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Sorry for the lack of updates

I'm not usually the type the prattle on and on on what I've been working on, so the blog here has been essentially a hosting block with comments taped to the bottom.

I've been getting a lot done, including some sound track revisions and file size optimization. I have also been considering a few things.

1 - Re-making the video I posted here. The video quality is awful and it has no sound.

2 - Forgoing the second demo release and just focusing on completing the game.

Posts

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How long do you plan to make the finished product?
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
I totally agree with working on the whole game. The demo was VERY well received. Push on to the end.
Nico, whatever it ends up being. I have the general advance of events plotted out all in my head, but things are bound to change. I'd say roughly the same length as the last game, so 8-10 hours or so.
Ciel
an aristocrat of rpgmaker culture
367
I think you should focus on getting a second demo out. You've already completed a full game so you have a lot more credibility than most, but since RM projects are often never finished I feel it's best to release them in chapters, or a series of "demos". A piecemeal release format probably makes it easier to work and focus on and gives your audience something to enjoy more often. That is just my perspective anyway! :D
I agree with WIP. Just try to keep people updated on changes to increase anticipation.
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
Yeah shut up, Ciel!
Ciel
an aristocrat of rpgmaker culture
367
T_T

There is really no difference between releasing the game in chapters or in full, except that we gotta we longer for the latter!!
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