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THE Captain's Log #21 - Some cool stuff I think .-.

  • orochii
  • 01/16/2013 06:19 AM
  • 262 views
Hellowwww!! (?). And welcome to another issue of THE Captain's Log, with me, your captain, Orochii Zouveleki.
Today "we" (I, me and myself) have something special for you all. It's called, some random news.

First of all, Drekirökr advances as we speak (?). Yeah, I'm always on it, even if I don't notice. Eh, well. I've done little of mapping for now, but script-wise things are getting more mature C:. Game runs fine, most of things run neatly, and stuff.

The first thing I want to show is this:

As any RMXP user would know, RMXP tilesets tile tags values can be up to 7. With this neat lil' editor I made, inspired on PokeEssentials heh, I can make more than 8 terrain types. I needed just one extra for my swamps, but neh, actually wanted to do it anyway, so I did it for children's future (?).
I'll set it free later, with the rest of the customizable editor. I want first to finish some-more-stuff on it. Although everything on it is completely usable already.

The second and last (:'C) thing I wanted to talk about, was that now Drekirökr has multi-language support! (thanks to my friend NewOld) yay? how do you eat that, you said? If you've played a Multi-Language game on, let's say, GBA, you probably have seen a screen like this one:

That means I'll have to upload the game just one time! YAY FOR ME!! And you will have the opportunity to learn spanish by changing the lang-- okay, I think no one wants to learn a language like that. Or do you?

If someone is interested. NewOld's multi-language/translation tool script isn't available right now. He published a beta some time ago, but he put it down for bug fixing. I'm sorta-testing it for him (and will use it at the final release if nothing bad happens). Also, so you know, this script needs you to backup your entire game, because ANY string at texts, map names and DB (except image names, OF COURSE) bEcOmEs something like this:
/lang[AutoID 2341]
(and you HAVE to make sure of using /N instead of /n to show character names, and also it needs a little work-around to work properly with Mode7 hahaha! and anything that uses the map name).
I will post here if the script gets released -again-. I think it's a nice script... so, why not?

And that's all, feel free to be free (?),
Orochii Zouveleki