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Final Blog

  • sbester
  • 07/02/2012 08:49 PM
  • 1118 views
So, calunio submitted a review and it seems to cover everything pretty well. I can only hope that there are those who liked the ending a bit more, but I do agree with all the flaws that were pointed out.

The game currently has 10 subs, and 68 downloads. Again, it's pretty much what I expected. This wasn't ever a serious attempt to gain attention or create a masterpiece for all to love and praise, just a little writing exercise for myself where I got to experiment with a cool theme.

I was also able to submit this for the NaGaDeMo event, and got an achievement out of it. It's rather funny, I only have two achievements for this site, and they were achieved by submitting Esoterica and Surreality respectively. I feel like that alone means they weren't complete failures, for me personally. They were also fun to make.

It will be a good while before I get to making the third entry in this surreal themed series, and I probably jumped the gun a little when I started on this one. Nevertheless, it will be made eventually, and I hope for it to be a culmination of all the best parts of Esoterica and Surreality.

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You have potential to make good games. I understand this game would have been better if more effort were put into some aspects of it. Maybe you should consider putting that effort. Your writing is good. You have a good aesthetic sense. It's just a matter of ambition, I think.
Haha well with side projects like these, if I don't put limits on production time and effort, I think they'd just sit there and never be completed like so many other unfinished games on this site. Obviously, with Esoterica, I only had a month to do it for the contest. With this one I allowed myself more time to slack off and not worry about it, but it still saw about the same production time all in all (which was always the plan).

I do put forth 100% on my 2 flagship series (despite the minimalism used in the Eden Legacy games), for which all of my RM ambition is directed towards. I hope you give Fragile Hearts a try someday, as I am and always will be extremely proud of it (just putting the finishing touches on version 1.3 atm).
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