank you so much Ashes of Emerald!! You saved me alot of trouble!!
Ashes of Emerald
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06/05/2012 03:46 PM
No problem. If you ever need help with anything else just pm me.
Avee
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06/05/2012 07:56 PM
Good tutorial.
My method for mini-maps is a bit different: instead of scaling down a full map, I draw the mini one where every pixel represents a passable/impassable 16x16 tile.
It's more work but I like the result :)
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