90% of the time, the puzzles that I make aren't terribly complicated to solve.
This isn't cool.
I thought, maybe, I would get some decent inspiration through the possibilities that are presented by the Wand of Blasting, but...
...apparently, I'm still in the "simple puzzle" mindset. This isn't cool either.
I keep trying to think back to Wild Arms 2, and what all Lilka can do with her Fire Rod. I figure the functionality of her Fire Rod and the Wand of Blasting should be approximately similar. I inevitably start thinking of those Millennium Puzzles in that game...
...and I just cringe. Those are not experiences I would NOT want to duplicate.
Though, I recall a different puzzle in WA2 where you hit switches in a specific order in order to proceed. I think it was Antenora's Diablo Pillar? Maybe not. Anyway, that... doesn't seem so bad.
Don't worry Marrend, you aren't the only one who has trouble making puzzles that are easy and simple to solve. I'll never make the Zelda fangame of my dreams if I can't even make a decent puzzle... ;_;