Hey guys, long time no update.
Version: r3
What's new:
-Picking Up/Throwing Barrels
-Rolling Bouncy Tires/Stationary Bounce Tires
-New, original Stage Graphics
-World Map System (based on a photo album)
What's changed:
-Jump Physics
-Roll Physics
-Donkey's overall speed/jump height
My goal is to have several levels in this world, each showing off different enemies and stage styles including mine carts, animal transformations, vertically oriented stages, and potentially new, puzzle solving levels. With all those examples and some documentation, it will be easier for people to make their own game based on the engine, I hope.