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Writing Tip: How much Smut?

Just for clarification, if you are making a game strictly for your own enjoyment, and don't really care if anyone else wants to play it, feel free to ignore this essay and make your game however you please.

On the other hand, if you intend to make a game for a playing, and possibly paying, audience, this is my advice.


How Smutty should you make Your game?

Before you can even approach this question, first you'll need to decide:

WHO is your target audience?
  • Yourself only.

  • A specific niche of players.

  • As broad a playing audience as possible.

  • Other


What Age bracket?
  • Over 18 -- Go for broke!

  • Under 18 -- Consider stopping at a kissing scene or partial nudity, just to be safe (from the law.)


What Gender?
  • Male

  • Female

  • Both


What Type of Gamer:
  • Those who prefer Story over Game-play.

  • Those who prefer Game-play over Story.

  • Those who prefer Story and Game-play equally balanced.

  • Those who prefer Art Galleries with as little story or game-play as possible.

  • Other


What kind of Story do they prefer?
  • Angst

  • Slice-of-Life

  • Romantic Comedy

  • BDSM

  • Horror

  • Psychological Thrillers

  • Mystery

  • Comedy of Errors

  • Supernatural

  • Sci-Fi

  • Steampunk

  • Fantasy

  • Yaoi (M/M)

  • Yuri (F/F)

  • Other


The wonderful thing about smut is that it can be used in any genre.

Once you know WHO your target audience is, how smutty you should make your game depends on these major factors:

1) Your Target Audience and THEIR Expectations.
What level of graphic smut does your target audience EXPECT in their games?

Designing your game toward what your target audience likes and wants is the easiest and most effective way of guaranteeing that they'll adore your work.

As a professional erotica author, my target audience are the readers of my novels. They expect extremely detailed xXx work from me because that's how my novels are written.

2) Your Skill Level in Art and/or Writing.
Can you draw or write Good smut?

Realize your strengths, but more importantly -- your weaknesses. Your weak areas are where you're going to need to be the most Creative to ensure that those weaknesses don't drag the rest of the project down.

I don't have the artistic skills to draw smut well, but I do have good Photoshop skills, and the skill to write very good smut, so I handle my smut scenes with one static R-16 (suggestive) image paired with very detailed R-18 text. This has proved very effective for me because a static image does not distract my audience from the extremely detailed smut they are reading.

3) The level of smut YOU are comfortable producing.
How smutty are you willing to go?

If you are not comfortable writing or drawing smut Don't Do It because that discomfort will show in your results.

I'm comfortable with any level, from sweet romance to xXx smut of the M/F, M/M, F/F, and M/M/F varieties, but that's just me.

4) The Story.
Would smut Add to the story, or Ruin it?

Smut is all well and fine, but if your game doesn't actually need a full-on smut scene to get its point across, then a simple kissing scene is smutty enough.

Out of the six games I've made, three are not R-18 because those three games would not have benefited from R-18 material. In fact, smut would have distracted the players from the actual point of those games.

Make the Smut COUNT!

Just like every other element in your work, Smut needs a purpose, a reason to be in the story.

Show something:
The type of smut a character prefers, and how they choose and gain their partners, can easily be used to reveal a character's Base Personality: tender, sweet, attention to detail, aggressive, humorous, serious…

Prove something:
Smut scenes are an excellent tool for visible demonstrations of a couple's progression from mere passionate attraction to protective and supportive love. Smut can also demonstrate the downward spiral of a destructive relationship, such as one that starts with attraction and ends with irrational obsession.

Make something Happen:
The best way to make smut work in a story is by having the smut trigger a shift in the plot. The traditional use for smut in Romance fiction is to make or break a relationship, but that’s not all it can do.

Here are some examples:

Smut can cause Transformations.
  • Vampirism and Lycanthropy as STD (Sexually transmitted disease.)

  • Demonic or Spiritual possession as STD


Smut can trigger or grant Psychic or Magical ability.
  • The classic hentai game Bible Black uses this.


Smut can be a Distraction that allows someone else to accomplish something nefarious.
  • The modus operandi of the classic Femme Fatale.


Smut can show a radical change in a character's Personality.
  • Many classic hentai anime do this.

  • The classic Gothic novel, Dr Jeckle and Mr Hyde also does this.


"...I like about you pointing out the weak points (mine is definitely the level of written smut), many tips only talk about what to do and not what there is to realize before :D"


Well, if you know where you want to end up, you're more likely to actually get there. That means having the car pointed in the right direction from the very beginning. (If you're going to California and Route 84 won't take you there, don't get on Route 84.)

I'm firmly of the opinion that any weakness can be worked around. You just have to be clever about it. However, you can't work around any limitation if you
- 1 - don't Acknowledge that it Exists, and
- 2 - don't Plan for it.

There is a work-around for a weakness in writing smut!

  • First, read some good smut and Collect It. Seriously, collect GOOD smut novels and bookmark the appropriate pages.

  • Break out your highlighting pens and Highlight the Action and Description parts of those scenes. Skip the dialog because you won't be needing that.

  • Write all those highlighted pieces into a document - only DON'T COPY the exact words! Paraphrase them by swapping out that writer's words with your own. Don't forget to elaborate on what you have by adding plenty of adjectives. (A thesaurus is very handy for this.)

  • Add bits of scenery description and YOUR dialog.

  • Rewrite and polish to suit your work. By the time you're done, the scene will be twice as long and Entirely Yours.


Before you freak out...!
-- It's only plagiarism if you are using the exact same exact phrases. What you're doing is using a successful MODEL to build your own work on. Eventually, with practice, you'll be able to create without a model to work from.

Just so you know, this is a REAL writing exercise practiced for years by Romance authors and Horror authors. It's one the Big Secrets they don't like to share because it WORKS.

Art is taught the same way.
-- When you draw from life, you're Copying what's before you. However, the way you draw and what tools you use changes the results into something uniquely yours. Even in a life-drawing class of 30 students, all using the same type of paper and the same type of charcoals, every student in that class will always have uniquely different results -- despite the fact that they're all drawing the same model. This is because no two artists SEE or Create the same way.

The Renpy system is also done the same way. You start with a successful game Model and elaborate on the basic model by adding images, sound and text. That alone makes for an amazing array of unique games -- despite the fact that they're all built on the same Renpy Model.

In Conclusion...
When used cleverly, smut can be an amazing tool to enhance a story. However, when used badly, or worse; as an afterthought, ("Oh hey, let's add some smut scenes!") smut can utterly ruin an otherwise entertaining game.

The absolute worst thing a creator can do is have smut scenes tacked-on at the end of an otherwise PG rated game. This rather ugly trick is used specifically to attract players who prefer adult content. Doing this is the lowest form of cheating because it's False Advertising, also known as pandering.

Don't cheat your players! If you're going to make a game with smut in it, design it to be smutty from the very beginning by making those scenes necessary to the story.

Enjoy!

Posts

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Were you the one who made that Dracula smut visual novel? I loved it. Really.
author=ivoryjones
Were you the one who made that Dracula smut visual novel? I loved it. Really.

I made The Visitor, which features Bela Lugosi from the old 1931 Dracula, but it didn't have any smut at all in it. Or do you mean my other VN; Torrey & The Vampire? That one is R-18 and quite smutty. However, it's only a kinetic novel -- no choices at all.
I'd consider making an article of this blog. It's an interesting read and it'd definitely help people who are focussing on smut or romantic 'interactions' in their games.
Definitely do this. :D
(Think of the sweet, sweet makerscore... and helping your fellow game creators improve~)

Also, your previous blog as well. This stuff is what we need more of on the site - interesting and detailed articles that aren't about the same old thing over and over. Please, do consider doing this.
author=OokamiKasumi
However, it's only a kinetic novel -- no choices at all.


I did not know there was actually a term for that.
Liberty
"I'd consider making an article of this blog. It's an interesting read and it'd definitely help people who are focusing on smut or romantic 'interactions' in their games. ... Also, your previous blog as well."

I can try, but I don't think they'll allow it because it's an adult topic. As for the previous article... "Stuck on a Story?" was DENIED because they didn't consider it an 'article'. They called it a 'list'.

Liberty
"This stuff is what we need more of on the site - interesting and detailed articles that aren't about the same old thing over and over. Please, do consider doing this."

Wow...Thank you!

Kumada
"I did not know there was actually a term for "a visual novel without choices"."

Yep! In the visual novel community, they have a term for just about every type of interactive story:

-- Visual Novel: Story with pictures, music, sound effects, and Choices.
-- Kinetic Novel: Story with pictures, music, sound effects, but No Choices.
-- Otome: Romance Game, also known as the Dating Simulation, or Dating Sim.
-- Eroge: Erotic Game. Like the Dating Sim, but with sex scenes.

There's a term for horror games too, but I can't remember it.

I don't know if it's the same in the English VN community, but Otome usually refers to a game marketed at girls, and tends to be softer than flat out eroge. The main character is usually a girl, and characters may omg-totally-make-out and stuff, but that's about as far as it goes. Guys may play otome, but the word comes from the word for maiden, and they are not the canonical target audience. A dating sim that isn't aimed at girls and isn't an eroge usually falls under the blanket term ren ai, and an eroge that is aimed at girls typically features gay characters and is called 'boys' love' or something similar.

As far as I know, there are no straight Japanese eroge aimed at a female audience. There are "ladies' comics" and romance novels, but that's about it.

I have no idea what the term for a horror visual novel is either. I'm pretty sure it's not "kaidan", since that's kinda antique, and 'survival horror' doesn't seem to fit, even though the origin of the term was from Resident Evil.

Basically, I spent a few years as a Japanese major, and this is now the kind of useless information cluttering my brain.

edit: I'm going to leave all this posted, since I guess it could be useful to know, but I really don't know why I brought it all up when I really want a lot of these entrenched genre stereotypes to change. There's no reason there shouldn't be otome games for guys, or straight eroge for ladies. If they can't make it as mainstream releases, they can still survive on the internet.
kumada
I don't know if it's the same in the English VN community, but Otome usually refers to a game marketed at girls, and tends to be softer than flat out eroge. The main character is usually a girl, and characters may omg-totally-make-out and stuff, but that's about as far as it goes. Guys may play otome, but the word comes from the word for maiden, and they are not the canonical target audience. A dating sim that isn't aimed at girls and isn't an eroge usually falls under the blanket term ren ai..."


Yep, all true. I was just using the short-cut definitions.

kumada
"...an eroge that is aimed at girls typically features gay characters and is called 'boys' love' or something similar."


They call those Yaoi, though technically that's not exactly accurate since yaoi was originally the term for amateur-written slash-dojinshi.

kumada
"As far as I know, there are no straight Japanese eroge aimed at a female audience. There are "ladies' comics" and romance novels, but that's about it."


I've noticed that too and I find it rather strange, since erotic romances are the no.1 hottest selling and most prolifically published fiction in the US. Possibly an untapped market in Japan waiting to happen? :)

kumada
"I have no idea what the term for a horror visual novel is either. I'm pretty sure it's not "kaidan", since that's kinda antique, and 'survival horror' doesn't seem to fit, even though the origin of the term was from Resident Evil."


I know there's a term for horror games, but absolutely nothing comes to mind.

kumada
"Basically, I spent a few years as a Japanese major, and this is now the kind of useless information cluttering my brain."


Lucky...! Okay, now I'm jealous. :)
Yaoi ("yama nashi, oto nashi, imi nashi" or "without mountain, sound, or meaning") and boy's love are pretty interchangeable, and both have migrated over to the Japanese and American fanfic communities, where they can fall anywhere on a kink spectrum of totally-platonic to sometimes-they're-even-not-boneing. If it's an erotic Japanese VN marketed to girls, though, the odds of the main characters being straight rapidly approaches zero. That's the only point I was trying to make there, since the term yaoi has mutated so much since its inception.

As for the lack of straight, girls-oriented eroge in Japan, I don't know if I see that changing any time soon. There is plenty of written and illustrated straight ladies' straight smut, but it's basically all in print. Eroge are still kind of a demonized fringe media in Japan (even if the american perception of Japan is "it's pretty much 24/7 porn and gameshows over there,") and if you're a man and you admit that you like them, people instantly think you're some kind of terrifying shut-in. A woman in Japan admitting that she likes eroge is pretty much unheard of, and might possibly get national media attention. For whatever reason, gay porn for straight girls gets around this, perhaps because the genre is mostly made up softer fiction, largely due to how it's been romanticized. As for the reason for that, it has a historical basis, but it's partly to do with Confucianism, partly to do with the necessity of the tuna, and partly to do with the 2% problem.

This is probably way more information than you ever wanted or needed on the subject, but I've accidentally taken classes on this (Teacher: "Today we're talking about porn. It's important, really. You can leave if it offends you,") and felt like sharing.

Also, I spent a year over in Sapporo, which is a crazy experience that I totally recommend.
kumada
"Yaoi ("yama nashi, oto nashi, imi nashi" or "without mountain, sound, or meaning") and boy's love are pretty interchangeable, and both have migrated over to the Japanese and American fanfic communities, where they can fall anywhere on a kink spectrum of totally-platonic to sometimes-they're-even-not-boneing..."


No lie.


kumada
"If it's an erotic Japanese VN marketed to girls, though, the odds of the main characters being straight rapidly approaches zero. That's the only point I was trying to make there, since the term yaoi has mutated so much since its inception."


Popularity + Misinterpretations will do that.

kumada
"As for the lack of straight, girls-oriented eroge in Japan, I don't know if I see that changing any time soon. There is plenty of written and illustrated straight ladies' straight smut, but it's basically all in print..."


So I've seen, and read. :)

kumada
"Eroge are still kind of a demonized fringe media in Japan ... and if you're a man and you admit that you like them, people instantly think you're some kind of terrifying shut-in..."


I keep telling people that "otaku" is Not a complimentary description...

kumada
"A woman in Japan admitting that she likes eroge is pretty much unheard of, and might possibly get national media attention."


Yeah, there seems to be this weird ban against females admitting to liking sex, though behind closed doors it's a whole other story.

kumada
"For whatever reason, gay porn for straight girls gets around this, perhaps because the genre is mostly made up softer fiction, largely due to how it's been romanticized...?"


Or perhaps because men aren't expected to remain 'pure and virginal' the way women are? Yaoi is typically written by women, so maybe it's a case of gender-bender Mary Sue-ism (author avatars) mixed with wish-fulfillment for the sexual freedom men are allowed to have over there? It would explain why the uke characters tend to look and act more than a little feminine.

kumada
"As for the reason for that, it has a historical basis, but it's partly to do with Confucianism, partly to do with the necessity of the tuna, and partly to do with the 2% problem."


Wow... That sounds quite interesting.

kumada
"This is probably way more information than you ever wanted or needed on the subject, but I've accidentally taken classes on this (Teacher: "Today we're talking about porn. It's important, really. You can leave if it offends you,") and felt like sharing."


No problem! I find the subject of porn absolutely fascinating. :)

kumada
"Also, I spent a year over in Sapporo, which is a crazy experience that I totally recommend."


Oh? Is there something interesting about Sapporo I ought to know?
Walp, I think I crashed the website.

I'm gonna try and forensics my post back together, but I can't guarantee I'll remember all of it.

author=OokamiKasumi
No lie.


Huh. I'd been thinking it was 'oto nashi' for the longest time. 'ochi' means something like 'end' or 'resolution' as best I can understand it.

author=OokamiKasumi
I keep telling people that "otaku" is Not a complimentary description...


I think it's become more acceptable since things like Train Man, but saying "I'm an otaku" to people still kinda gets read as "I'm a serial killer."

author=OokamiKasumi
Yeah, there seems to be this weird ban against females admitting to liking sex, though behind closed doors it's a whole other story.


While this is kind of a cross-cultural thing, it's not the entire picture. A women admitting that she likes eroge in Japan would be seen in a similar way to someone over here admitting that they're into a really fringe sexuality.


author=OokamiKasumi
Or perhaps because men aren't expected to remain 'pure and virginal' the way women are? Yaoi is typically written by women, so maybe it's a case of gender-bender Mary Sue-ism (author avatars) mixed with wish-fulfillment for the sexual freedom men are allowed to have over there? It would explain why the uke characters tend to look and act more than a little feminine.


I'll admit, that's the usual academic read on things, but it's a little more complicated than that. For example, there's still some lingering Buddhist/Confucian values suggesting that women are somehow icky, and from that comes an idealization of male love as more 'pure.' There's also this weird quirk where most people (not just in fiction, and not just in yaoi) are expected to fall into either the 'uke' or 'seme' categories. People must be one or the other, and although they can switch, they can never be in between. They can never been the same one at the same time as their partner. That would be weird somehow, or something.

I found this out from a friend--by the way--who asked in conversation if I was an 'S' on an 'M', and went bug-eyed when I said "neither?"

As far as I understand it, women are expected to be more of the 'uke' or 'tuna', and so yaoi lets them imagine a man as the 'uke' instead.

author=OokamiKasumi
No problem! I find the subject of porn absolutely fascinating. :)


Cool beans. I'm hoping that I'm not stepping on RMN's toes here, but everything so far has been pretty germane to the topic. I don't know if understanding the definition of yaoi will help make someone a better game designer, but who knows. It is a crazy world out there.

author=OokamiKasumi
Oh? Is there something interesting about Sapporo I ought to know?


It's more the experience of living abroad, in a place where you don't really speak the language, with students from all over the world. I think I learned more in a semester than I ever had before in my life.

Also, the food was amazing.
The thing is that the one you tried to add last time was more of a list. This and the previous blog are more complete than the last one was. The adult topic shouldn't be an issue - this isn't RMW, we have a lot of adults here who make games and it's not like you go into explicit detail. You've handled the topic tastefully and with care, so there's nothing they can say against that.
Just try it and I'm sure you'll be surprised.

Also, if you're worried about it seeming list-like, you could add definitions to the list parts. For example: Yuri - typically a romance between two females. It just adds that tiny bit more.
author=Liberty
The thing is that the one you tried to add last time was more of a list. This and the previous blog are more complete than the last one was. The adult topic shouldn't be an issue - this isn't RMW, we have a lot of adults here who make games and it's not like you go into explicit detail. You've handled the topic tastefully and with care, so there's nothing they can say against that. Just try it and I'm sure you'll be surprised.


I took your advice and submitted this blog "How Much Smut?" as an article. We'll see if it passes muster. However, I'm confused as to what you mean by 'previous blog." Um... Which previous blog?

5 Rules for Writing Interesting Choices?
-- I don't think I can submit this as an article because I didn't write it. It's by someone else. (There's a link to the original and everything.)


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