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Redesign for in-battle item selection, it's meant to be more compatible with the active-battle feature.
  • orochii
  • Added: 01/08/2014 06:05 AM
  • Last updated: 12/25/2024 07:34 AM
  • 1145 views

Posts

Pages: 1
As a little trivia, I'm thinking about making the skill description window toggleable. I'm concerned about covering too much of the screen with windows.

(I hate how RPG Maker windows have those huge borders. It was till VXA that they thought about the padding property. But hell, I'm too lazy to make the padding by meself, too much one-liners to change x'D!).
Pages: 1