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A minor roadblock, but still chuggin'!

First and foremost, the meat and bones progress of Chronology is going swimmingly. However, I am running into a few snags in terms of the outside overhaul that's been the big news for my game as of late; I need talent.

So here's where I'm at; the music is mostly covered, the facesets and such are covered (Thanks JosephSeraph), and the script and code is by me, and that's fine. What I'm having an issue with is securing talent for two major parts of the overhaul; Tilesets and Character Graphics. As many of you know, securing good talent is tricky, and for various reasons, indie artists can be very tricky; I've seen many cases of indie commissioning collabs that reek of shadiness, unreliability, and unprofessional whatnots.

As anyone who's ever been hired by me can attest, I am none of those things. So I'm having trouble finding good talent, especially good talent for spriting character sets and tilesets that match the general feel of what I already got going.

So with that being said, if you know anyone that might be interested in my project, point them in my direction, or vice versa. I'd be happy to hire you!

Posts

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I'm actually looking for hire right now because I need money and the feel of realization (?).
So yeah if anything feel free to send me some PMs, maybe we can get to something. :^)

(For portfolio you can check my games I guess, at least when not RTP or very common rips I do all graphical assets, I uploaded an enemy pack to RMN's resources section too).
indeed it's been a pleasure working with Felds so far!
Looking forward for doing more collaborative work with him in the future. : )
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
It's tough stuff, man. I've been in a bind in the art department as well.
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