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Rewrites, fixes, and continued progress

  • sbester
  • 08/25/2012 11:30 PM
  • 251 views
Rewrites
It's about time I went back and worked on some cutscenes a bit. I think the jokes work pretty well, but the dialogue is painfully awkward at times where I rushed through it. I've been thinking about that for a while now, and the opening scene has been haunting my dreams (literally). Luckily, cutscenes (to me, at least), are pretty fun. And I don't have to worry about jamming more jokes in there either, so the pressure is completely off.

Fixes
I don't know why I didn't think of this before, but I'm going to make sure that your character levels are the same as they were at the end of the first game. Even though they inhabit different hero slots in the database (due to the fact that I couldn't change their battle sprites via events), it's easily doable. And why wouldn't I try to maintain that flow? It makes me look better, for one. And plus, I worked hard on my playthroughs to get to levels 18, 18, and 19... if you only put in the effort for level 12 party members then that's damn well what you'll have when you meet them later in the game. Unless you use the save files I so nicely kept for you. Jerks.

All kidding aside, I have also been contemplating a second ending for players who go through all 6 routes (that's 2 play throughs with 3 routes each time)... it's more hard work and I'm not even sure it's doable at this point, but it may be a major selling point for FH3 downloads if the endings tie into it. No matter what I decide, there will still be multiple paths available at some point that will affect the next game.

Continued Progress
More mapping. Christ. I thought I was done with the remaps of old areas, but I had to implement some more due to story changes. Plus, I don't want people angry with me for not including an area they feel they should be able to enter, since they could in the first one.

It's been a busy couple of days for mapping. Luckily though, only a few more small rooms to be done and I'll be done with episode 5's maps. Then onto cutscenes and events.

After the rewrites I may have to make up a demo and send it on over to amerk, see how he likes it so far. If major changes need to be made, he'll tell me.