• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Announcement

The Long Long Road.

So I am back from vacation and the first thing I did was PLOW through a mountain of let's plays of my game. ( I put it up privately on another site for lets players to beta test for me).

Now before I go on I need to state this. Alter Legend is my very first full length project and I only made it to practice and learn rpg maker.

I made it in VX and with the release of ACE my engine has become obsolete. Not to mention when I started the project, I had NO IDEA WHAT I WAS DOING, so this game is built on a really shitty frame work that would be far too much work to fix, so there are a lot of non game breaking kwirks that I never plan on fixing.

why will I not fix these bugs? Because I have learned all I wanted to learn from Alter Legend, it has served it's purpose. I want so badly to start on a fresh project with nice neat, clean ground work, where I can apply all my new good habits from the start.


there is a general consensus that the game is too hard. It's painful to watch as most people struggle because of terrible decision making... whether it's from not taking the time to look for the chests i scattered EVERYWHERE, or if its from not bothering to read the dialogue and then getting lost. Or some people that spam the chain attacks and never use spells at all. I do not blame the players though, How can I? A game is fun, or it isn't I need to investigate how to overcome different players and their different skill sets.

SO, that being said, I will be nurfing monster HP and the damage from certain spells. I will be making it so certain monsters don't respawn, especially monsters in puzzle areas.

I will be increasing the money dropped from killed creatures, and will make edits to certain quests to make things more obvious.

Eventually I will add more content to Mekana city. I will add more side quests, and will drastically expand the relationship system which in the current build is basically unused.

After these changes the game will go into hiatus while I work on a Commercial project with Galv. Alter Legend will be revisited from time to time to not only add to the story and provide more hours of gameplay, but will also slowly polish the game over time.

I want to thank everyone for your interest in the past year and a half of development. I want to thank all my lets players for putting themselves through hell playing my terribly inbalanced game in it's current build lmfao... those videos were hard to watch! And I want to thank Galv and my girlfriend for putting up with me for all this time :D I'm not an easy guy to deal with ^^

Sit tight, the final build of Alter Legend will be up in the next few days :)

Pages: 1