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Getting very close!

All enemy types for the demo are working in game, as are the optional encounter and the end-demo boss.

Now I just need to finish up my Demon Database (keeps track of enemies you've scanned), flesh out the demo location a little more, and complete my intro sequence and I will be ready for a NaGaDeMo release.

Of course, as I'm currently under a tropical storm warning and have already lost power a couple of times since yesterday morning, whether or not I get in before the deadline is a little iffy.

If my lights stay on this evening, I'll keep working.