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Beta to release on 14.12.13
polarcactus- 11/30/2013 07:26 AM
- 1398 views
I've slated a release date for LoTL. Two weeks from now. Not only will it be my birthday ( yay for passing the 25+ threshold...? My youthful endeavours are over... ), but it will mark LoTL's 3rd month of existence on the site.
I'm just wrapping up the extra stuff ( like in-game guides and character profiles ). I've done some thorough testing myself, but I'll just do a few more playthroughs to make sure everything goes smoothly. I must say, I'm pretty chuffed with the way things are turning out. Sometimes I really underestimate myself as a developer and I hate myself for all the bashing I do ( see EHD's blog posts -_- ).
Evented in-game guide that can be accessed from the main menu. Got to love Yanfly's flexible menu system.
I've managed to work quite a number of things into a compelling 3.5 hour long demo: Interesting characters, an engaging story, puzzles ( which I struggled with during the dev phase of Enelysion, but I've managed to get my head around it in LoTL ) and of course, lots of pretty maps. Hope you're pysched for it, because I sure am! =)
Positive thinking, Lu-chan. Positive thinking ( I don't like my user name here. It's too similar to my real name. Dead serious ).
I'm just wrapping up the extra stuff ( like in-game guides and character profiles ). I've done some thorough testing myself, but I'll just do a few more playthroughs to make sure everything goes smoothly. I must say, I'm pretty chuffed with the way things are turning out. Sometimes I really underestimate myself as a developer and I hate myself for all the bashing I do ( see EHD's blog posts -_- ).


Evented in-game guide that can be accessed from the main menu. Got to love Yanfly's flexible menu system.
I've managed to work quite a number of things into a compelling 3.5 hour long demo: Interesting characters, an engaging story, puzzles ( which I struggled with during the dev phase of Enelysion, but I've managed to get my head around it in LoTL ) and of course, lots of pretty maps. Hope you're pysched for it, because I sure am! =)
Positive thinking, Lu-chan. Positive thinking ( I don't like my user name here. It's too similar to my real name. Dead serious ).
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Looks as if I'll be playing both of your games over the Holidays! :D And yeah, you sound as many other RMN developers, a perfectionist (way too serious, not enough fun ;P). Realistically, the only thing you can do is to get better in time with your craft. And, mostly importantly share whatever you do with the rest of the world ...
I'm thinking of making a side-blog, either on Wordpress or Tumblr, for my random ramblings, because I can't possibly post everything that's on my gam mak mind here. XD
And yeah, I am too serious. I probably come off as a tad bit boring, no?
And yeah, I am too serious. I probably come off as a tad bit boring, no?
25 is still young. 30 is when things start crumbling apart >:(
*stalks*
I don't like my user name here. It's too similar to my real name.
*stalks*
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