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THE Captain's Log #20 - Portraits! I love you so much!

  • orochii
  • 01/06/2013 10:24 PM
  • 485 views
Ahahahah! So, my happy friends, I'm back! On a new adventure from the deepest of world's entrails (? probably has a lot of grammar faults x'D, but anyway, I need to say wierd stuff).

Anyway, here's the screen that I've just added to the game page.

As you can see, it's all pixelly (?). Oww, isn't pixel art so damn cute? And I did it in less than 1 hour I think, so it's a win-win situation. That means, I'm dropping GIMP/PS/whatevah normal artworks, because I suck at it, and I'm the sluggish of slugs with that stuff. The artwork I uploaded just a days ago took me at least 5 hours! I really suck at it! Or is it because it was VERY and unnecesarily huge (the original size, of course, which was like 2k tall).

I'm sexy, and I know it, so I will do pixel artworks instead of regular digital ones, that's everything I have to say about it.

The other thing I was urging to death to get out from my chest last night while trying to sleep, is how the Fylgja works. Fylgja are the summons on this game, like espers/aeons/stuff from FF or djinn from GoldenSun (I think). Also, as in FF6/7/8, Fylgjas can be equipped by characters, giving stat boosts (the boosts will be fylgja-level dependant, and while the fylgja is equipped).
The other part is about how Fylgja work in-battle. We all love creatures being summoned on battle, don't we :3? Well, yesterday I was seeing this battle... (and that music is AWSOM!!)



Also was thinking about Talon (FinalFantasyLegends3) and The Invincible (Final Fantasy 3). Funny how the three games are numbered 3! Ahahaha.

So the thing is like this. When you summon a Fylgja, it will last until the end of the battle. The Fylgja haves it's own battle pattern, and attacks each time it's partner attacks. You can only summon a fylgja at a time, so if you summon another one, the first one will be "replaced". Summoning a fylgja costs some MP, but it will be useful as a triumph card.
Fylgjas don't die by the way, but their partner lose their stat boost while it is summoned.

Another thing I added are counters. Enemies can counter, like in FF6, and so will allies. Countering abilities are given by scrolls. I will show all these mechanics later 8D. There are still things to polish here and there... ohoho.

And that's all for now! salut,
Orochii Zouveleki